射箭游戏大修SE

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简单简介

在3DM Mod站下载上古卷轴5:重置版最新的射箭游戏大修SE Mod,由DServant制作。ts01597987在我们的平台上分享了这个免费且高质量的游戏模组,让玩家们可以享受到更加丰富的游戏体验。快来3DM Mod站下载并尝试吧!

详细介绍

Mod作者: DServant Mod版本: 1.3.1 Mod大小: 9.00 MB 更新时间: 2019-03-20 22:19:59 发布时间: 2019-03-20 22:19:59

详细说明

[天际LE版]



 动画

   

带有箭头的第1和第3人的新动画

取代步行,跑步,冲刺,装备,非弹性,射击,绘制动作

当你的弓被拉出时,从箭头上移除巨大的震动

弓抽时间缩减一半(1.63s  - > 0.83s)

使用Quick Shot perk修复弓弦错误

腰带紧固箭袋的可选动画

箭刺加入了猛击攻击,将箭射入目标



    

自从这段视频以来,动画一直在微调。本视频中的腿部抽搐也得到了修复



 Enchanted Arrows在MCM中启用/禁用


使用法术或稀有戒指附魔你的箭。任何箭头(包括modded和DLC)都可以在4种基本类型中着迷:火,冰(霜),魔法和震撼。你将要做的伤害取决于你的附魔技能,并且可以在MCM中设置。当你的弓被套上时,结界会在你的箭袋上显示FX,当你的弓出来时,它会在箭头上显示FX。可以在任何破坏法术供应商(例如Farengar @Dragonsreach,Faralda @The Winterhold等)中找到“附魔箭”拼写单。如果您愿意,可以通过脚本分发主题以避免模式冲突并将其从游戏中删除。




4个戒指可以在特定的敌人身上找到:龙祭司(龙之戒 -  100%机会),Wispmothers(Wispmother戒指 -  100%机会),法师(Aetherius戒指 -  10%机会,Wamasu戒指 - 10%机会)。戒指会通过消耗你的魔法来自动为你的箭充电。如果你的魔法太低,箭头将不会被充电;至少直到你再次开火或重新装备戒指。





 出血和持久箭头在MCM中启用/禁用

 

所有箭头现在都会造成出血,随着时间的推移会造成持续30秒的伤害。出血不会导致死亡,当目标达到10%生命值时,它会停止造成伤害。出血伤害会随着目标的等级而变化,因此当你在游戏中前进时,你会看到一致的伤害。箭头(和射弹法术)将无限期地保持在目标中,并且可以使用称为“移除射弹”的新能力从自己和NPC中移除。有了这个能力,你可以收集一些你拍摄过的箭头。如果您愿意,可以在MCM中设置一个热键来快速掌控这个内容,省去了浏览菜单的麻烦。





 在MCM中启用/禁用弓形摄像机和十字准线

 

通常情况下,您的第三人称相机有两种选择:闲置和战斗。这个mod引入了第三个仅用于弓箭的相机位置。当你拔出并瞄准你的弓时,你会看到相机平移到第三个位置(如皮带固定的箭头视频中所示)。使用弓时,不仅仅是相机会改变位置,第三人十字准线也会移动到位。使用此系统,您可以将相机设置在任何您喜欢的位置,并且仍然具有准确的十字准线。相机和十字准线都具有MCM中潜行,非偷偷摸摸和转换速度的特定设置。


如果您想使用这两个功能以及以下mod,请按照以下说明操作:


      iHud  - 在MCM中禁用“强制十字准线隐藏”(不会干扰iHud隐藏十字准线,此设置只会禁用十字准线一直重置)

    


      可自定义的相机 - 在MCM中禁用“自适应偷偷摸摸”(这只会让切换潜行看起来更顺畅,如果你愿意,可以将它打开)

    



 MCM中的手臂疲劳启用/禁用

  

拿着你的弓画真的需要付出代价。当你的弓被绘制时,这个mod会给相机和控制器增加一点震动。过了一会儿,你的手臂会开始更快地晃动。最终,震动将变得非常强烈,你的耐力将开始耗尽。总的绘制时间与你的射箭技能相符;您可以在“统计”标签中的MCM中查看它。

杂项改进

  

还有许多微小的变化可以改善射手和其他弓箭手的游戏玩法:


禁用自动瞄准

修复了玩家和NPC的女性弓鳞虫 - 护套和未护套的大小不同

箭矢毒药剂量与射箭技能等级 -  LVL25为2,LVL50为3,LVL75为4,LVL100为5 +

用弓放大可以增加屏幕效果

将“f1PArrowTiltUpAngle”设置为0.2,将“f3PArrowTiltUpAngle”设置为0.8  - 脚本,不需要编辑ini文件

最大增加从3到999的被刺穿箭头的数量

增加的NPC箭头从4扩散到5  - 这会将敌人的准确度降低到正常水平

降低的NPC箭头弧度从30到10  -  NPC现在瞄准质心,使用更快的箭头模型(ABT)

增加远程NPC的最佳攻击距离从1024(14.6米)到1400(20米)

