SoB's Extreme Difficulty Health Realism

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简单简介

在3DM Mod站下载侠盗猎车手系列最新的SoB's Extreme Difficulty Health Realism Mod,由sob 制作。wushiwei56在我们的平台上分享了这个免费且高质量的游戏模组,让玩家们可以享受到更加丰富的游戏体验。快来3DM Mod站下载并尝试吧!

详细介绍

Mod作者: sob Mod版本: 1_06c Mod大小: 更新时间: 2019-01-05 23:51:54 发布时间: 2019-01-05 23:51:54

详细说明

用这个MOD玩的是什么

内心,野蛮,坚硬如同地狱。其实很现实。一次糟糕的打击将毁了你的一天。


Sob的超硬健康现实主义


兼容性

mod不会以任何方式更新。它始终有效,并且可能始终有效。


这个mod与GTA Redux兼容(x64t和x64u在我的构建中被破坏,所以它们被删除了),Pickups和许多其他mods。


它取代了我的现实脑震荡和疲劳模式,并且与它或任何改变玩家的最大生命值,最大护甲或步行类型/步态类型的东西都不相容。如果你运行的任何其他mods改变了武器伤害,请理解这可能会改变这个mod的功能。 Yoits的mod是冲突模式的一个很好的例子。


描述和目的

这个mod的目的是为你提供真正的现实健康,以及步态和姿势的变化。


这种模式适用于改变车辆变形朝向现实水平的模式,以及扩散武器射击以使其更加不准确的模式。


这个mod以令人愉悦的现实方式抽象地模拟伤害。


装甲极限,帽子极低;它总比没有好,但并不算太多(II级隐藏是唯一可以作为civvie获得的东西;如果你想在EOD套装中执行任务,我建议暂时编辑盔甲等级备份或w / E)


使用这个mod与我的You Know Nothing mod,以及我的现实迷失方向mod!建议不使用第一人称mod,以及删除十字线/十字线(一个不起眼的frontend.xml编辑模块)。


我强烈建议您使用这些广告系列。我也玩我的没有第二人称mod具有非常高的默认武器传播。它使游戏变得更加困难,而且电影也很残酷。我还建议使用逮捕令类型的mod,任何强迫你遵守交通法规的东西,以及任何no-crosshairs mod。没有十字准线加上第二人称mods使得游戏与武器传播和@ Eddlm的优秀https://www.gta5-mods.com/scripts/gun-recoil结合起来要困难得多。 https://www.gta5-mods.com/scripts/vehicle-collision-system也被推荐(版本2.3,但后来没有,因为该作者开始将冲突元素包含在更高版本中)。


另一个必备品是一个material.dat文件,允许子弹穿透干墙和车门等。你可以在Redux或Rippler中找到一个。显然,需要中级OpenIV技能;我告诉你自己的研究。


方向:


将CS文件放入/ scripts文件夹中。


相关内容


Scripthook V

社区Scripthook V



玩得开心!


哭泣


更新日志:

106a到106b:修复了崩溃no ui文本文件的错误

106c:UI文本反馈是错误的,已被删除,有利于更清洁的no-ui版本。球员健康状况略有增加。


假设:

这个mod假定你的基本9毫米将造成24-26基础伤害,你的基本7.62北约轮将在44-47左右,你的5.56轮将造成大约28-30基础伤害。


权限:

你可以用你喜欢的任何方式改变这个狗屎。这是一个视频游戏;没关系。









WHAT PLAYING WITH THIS MOD IS LIKE 
Visceral, brutal, and hard as hell. Actually realistic. One bad hit will ruin your day. 

Sob's Ultrahard Health Realism 

COMPATIBILITY 
The mod is NOT broken by updates in any way. It has always worked, and probably always will work. 

This mod IS compatible with GTA Redux (x64t and x64u were corrupted on my build, so they were removed), Pickups, and many other mods. 

It replaces my realistic concussions and fatigue mod and is not compatible with it or anything that alters max health, max armor, or walk type/gait type for the player. If any other mods you run alter weapon damage, please understand this may alter the functioning of this mod. Yoits' mod is an excellent example of a conflicting mod. 

DESCRIPTION AND PURPOSE 
This mod's purpose is to give you actually realistic health, coupled with gait and posture changes. 

This mod works well with mods that alter vehicle deformation toward realistic levels, as well as mods that spread out weapon fire to make it more inaccurate. 

This mod abstractly simulates injuries in a pleasingly realistic way. 

Armor is limited with an extremely low cap; it's better than nothing, but doesn't amount to too much (level II concealable is the only thing you can get as a civvie; if you wanna do a mission in the EOD suit I recommend temporarily editing the armor level back up or w/e) 

Use this mod with my You Know Nothing mod, and my Realistic disorientation mod! Recommended to use with no 1st person mod, as well as remove reticle/crosshair (an obscure frontend.xml edit mod). 

I highly recommend playing the campaign with these. I also play with my no 2nd person mod with very high default weapon spread. It makes the game more difficult and cinematically brutal. I also recommend arrest warrant-type mods, anything forcing you to abide by traffic laws, and any no-crosshairs mod. No crosshairs plus 2nd person only mods make the game far more difficult when combined with weapon spread and @Eddlm's excellent https://www.gta5-mods.com/scripts/gun-recoil. https://www.gta5-mods.com/scripts/vehicle-collision-system is also recommended (version 2.3, but nothing later, as that author began to include conflicting elements to later versions). 

Another must-have is a materials.dat file that allows bullets to penetrate drywall and car doors and the like. You can find one in Redux or Rippler's. Obviously intermediate level OpenIV skills are needed for this; I leave you to your own research. 

DIRECTIONS: 

Drop the CS file into your /scripts folder. 

DEPENDENCIES 

Scripthook V 
Community Scripthook V 


Have fun! 

SoB 

CHANGELOG: 
106a to 106b: fixed an error that crashed the no ui text file 
106c: The UI text feedback was buggy and has been removed in favor of a cleaner no-ui version. Player health was very slightly increased. 

ASSUMPTIONS: 
This mod assumes that your basic 9mm will do 24-26 base damage, your basic 7.62 NATO round will do around 44-47, and your 5.56 round will do around 28-30 base damage. 

PERMISSIONS: 
you can alter this shit in any way you like. It's a video game; it's fine.

文件说明

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Mod截图

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