IN-Warband 0.1.2 alpha 3 增加了一些新的mod功能

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简单简介

在3DM Mod站下载骑马与砍杀最新的IN-Warband 0.1.2 alpha 3 增加了一些新的mod功能 Mod,由Kea Black制作。archerswang在我们的平台上分享了这个免费且高质量的游戏模组,让玩家们可以享受到更加丰富的游戏体验。快来3DM Mod站下载并尝试吧!

详细介绍

Mod作者: Kea Black Mod版本: 0.12 Mod大小: 20.9 MB 更新时间: 2019-02-26 21:48:18 发布时间: 2019-02-26 21:48:18

详细说明

IN-Warband 0.1.2 alpha 3 增加了一些新的mod功能


名称:IN-Warband 
标签:视频游戏,PC,Mod,Mount&Blade Warband 
版本:0.1.2 alpha 3 
发布日期:20-01-2012 
作者:Kea Black 
语言:英语

描述:
IN-Warband是一个增加了一些新的mod功能和更改一些先前存在的功能
它没有不同的设置,也没有更改派系,也没有添加新的

设置:
首先在Warband安装文件夹的Modules子文件夹中提取此存档的内容
然后选择来自游戏启动器的模块IN-Warband 

功能:

。贵族
一些修复和增加贵族互动

。更好的锦标赛套件[BTK]
增加了2个新的锦标赛纪律,仅为贵族和/或着名战士开放的1vs1,以及射箭比赛,更改了投注系统,并允许更高的投注(最多500名参赛者)


。经济(可定制)
您现在可以为您的封地设置不同的税率,如果您是国王,可以从您的贵族那里获得税收,税率会影响您和您的封地/领主之间的关系
您还可以从未分配的封地获得租金个人王国,但要注意他们也会依赖税收效率低下
“贸易”技能现在被称为“经济学”,并对税收低效率制度和封地租金产生影响
Nota:mardadamo建议的领主税(TaleWorlds论坛)

。给我囚犯[GMP](可选)
有可能迫使敌人领主释放他们的囚犯,有能力雇佣被释放的囚犯或让他们去
Note注意:建议来自mardadamo(TaleWorlds论坛),他已经写了对话。

。Looted Villages Kit [LVK](可选)
有可能帮助一个村庄从突袭中恢复过来,加快进程并与村庄及其领主建立联系

。Party Rations Kit [PRK](可定制)
每24小时食物将在派对中分发,你可以选择给你的部队提供多少食物以及你和你的同伴多少,你的选择会影响党的士气,你可以也选择在你的部队之间分发饮料,给他们鼓舞士气(只有当你在食物分配触发器上露营时才会分发饮料)
易腐食品将在分销过程中优先考虑。在围攻或野营期间,你的部队将自动从附近的来源收集不同数量的食物

。派对大小和士气[PSM] 
改变士气系统和党的大小计算,允许玩家雇用更多的男人,计算承担你的社会地位(自由人,雇佣兵,贵族,国王)
现在需要党休息一会儿,不要让部队因为被迫在没有休息的情况下游行几天而士气低落

。重新组合食物脚本[RFS](可选)
此脚本使用相同类型的食物并合并它们,以尽可能释放大多数库存时段。

。规则权[RTR] 
当玩家获得一些结果时,添加权利规则:
- 你作为你派系中的国王,成功地保卫了一个村庄免遭袭击
- 你作为你派系中的国王,击败了另一个国王和他的政党

。部队招募设置[TRS](可定制)
让你有权选择村里志愿者的文化(也称为特种部队):
- 村庄的原始派系 - 村庄的
实际派系
- 村主的派系(如果有一个领主) )
您也可以选择你自己的王国(阵营的文化- >管理)

调整菜谱方案:
-添加到该中心菜单(公会主在市场上的子菜单)选项“与公会主/村长说话” 
-扭曲的建设改进和攻城设备的时间
- 现在每个囚犯管理点都有10个囚犯
- 牛会跟着你而不是逃离你
- 现在可以在报告屏幕中看到规则的Rigth(不仅仅是在角色报告中)
- 当你开始时打开起始位置保卫村庄免受袭击
- 可以在没有使用行李的情况下打开围攻和村庄防御/袭击中的库存 - 在围攻
城镇时可以访问各种菜单(日志,聚会,库存,ecc。)
-对不法分子队伍进行较小的修改
- 改变雇佣兵合同工资的计算,计算一些球员的技能(如领导力)
- 村防御将给予球员战利品和囚犯
- ecc。

外部资源:
- 招募工具包 - 由hessuu(TaleWorlds论坛)
- 派系关系演示 - 由jrider(TaleWorlds论坛)
- 决斗工具包 - 由MartinF(TaleWorlds论坛)
- 派系武器彩色 - 由monnikje(TaleWorlds论坛) - 王国武器的彩色版本
- 历史城堡项目 - 不列颠群岛1.2 - 由阿多诺(TaleWorlds论坛) - 一些城堡的替代风景

