CVR随从的声音

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在3DM Mod站下载上古卷轴5:重置版最新的CVR随从的声音 Mod,由Netherworks制作。matt155135在我们的平台上分享了这个免费且高质量的游戏模组,让玩家们可以享受到更加丰富的游戏体验。快来3DM Mod站下载并尝试吧!

详细介绍

Mod作者: Netherworks Mod版本: 1.0.1 Mod大小: 6.95 MB 更新时间: 2018-11-06 17:39:34 发布时间: 2018-11-06 17:39:34

详细说明

CVR随从的声音

Kikiapplus的声音香草语音框架

LE版本在这里

(通用补丁可用于任何版本的天际)


特征:

- 新的Rose,Salty和Sweet语音类型,可用于新的或现有的跟随模式。

- 其他声音正在进行中(Thorn,Tempest现在已按此顺序排在桌面上)。

- 构建为带有主标志的esp,以便您可以轻松地将其插入到mod中。

- 现成的框架,支持开箱即用的香草随从系统。

- 原生支持EFF和NFF(虚空的随从框架)。其他多随从框架,你需要像自定义浊音香草随从一样处理随从。

- 支持婚姻,所有行都表达(除了“我愿意”)。融入香草婚姻制度,同时尽可能不引人注目。

- 为每个随从提供超过一百行,编辑/拼接一些行。

- 语音线声音在逻辑上被标准化,与香草跟随者的声音一样可听。

- 不包括任何假设任何随从具有位置特定知识的行,因为我希望这是通用的,并且使用Kikiapplus的资源来扩展它的modder选项。

- 包括游戏中的一些线路(地牢/洞穴发现,危险的敌人,美丽的景象)。

- 几乎所有空闲线路都在1小时之间的冷却时间,可以选择不同的线路,就像标准的跟随者评论一样

- 空闲行是合乎逻辑且适合位置的。

- Salty声音的一些嘶嘶声减少了(没有删除,只是被制服)。


影响:

- 不修改香草随从任务(DialogueFollower)也不修改/使用其脚本。

- 不要将随从与这些声音放入任何任务别名。

- 利用它自己的对话任务,纯粹用于对话目的,并运行一个发送招募/解雇/等待等的主脚本到对话随从任务脚本。什么都没有在后台运行。

- 使用RelationshipMarriage,RelationshipMarriageWedding和RelationshipMarriageFIN但只添加新行。不添加任何新主题。

- 使用FollowerCommentary01,FollowerCommentary02和FollowerCommentary03只是为了添加一些特定于这些声音的行。

- 否则应该没有任何冲突。在RelationshipMarriageWedding上进行一次脏编辑,将自定义随从略微置于“我做”阶段之上,这样他们就可以在该场景中点头。

- 坚定地尽可能地与其他一切兼容。


注意事项:

- 目前不包括Hearthfires支持。不会影响孩子的收养,他们只是不会互动或做出孩子的评论。可能会在稍后发生。

- 我不会修改mod以适应各种不同的多随从mod。如上所述,处理声音的方式与为自动系统设置自定义语音的随从一样。在AFT中,我认为您可能需要使用Tweak Make Follower。

- 这是一个用于反馈目的的“早期版本”版本,但它不是“测试版”,它完全可用,而不是全部的声音。如果您发现问题或错误或某些内容无效,请发表评论。我只会“修复”事物,只要让这些声音像香草随从的声音那样做(当它可以做到并且存在所需的线条时),而不是复制mod X,Y或Z的特征。

用法:


新MOD


- 您可以使用此框架作为新跟随者mod的声音,方法是添加为主人并只选择一个新的声音。您可以像使用香草语音(FemaleYoungEager,FemaleSultry等)一样进行设置。

