Harrys NewCalibers For Contraptions DLC Patch

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简单简介

在3DM Mod站下载辐射4最新的Harrys NewCalibers For Contraptions DLC Patch Mod,由BobbyLee298制作。qwer1sh在我们的平台上分享了这个免费且高质量的游戏模组,让玩家们可以享受到更加丰富的游戏体验。快来3DM Mod站下载并尝试吧!

详细介绍

Mod作者: BobbyLee298 Mod版本: 1.0 Mod大小: 9.22 KB 更新时间: 2018-11-03 15:09:19 发布时间: 2018-11-03 15:09:19

详细说明

Harrys NewCalibers For Contraptions DLC Patch



警告
确认插件是在装载订单的底部或MOD可能不工作!

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特点
*这个mod将所有弹药类型从目前的“NewCalibers” MOD,并从远东港口/努卡世界DLC。
Ammo从Far Harbor添加 - .45-70,Harpoon
Ammo从Nuka World添加 - 7.62x39mm

*这还将包括一些不是装置(DLC)弹药厂的bace游戏弹药。 
Ammo从Bace游戏中添加 - 铁路秒杀,导弹,迷你核弹,闪光燃料,冷冻细胞,Gamma轮,融合细胞,融合核心和Alien Blaster Rounds 

如何解锁弹药类型
现在你当然没有解锁所有口径当你开始游戏时,所以要开始解锁更多的口径,你需要开始投资这些特权,铁匠,拆迁专家,枪械,核物理学家和科学。

Perks和The Ammo's他们影响
铁匠 - 这个特权影响所有弹药类型,它是解锁每个弹药的关键。每个锁定的Calibre / Rocket / Lasers都需要Blacksmith,更复杂的弹药需要更高的Blacksmith等级才能解锁。

拆迁专家 - 此特权主要用于解锁爆炸弹药(火箭,迷你核弹,炮弹)。

枪坚果 - 这种振作影响所有弹药类型

核物理学家 - 主要用于任何可以发出辐射的弹药(Gamma,Fusion Cores,Mini Nukes)。

科学 - 任何复杂的东西都会使用它!(Fusion Core,Mini Nukes,Fusion Cells)。

示例/提示
要解锁20G霰弹枪,你必须拥有铁匠1和枪支2 
要解锁12G霰弹枪,你必须拥有铁匠2和枪械3 
要解锁10G霰弹枪,你必须拥有铁匠3和枪膛4 

解锁融合细胞你必须有铁匠1和科学2 
解锁.300停电轮你必须有铁匠1和枪坚果2

我的意思是,如果您只是继续购买这5个特权,那么无论如何,当完全升级时,您将解锁每个弹药。

更新注意事项
18年10月28日-发布1.1版
增加了更多的特殊待遇解锁弹药的
调整创造一些弹药的成本
增加了浆细胞(我忘了他们)

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这是我的第一个mod,它花了很长时间才弄清楚如何添加到Contraptions DLC的东西,但我得到它太工作,如果你得到任何错误让我知道并解决它们!

如果你想要这个mod的修改版本让我知道(比如每批更多的子弹或便宜的弹药)





warning
MAKE SURE THE PLUGIN IS AT THE BOTTOM OF THE LOAD ORDER OR THE MOD MAY NOT WORK!!!

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Features
*This Mod Adds All Ammo Types From The Current "NewCalibers" mod and from the Far Harbor/Nuka World DLC.
Ammo's Added From Far Harbor - .45-70 , Harpoon
Ammo's Added From Nuka World - 7.62x39mm

*This will also include some bace game ammo's that weren't contraptions (DLC) Ammunition plant. 
Ammo's Added From The Bace Game - Railway Spike, Missiles, Mini Nukes, Flamer Fuel, Cryo Cell, Gamma Rounds, Fusion Cells, Fusion Cores and Alien Blaster Rounds

How To Unlock The Ammo Types
Now of course you don't have every caliber unlocked when you start the game, so to start unlocking more of the calibers you need to start investing into these perks, Blacksmith, Demolition Expert, Gun Nut, Nuclear Physicist and Science.

Perks And The Ammo's They Affect
Blacksmith - This perk affects all ammo types its the key to unlocking every ammo. Every locked Caliber/Rocket/Lasers requires Blacksmith, More complex ammo's require a higher Blacksmith level to be unlocked.

Demolition Expert - This perk is mainly for unlocking explosive ammo's (Rocket, Mini Nuke, Cannonball).

Gun Nut - This perk affects all ammo types

Nuclear Physicist - Is mainly for any ammo that can give off radiation (Gamma, Fusion Cores, Mini Nukes).

Science - Anything thats complex will use this! (Fusion Cores, Mini Nukes, Fusion Cells).

Examples/Hints
To Unlock the 20G Shotgun shells you must have Blacksmith 1 and Gun Nut 2
To Unlock the 12G Shotgun shells you must have Blacksmith 2 and Gun Nut 3
To Unlock the 10G Shotgun shells you must have Blacksmith 3 and Gun Nut 4

To Unlock the Fusion Cells you must have Blacksmith 1 and Science 2
To Unlock the .300 Blackout Rounds you must have Blacksmith 1 and Gun Nut 2

I mean like if you just keep buying into these 5 perks you will unlock every ammo when the perks are fully upgraded anyhow.

Update Notes
10/28/18 - Released Version 1.1
Added More perks to unlock ammo's
Adjusted the cost to create some ammo's
Added Plasma Cells (i forgot about them)

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This is my First mod and it took a hell of a long time to figure out how to add stuff to the Contraptions DLC but i got it too work, if you get any bugs let me know and ill fix them!

If you want a modified version of this mod let me know (like more bullets per batch or cheap ammo)

文件说明

Mod截图

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