缩放的双手攻击速度

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在3DM Mod站下载上古卷轴5:重置版最新的缩放的双手攻击速度 Mod,由Nund制作。sys751208在我们的平台上分享了这个免费且高质量的游戏模组,让玩家们可以享受到更加丰富的游戏体验。快来3DM Mod站下载并尝试吧!

详细介绍

Mod作者: Nund Mod版本: 1.0 Mod大小: 4.94 KB 更新时间: 2019-11-29 20:29:30 发布时间: 2019-11-29 20:29:30

详细说明

缩放的双手攻击速度


在基础游戏中,双手武器实在是太慢了,这使得它们的伤害输出要比中后期的双手武器差得多,尤其是在涉及回火和结界带来的伤害加成的情况下。它们也更容易被打断,即使他们的远距离攻击对撤退目标也无济于事,因为在挥杆连接之前,这些目标已经超出了目标范围。这是双手武器在设计上的缺陷之上,不允许在副手使用法术,五线谱,盾牌或火炬。


如果该死的事情不是那么缓慢就好了。甚至游戏的NPC都承认:在一次互动中,Ria向Vilkas抱怨说,使用双手武器“感觉太慢了”,却被告知她最终会习惯它,然后变得更快。谈话给了我这个mod的灵感。


可缩放的双手攻击速度的作用非常简单:将双手武器的攻击速度提高5%,使蛮族振作的每个等级都提高。而已。还有一个Vokrii版本,将其添加到双手精通特权中。因此,您将以香草的攻击速度开始,并以最大化的野蛮人或两手精通的攻击速度提高25%。每次增加几乎都没有引起注意,给人一种渐进的感觉。最后,您的攻击速度仍然比单手武器慢得多,但是比基本游戏要少得多。


两种版本都可作为与Attack Speed Framework兼容的变体提供,如果您想将任意两种攻击速度修改源(例如Elemental Fury)与可缩放的双手攻击速度结合起来使用,则可能要使用它们。


最初,我想将攻击速度与双手技能本身联系在一起,而不是与伤害相关的特权联系在一起,但是我能想到的最好的解决方案是创建一个相当沉重的脚本负载,因此为了将此模式保持为尽可能简单和不打扰,我选择通过津贴获得的能力来做到这一点,这就是您得到的。抱歉。


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安装和兼容性说明:


只需将相关的.esp文件拖放到您的数据文件夹中,然后使用您选择的管理工具将其激活。该文件有四个版本,您只使用其中一个:


如果您使用的是普通特权而不是ASF,请选择普通版本。

如果您使用的是Vokrii,而不是ASF,请选择Vokrii版本。

如果您使用的是香草津贴和ASF,请选择与ASF兼容的香草版本。

如果您使用的是Vokrii和ASF,请选择与ASF兼容的Vokrii版本。


目前尚没有针对其他振兴大修而开发或测试的版本,但是香草版本将适用于任何不会改变野蛮人振兴的大修。


重要信息:所有四个版本都是独立的,并且不设计为适用于原始版本的兼容性补丁。您一次只需要使用这些文件之一。如果您使用的是Vokrii版本之一,请确保在Vokrii之后加载它,否则它将无法正常工作。我不确定加载顺序对ASF是否重要,但最后加载可缩放的双手攻击速度不会有什么坏处。


缩放的双手攻击速度与所有不会更改受影响特权的MOD兼容。它与Ordinator不兼容。我不了解其他特权改革,但如果它们以任何方式改变了双手交易的入门级特权,那么它们可能是不兼容的。如果您希望对目前在其双手振铃树中没有攻击速度增强的任何振作进行实施,请告诉我,我看看是否可以解决。


如果您发现任何错误或不兼容,请通知我。


我已经意识到Oldrim存在类似的mod,但是只有在我达到了“缩放的双手攻击速度”之后。这不是移植的调整,完全是我自己的工作。


我想这就是所有要说的。玩得开心。

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Scaled Two-Handed Attack Speed

Two-handed weapons are unrealistically slow in the base game, which makes their damage output compared to one-handed weapons vastlyinferior in the mid-to-late game, especially if damage bonuses from tempering and/or enchantments are involved. They're also much more easily interrupted, and even their long reach is useless against retreating targets because those will simply have moved out of range by the time the swing would have connected. This is on top of the design drawback of two-handed weapons disallowing the of use spells, staves, shields or torches in the off-hand.

It would all be a lot better if the damn things weren't just so excruciatingly slow. Even the game's NPCs acknowledge it: there is an interaction in which Ria complains to Vilkas that using a two-handed weapon "just feels so slow", only to get told that she'll eventually get used to it and then become faster. That conversation gave me the inspiration for this mod.

What Scaled Two-Handed Attack Speed does is very simple: it adds a 5% increase to attack speed with two-handed weapons to each rank of the Barbarian perk. That's it. There is also a Vokrii version that adds this to the Two-Handed Mastery perk instead. So you'll start out with vanilla attack speed and end up with 25% faster attacks at maxed out Barbarian or Two-Handed Mastery, respectively. Each individual increase is barely noticeable, creating a feeling of gradual progress. In the end, you'll still attack noticeably slower than you would with one-handed weapons, but it's a lot less ridiculous than in the base game.

Both versions are also available as variants that are compatible with Attack Speed Framework, which you'll probably want to use if you want to stack any two sources of attack speed modification such as Elemental Fury in conjunction with Scaled Two-Handed Attack Speed.

Initially I wanted to tie the attack speed to the Two-Handed skill itself rather than to its damage-related perks, but the best solution that I could come up with would create a fairly heavy script load, so in order to keep this mod as simple and unintrusive as possible, I chose to do it via abilities gained through perks, so that's what you get. Sorry.

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Installation and compatibility notes:

Just drop the relevant .esp file into your data folder and activate it with the management tool of your choice. There are four versions of the file, of which you use exactly one:

If you're using vanilla perks and not using ASF, pick the vanilla version.
If you're using Vokrii and not using ASF, pick the Vokrii version.
If you're using vanilla perks and ASF, pick the ASF-compatible vanilla version.
If you're using Vokrii and ASF, pick the ASF-compatible Vokrii version.

There is currently no version that's been developed for or tested with any other perk overhaul, but the vanilla version will work with any overhaul that doesn't modify the Barbarian perk.

IMPORTANT: All four versions are standalone and not designed as compatibility patches for the vanilla version. You'll ever only need to use one of these files at a time. If you're using one of the Vokrii versions, make sure to load it after Vokrii, or it won't work. I'm not sure if load order is important with ASF, but it can't hurt to load Scaled Two-Handed Attack Speed last.

Scaled Two-Handed Attack Speed is compatible with all mods that don't change the affected perks. It isn't compatible with Ordinator. I don't know about other perk overhauls, but if they change the entry-level perks in Two-Handed in any way, they're probably incompatible. If you want this implemented for any perk overhaul that currently doesn't have attack speed buffs in its Two-Handed perk tree, let me know and I'll see if I can figure something out.

If you notice any bugs or incompatibilities, please let me know.

I have been made aware that a similar mod exists for Oldrim, but only after I made Scaled Two-Handed Attack Speed. This is not a ported tweak, it's entirely my own work.

That's all there is to say, I guess. Have fun playing.

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