- 您可以自己使用Kikiapplus的资源添加其他类/位置/等特定行,以使您自己的自定义随从独一无二。


现有的MOD


- 您可以使用此框架来更改现有随从的声音,最好用于随从模式,而不是游戏中的随从。

- 你应该能够在这个mod中换掉任何香草语音(FemaleYoungEager,FemaleSultry等)。

- 随从不应该使用任何类型的定制或重新改变对话,我们在这里谈论真正的通用随从。

- 交换掉的声音不会使用“共享”的香草对话线,有些mod用来方便对话。

- 请勿在具有独特声音的自定义粉丝(Vilja,Recorder,Arissa,Mrissi等)上执行此操作。

切换语音的简单方法(需要xEdit,您可以选择使用Creation Kit,但这样更快)。

- 打开xEdit。请选择您的随从和nwsCVRFollower.esp。

- 加载完所有内容后,右键单击随从“esp”并选择“添加大师”。

- 选择“nwsCVRFollower.esp”。

- 折叠跟随者esp(如果展开)并重新展开。

- 展开“非玩家角色(演员)”并向下滚动到“VTCK - 语音”。

- 选择显示的香草语音,然后按F2(对警告框说“是”)。

- 向下滚动到此框架中提供的一个声音,将以“cvrFemale”开头。

- 如果您没有看到新的声音,请继续关闭xEdit,允许它保存跟随者esp,然后仅选择跟随者重新打开xEdit(将自动添加主人)。

- 更改语音后,退出xEdit,允许它保存(和备份)你的随从mod。

*如果你在随从身上尝试这个,你已经在游戏中结婚了,首先要确保她住在一个香草屋里(不是在Hearthfires建造的房子里)


补丁:


现在有AFT和EFF的补丁。这些是Skyrim版本独立,无论您使用SSE还是LE。覆盖“nwsCVRFollowerScript.pex”以应用。我在Skyrim LE中只对它们进行了轻微的测试。我不使用这些mod,所以你的见解很有帮助。唯一的变化是Dismiss,Recruit,Wait and Follow。 AFT或EFF没有应用任何更改或直接补丁。


- EFF似乎与对话轮按预期工作正常。

- AFT有一个错误,“我需要你做某事”出现两次。我将略微提高我的mod对话(将来)的优先级,其中该线显示在AFT之上(所以你知道选择哪一个),但这是我现在能做的最好的。 AFT使用两个派系,“JobJarlFaction”和“TweakIgnoreFaction”,如果其中任何一个设置为1.0,则副本将不会显示,但是使用任何具有AFT的随从都会中断。从我所知道的情况来看,这只能在AFT本身上修复,而这不会是我做的。这似乎是几乎所有使用非香草语音的随从的常见问题,包括DLC语音。


这里的原始语音资源

——————————————————————————————————————————————————————————

CVR Follower Voices
Vanilla Voice Framework for Voices by Kikiapplus

LE Version HERE
(Universal Patches are available that can be used with either version of Skyrim)

Features:
- New Rose, Salty and Sweet voice types that can be used in new or existing follower mods.
- Other voices are in progress (Thorn, Tempest are on the table for now, in that order).
- Built as an esp with the master flag on, so that you can plug it into mods easily.
- Existing framework that supports the vanilla follower system out of the box.
- Supports EFF and NFF (Nether's Follower Framework) natively. Other multi-follower frameworks, you need to handle followers like you would a custom voiced vanilla follower.
- Supports Marriage, with all lines voiced (except "I do"). Hooks into the vanilla marriage system while being as unintrusive as possible.
- Includes over a hundred lines for each follower, some lines edited/spliced.
- Voice line sounds are normalized logically, to be as audible as vanilla follower voices.
- Does not include any lines that assume any follower has specific knowledge of locations as I wanted this to be generic with the option of modders expanding on it using Kikiapplus' resources to do so.
- Includes some lines for in-game events (dungeon/cave discovery, dangerous enemy, beautiful sight).
- Nearly all idle lines are on a 1-hour cooldown between saying a choice of different lines, just like standard follower comments
- Idle lines are logical and location-appropriate.
- Some of the snarkiness of the Salty voice is reduced (not removed, just subdued).