学分:
- mardadamo,珊瑚,Gaxleep,Jostino,Sir Icorda,CinuzIta,Sir Ragnar和Taleworlds中意大利部分的所有用户论坛

adorno(TaleWorlds论坛)
- monnikje(TaleWorlds论坛) - hessu(TaleWorlds论坛)
- MartinF(TaleWorlds论坛)
- TheMageLord和社区的其他txt tweakers / modders(TaleWorlds论坛)


Name: IN-Warband
Tags: Videogames, PC, Mod, Mount&Blade Warband
Version: 0.1.2 alpha 3
Release date: 20-01-2012
Author: Kea Black
Languages: English

Description:
IN-Warband is is a mod that adds some new functionalities and change some of the pre-existent ones
It doesn't have a different settings, and doesn't change factions nor it add new ones

setup:
first extract the content of this archive in the Modules subfolder of the Warband installation folder
then select the module IN-Warband from the game launcher

Features:

. Aristocracy
Some fixes and adds on the nobles interactions

. Better Tournaments Kit [BTK]
Added 2 new tournament disciplines, a 1vs1 open only for the nobles and/or famous warriors, and an archery competition, changed the bet sistem, and allowed higher bets (up to 500denars)


. Economy (Customizable)
You can now set a different tax rate for your fiefs, and can receive taxes from your nobles if you are a king, tax rates affect relationship between you and your fiefs/lords
You can also receive rents from unassigned fiefs of your personal kingdom, but be warned that they will count on tax inefficiency too
The "Trade" skill is now called "Economics", and have influence on the tax inefficience system and on the fiefs rents
Nota: Lords tax suggested by mardadamo (TaleWorlds forum)

. Give Me Prisoners [GMP] (Optional)
It is possible to force enemy lords to free their prisoners, with the ability to hire the freed prisoners or let them go
Note: suggested from mardadamo (TaleWorlds forum), who has written the dialogs.

. Looted Villages Kit [LVK] (Optional)
It is possible to help a village recover from a raid, speeding up the process and gaining relation with the village and its lord

. Party Rations Kit [PRK] (Customizable)
Every 24 hours the food will be distributed among the party, you can choose how much food to give to your troops and how much to you and your companions, your choices affect the party morale, you can also choose to distribute drinks amongs you troops, giving them a morale boost (drinks will be distributed only if you are camping at the food distribution trigger)
Perishable foods will be prioritized during the distribution. During sieges or camping your troops will automatically collect a variable amount of food from nearby sources

. Party Size and Morale [PSM]
Changes to morale system and to party size calculations, to allow the player to hire more men, the calculations take on count you social status (freeman, mercenary, noble, king)
It is now needed for the party to rest once a while, to not let the troops to loose morale for being forced to march for days without a rest

. Regroup Food Script [RFS] (Optional)
This script take used items of foods of the same type and merge them, to free up most inventory slot as possible.

. Right To Rule [RTR]
Add right to rule when the player achieve some results:
- you as the king of your faction and successfully defend a village from raid
- you as the king of your faction and defeat another king and his party

. Troop Recruit Settings [TRS] (Customizable)
Give you the power to choose the culture (aka trooptrees) of the village volunteers:
- original faction of the village
- actual faction of the village
- faction of the village's lord (if there is a lord)
You can also choose the culture of your own kingdom (camp -> management)

Tweaks:
- "Speak with guild master/village elder" options added to the centers menu (the guild master is in the market sub-menu)
- Tweaked construction time for improvements and siege equipments
- It is now possible to have 10 prisoner for every prisoner management point
- cattle will follow you instead of run away from you
- Rigth to Rule is now visible in the report screen (not only in the character report)
- Swtched starting positions when you defend a village from a raid
- It is possible to open the inventory in sieges and village defenses/raids, without the use of baggages
- Access to the variuos menus (log, party, inventory, ecc.) when besieging a catle/town
- Lesser modification to the outlaws trooptrees
- Changed the calculations for the mercenary contract wages, taking count of some players skills (like leadership)
- Village defenses will give the player loot and prisoners
- ecc.

External Resources:
- Recruiter Kit - by hessuu (TaleWorlds forum)
- Factions Relations Presentation - by jrider (TaleWorlds forum)
- Duel Kit - by MartinF (TaleWorlds forum)
- Faction Arms Coloured - by monnikje (TaleWorlds forum) - Coloured versions of the kingdom's Arms
- Historic Castles Project - The British Isles 1.2 - by Adorno (TaleWorlds forum) - Alternative scenery for some castles

Credits:
- mardadamo, Coral, Gaxleep, Jostino, Sir Icorda, CinuzIta, Sir Ragnar and all the users of the italian section in the Taleworlds forum
- adorno (TaleWorlds forum)
- monnikje (TaleWorlds forum)
- hessu (TaleWorlds forum)
- MartinF (TaleWorlds forum)
- TheMageLord and the other txt tweakers/modders of the community (TaleWorlds forum)

文件说明

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