Native Multiplayer Maps : Fixed 修复原生多人地图

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在3DM Mod站下载骑马与砍杀最新的Native Multiplayer Maps : Fixed 修复原生多人地图 Mod,由Mad Dawg制作。flu在我们的平台上分享了这个免费且高质量的游戏模组,让玩家们可以享受到更加丰富的游戏体验。快来3DM Mod站下载并尝试吧!

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Mod作者: Mad Dawg Mod版本: 1.0 Mod大小: 500 KB 更新时间: 2019-03-10 17:08:02 发布时间: 2019-03-10 17:08:02

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Native Multiplayer Maps : Fixed 修复原生多人地图


修改原生地图以轻松/帮助游戏,而无需更改地图的原始意图。没有做出重大改变。
只增加障碍以防止出现故障,将各种物体移动到简单的游戏中,并防止玩家陷入常见的困境。

改变地图更改日志:

“multi_scene_1”,“废墟”:
- 在中间射手塔添加障碍物以防止“消失”进入墙壁。
- 在中间墙壁部分增加了障碍物,以防止骑兵/步兵在顶部跳跃。

“multi_scene_2”,“村庄”:
- 将障碍物添加到中间和后门塔楼@顶部以防止缩放“顶部”。

- 通过水平梯子可以进入稻草屋顶的障碍物,以防止跳到后续建筑物上
- 增加了各种障碍物以防止进入窗户和阳台.. 

“multi_scene_7”,“河边的田野”:
- 在“Castle Side Spawn”添加了障碍物“以防止进入棚屋顶。
- 略微抬起石桥,让马匹完全穿过它,不受阻碍。

“multi_scene_11”,“Nord Town”:
- 放置在“Lower Spawn”推车上的障碍物,以防止从推车跳到屋顶。(仍然可以下降)
- 将障碍物放置在最终建筑物的推车上,以防止跳跃和爬到屋顶上。
- 位于“下道”的障碍
- 屏障放置在“上部道路”稳定,以防止进入房屋内部

“multi_scene_12”,“港口突击” 
- 中间的楼梯改变,以防止卡在梯子顶部。
- 放置在下船的障碍物,以防止跳入后面的水。
- 屏障放置在海边塔楼,以防止马从墙顶跳入后面的水。



Modified Native maps to easy/help gameplay without changing the original intent of the maps. No major changes have been made. 
Only the addition of barriers to prevent glitching, the moving of various objects to easy gameplay and to prevent players becoming stuck at common points.

Altered Maps Change Log:

"multi_scene_1", "Ruins" : 
- Barriers added at the middle archer tower to prevent "dissappearing" into the walls.
- Barriers added at the middle wall sections to prevent cavalry/infantry from jumping on top.

"multi_scene_2", "Village" :
- Barriers added to the middle and backdoor towers @ the top to prevent scaling "on top" of them.
- Barrier added at the curtains spanning between the two buildings preventing roof glitching
- Barrier added to the straw roof accessable by the horizontal ladder to prevent jumping onto subsequent buildings
- Various barriers added to prevent access to windows and balconies..

"multi_scene_7", "Field by the River" :
- Barriers added at "Castle Side Spawn" to prevent access to the shed roofs.
- Raised the stone bridge slightly to enable horses to travel across completely across it without obstruction.

"multi_scene_11", "Nord Town" :
- Barriers placed at "Lower Spawn" cart to prevent jumping from the cart to the roof. (Still able to drop down)
- Barrier placed at end building's cart to prevent jumping and climbing onto roof.
- Barrier placed at "Lower Road" stable to prevent glithing into the wall/upper lane
- Barrier placed at the "Upper Road" stable to prevent access to the inside of house

"multi_scene_12", "Port Assault"
- Ladder inside middle house altered to prevent becoming stuck on top of ladder.
- Barrier placed at lower ship to prevent jumping into the water behind.
- Barrier placed at seaside tower to prevent horses jumping from the top of wall into the water behind.

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