Impact:
- Does NOT modify the vanilla follower quest (DialogueFollower) nor modify/use its scripts.
- Does NOT put followers with these voices into any quest aliases.
- Makes use of it's own Dialogue Quest, purely for dialogue purposes and for running a master script that sends recruit/dismiss/wait, etc, to the dialogue follower quest script. Nothing runs in the background.
- Does make use of RelationshipMarriage, RelationshipMarriageWedding and RelationshipMarriageFIN but only adds new lines. Does NOT add any new topics.
- Does make use of FollowerCommentary01, FollowerCommentary02 and FollowerCommentary03 just to add some lines specific to these voices.
- Otherwise should have no conflicts with anything. One dirty edit on RelationshipMarriageWedding to put the custom followers slightly above the "I do" phase, so they can nod during that scene.
- Solid attempt to be as compatible with everything else as humanly possible.

Caveats:
- Does not natively include Hearthfires support at this time. Will not affect child adoption, they will just not interact or make child comments. Possibly coming at a later point.
- I will not rework the mod to accomodate the variety of different multi-follower mods. As stated above, handle the voices as you would for a follower with a custom voice set up for the vanilla system. In AFT, I think you may need to use Tweak Make Follower.
- This is an "Early Version" release for feedback purposes but it is not a "beta", it is entirely usable, just not a full range of voices yet. Please do comment if you find issues or bugs or something just doesn't work right. I'm only going to "fix" things as far as making these voices do what a vanilla follower voice would do (when it is possible to do it and the required lines exist), not replicate features of mod X, Y or Z.

Usage:

NEW MOD

- You can use this Framework as a voice for a new follower mod by adding as a master and just selecting one of the new voices. You set it up just like you would if you were using a vanilla voice (FemaleYoungEager, FemaleSultry, etc).
- You can use Kikiapplus' Resources on your own to add additional class/location/etc specific lines to make your own custom follower unique.

EXISTING MOD

- You can use this Framework to change the voice of an existing follower, best used on a follower mod rather than an in-game follower.
- You should be able to swap out any vanilla voice (FemaleYoungEager, FemaleSultry, etc) for a voice in this mod.
- The follower should not be using custom or re-repurposed dialogue of any kind, we are talking truly generic followers here.
- Swapped out voices will not use "Shared" vanilla dialogue lines that some mods use for convenient dialogues.
- Do not do this on custom followers with unique voices (Vilja, Recorder, Arissa, Mrissi, and so on).
Easy method to switching out a voice (requires xEdit, you can opt to do with Creation Kit instead but this is quicker).
- Open xEdit. Select your follower and nwsCVRFollower.esp ONLY.
- Once all is loaded, right-click on the follower "esp" and choose "Add Masters".
- Select "nwsCVRFollower.esp".
- Collapse the follower esp (if expanded) and re-expand.
- Expand "Non-Player Character (Actor)" and scroll down to "VTCK - Voice".
- Select the vanilla voice displayed and hit F2 (say "yes" to the warning box).
- Scroll down to one of the voices offered in this framework, will start with "cvrFemale".
- If you do not see the new voices, go ahead and close xEdit, allowing it to save the follower esp and then re-open xEdit with ONLY the follower selected (the master will be added automatically).
- After changing the voice, exit xEdit, allowing it to save (and backup) your follower mod.
* If you attempt this on a follower you are already married to, in-game, first make sure she lives in a vanilla house (not in a built house from Hearthfires)

Patches:

There are now patches for AFT and EFF. These are Skyrim version independent, whether you use SSE or LE. Overwrite "nwsCVRFollowerScript.pex" to apply. I have only lightly tested these in Skyrim LE. I do not use these mods, so your insights are helpful. The only changes are on Dismiss, Recruit, Wait and Follow. There are no changes or direct patches applied to AFT or EFF.

- EFF seems to work fine with the dialogue wheel working as intended.
- AFT has a bug where "I need you to do something" shows up twice. I will slightly raise the priority of my mod dialogue (in the future) where that line shows above AFT's (so you know which one to pick) but that is the best I can do for now. AFT uses two factions, "JobJarlFaction" and "TweakIgnoreFaction" and if either is set to 1.0, then the duplicate will not show, however that breaks using any follower with AFT. From what I can tell, this can only be fixed on AFT itself and that's not going to be me doing it. This appears to be a common issue with just about every follower that uses a non-vanilla voice, including DLC voices.

ORIGINAL VOICE RESOURCE HERE


文件说明

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