增加的远程NPC最大值从4096(58.5米)到5252(75米)的距离

将最小箭头力量和速度提高到80% - 当你过早释放弓箭时箭头飞得更快



 推荐的Mods

   

ABT  - 箭头和螺栓调整+ 50%更快的箭头是我使用的。 AGO应与此一起使用以获得最佳效果。

腰带固定的箭袋(安装“AGO  - 腰带 - 紧固箭袋支持”最后并覆盖任何冲突)

对于女性角色 - 正确的长度箭头



 兼容性

   

以下mods都是兼容的:


真正的弓

禁用自动目标

XP32最大骨架

自动隐藏弹药

终极旋转箭头SE

SkyRe

FNIS(Racemenu 5.5 / XPMSE 2.6) - 对于AGO 1.3没有FNIS补丁如果你使用Racemenu或XPMSE的备用装备动画,那么FNIS 6.0中有一个补丁


最后安装AGO时,以下mods兼容:

  

天际现实射箭弓箭 - 游戏设置被覆盖,稍后在你的加载顺序中放置AGO。

Nock to Tip  - (无SSE端口)AGO覆盖bash动画。没有其他问题。


以下mod不兼容:


Scoped Bows  - 这些与香草第一人称动画一起使用,因此它们无法正确匹配

编辑以下第三人称行为文件的任何mod:1hm_behavior,1hm_locomotion,bow_direction_behavior,weapequip



 安装

  

1.如果需要,请下载主文件和腰带固定支架。


2.使用mod管理器安装或将文件解压缩到Data文件夹中并激活esp。


3. FNIS(Racemenu 5.5 / XPMSE 2.6)仅限用户:AGO 1.3没有FNIS补丁

    如果您正在使用Racemenu或XPMSE的备用装备动画,请为用户生成fnis并启用AGO补丁(在FNIS 6.0中可用)。


运行游戏时,mod会自动启动。你会看到一个通知告诉你重新装备你的弓箭。如果MCM没有立即显示,请打开并关闭开始菜单几次,它将显示出来。



 致谢和谢谢

    

fadingsignal  - 为戒指创建纹理和网格


Mattiewagg  - 此mod包含一个稍微修改过的Dangerous Spell Comments Removed。谢谢你让我把它包含在这个mod中。


LogicDragon  - 天际的创造者 - 增强型相机。感谢您让我使用此mod包含INI,以及修复Magic Effects。


rxkx22  -  Lydia的外表来自他们的mod,Bjinn Warmaidens。


CaBal120和frankdema  - 他们的mod,Wanderer Cuirass,用于许多截图。


/ u / davelikestacos  - 测试mod。



我还要感谢/ r / skyrimmods上的每个人,他们为这个mod贡献了他们的想法,评论和支持。来自社区的积极性对于我在这个模式的发展过程中是一个很大的动力。

————————————————————————————————————————————————————

[Skyrim LE Version]



 Animations
   

New animations for 1st and 3rd person with nocked arrows

Replaces walking, running, sprint, equip, unequip, firing, drawn movement

Removes the huge shake from arrows when your bow is drawn

Bow draw time cut in half (1.63s --> 0.83s)

Fixes the bow string bug with Quick Shot perk

Optional animations for Belt-Fastened Quivers

Arrow stab added to bash attack that lodges arrows into the target




    


The animations have been tweaking slightly since this video                                                                             The leg twitch in this video has been fixed too                   



 Enchanted Arrows   Enable/Disable in the MCM  

Enchant your arrows using spells or rare rings. Any arrows (including modded & DLC) can be enchanted in the 4 basic types: fire, ice (frost), magic, and shock. The damage you'll do depends on your Enchanting skill, and can be set up in the MCM. The enchantment will display FX on your quiver when your bow is sheathed, and FX on the arrow when your bow is out. The 'Enchant Arrow' spell tomes can be found at any destruction spell vendor (E.g. Farengar @ Dragonsreach, Faralda @ The College of Winterhold, etc.). The tomes are distributed through a script to avoid mod conflicts and to remove them from the game, if you choose.



The 4 rings can be found on specific enemies: Dragon Priests (Ring of the Dragon - 100% Chance), Wispmothers (Ring of the Wispmother- 100% Chance), Mages (Ring of Aetherius - 10% Chance, Ring of the Wamasu - 10% Chance). The rings will automatically charge your arrows by depleting your magicka. If your magicka is too low, the arrow will not be charged; at least until you fire again or re-equip the ring.




 Bleeding & Persistent Arrows   Enable/Disable in the MCM 
 
All arrows now inflict bleeding, a damage over time effect that lasts for 30 seconds. Bleeding doesn't kill, it stops dealing damage when the target is at 10% health. Bleeding damage scales with the target's level, so you'll see a consistent damage as you progress in the game. Arrows (and projectile spells) will remain stuck into their target indefinitely, and can be removed from yourself and NPCs using a new ability called 'Remove Projectiles'. With this ability, you can collect some of the arrows you've been shot with. If you like, you can set a hotkey in the MCM to quick-cast this abilty, removing the trouble of going through the menus.




 Bow Camera & Crosshair   Enable/Disable in the MCM 
 
Typically, you'll have two options for your 3rd person camera: idle, and combat. This mod introduces a third camera position that's used only for bows. When you unsheathe and sheathe your bows, you'll see the camera pan over to this third position (as seen in the belt-fastened quivers video). It's not just the camera that changes position when using a bow, the 3rd person crosshair will also move into position. With this system, you can set the camera wherever you like and still have an accurate crosshair. Both the camera and the crosshair have specific settings for sneaking, non-sneaking, and transition speed in the MCM.

If you want to use these two features along with the following mods, please follow these instructions:

      iHud - Disable 'Force crosshair to hide' in the MCM    (doesn't interfere with iHud hiding your crosshair, this setting just disables the crosshair reseting all the time)
    

      Customizable Camera - Disable 'Adaptive Sneaking' in the MCM    (this just makes toggling sneak look much smoother, can leave it on if you want)
    


 Arm Fatigue   Enable/Disable in the MCM
  
Holding your bow drawn really takes its toll. This mod adds a small shake to the camera and controller when your bow is drawn. After a while, your arms will start to shake more rapidly. Eventually, the shake will become very strong and your stamina will start to run out. The total drawn time scales with your Archery skill; you can see it in the MCM in the 'Statistics' tab.


 Miscellaneous Improvements
  
There are also many small changes which improve gameplay as an archer and against other archers:

Disabled auto-aim

Fixed female bow scale bug for Player and NPCs -- sheathed and unsheathed were different sizes

Poison doses on arrows scale with Archery skill level -- 2 at LVL25, 3 at LVL50, 4 at LVL75, 5 at LVL100+

Zooming in with bow adds effects to the screen

Set "f1PArrowTiltUpAngle" to 0.2 and "f3PArrowTiltUpAngle" to 0.8 -- scripted, no ini file edits needed

Increased max. number of impaled arrows from 3 to 999

Increased NPC arrow spread from 4 to 5 -- this lowers enemy accuracy to a normal level

Lowered NPC arrow arc from 30 to 10 -- NPCs now aim for center of mass with faster arrow mods (ABT)

Increased ranged NPCs optimal attack distance from 1024 (14.6 meters) to 1400 (20 meters)

Increased ranged NPCs max. engage distance from 4096 (58.5 meters) to 5252 (75 meters)

Increased minimum arrow power and speed to 80% -- arrows fly faster when you release the bow too soon



 Recommended Mods
   

ABT - Arrows and Bolts Tweaks +50% Faster arrows is what I use. AGO should be used with this for best results.

Belt-Fastened Quivers (install "AGO - Belt-Fastened Quivers Support" last and overwrite any conflicts)

For female characters -- Proper Length Arrows



 Compatibility
   
The following mods are all compatible:

Real Bows 

Disable Auto-Aim

XP32 Maximum Skeleton 

Auto Hide Ammo 

Ultimate Spinning Arrows SE 

PerMa

SkyRe

FNIS (Racemenu 5.5/XPMSE 2.6) -- NO FNIS PATCH YET FOR AGO 1.3 If you're using the alternate equip animations from Racemenu or XPMSE, theres a patch in FNIS 6.0


The following mods are compatible when you install AGO last:
  

Skyrim Realistic Archery Bows and Arrows -- Game settings are overwritten, put AGO later in your load order.

Nock to Tip -- (No SSE port) AGO overwrites bash animation. No other issues.


The following mods are not compatible:

Scoped Bows -- these were made to work with the vanilla first person animations so they don't match up correctly

Any mods which edit the following third person behavior files: 1hm_behavior, 1hm_locomotion, bow_direction_behavior, weapequip



 Installation
  
1. Download the Main File and Belt-Fastened Quivers Support, if you need it.

2. Install with a mod manager OR extract the files into your Data folder and activate the esp.

3. FNIS (Racemenu 5.5/XPMSE 2.6) Users Only: NO FNIS PATCH YET FOR AGO 1.3
    If you're using the alternate equip animations from Racemenu or XPMSE, generate fnis for users and enable the AGO patch (available in FNIS 6.0).

The mod starts automatically when you run the game. You'll see a notification telling you to re-equip your bow and arrows. If the MCM doesn't show up immediately, open and close the start menu a couple times and it will show up.


 Credits & Thanks
    
fadingsignal - Created the textures and meshes for the rings

Mattiewagg - This mod includes a slightly modified version of Dangerous Spell Comments Removed. Thanks go out to her for letting me include it in                                    this mod.

LogicDragon - Creator of  Skyrim - Enhanced Camera. Thanks for letting me include the INI with this mod, and for fixing Magic Effects.

rxkx22 - Lydia's appearance is from their mod, Bjinn Warmaidens.

CaBal120 & frankdema - Their mod, Wanderer Cuirass, was used in many of the screenshots.

/u/davelikestacos - Playtesting the mod.


I also want to thanks everyone on /r/skyrimmods who contributed their ideas, comments, and support for this mod. The positivity coming from the community was a big motivator for me during the development of this mod.


文件说明

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