Quo's Fewer AI Tantrums AI冷静

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简单简介

在3DM Mod站下载文明6最新的Quo's Fewer AI Tantrums AI冷静 Mod,由isau制作。ksolei在我们的平台上分享了这个免费且高质量的游戏模组,让玩家们可以享受到更加丰富的游戏体验。快来3DM Mod站下载并尝试吧!

详细介绍

Mod作者: isau Mod版本: 1.0 Mod大小: 2.00 KB 更新时间: 2018-10-26 23:34:59 发布时间: 2018-10-26 23:34:59

详细说明

Quo's Fewer AI Tantrums  AI冷静


此mod旨在规范行为,使游戏体验略微降低精神分裂。这个mod旨在让游戏玩法更接近文明IV和V的体验,并提供一种体验,就像你实际上在历史上与这些伟大的领导者对抗,而不是随机滚动。

请注意,这个mod确实略微增加了游戏难度,因为领导者更有可能获得与他们的优势相符的议程。你并不打算成为每个人的朋友,但这个mod会让世界平静下来。

兼容性
需要Aztec DLC。(如果您对SQL感到满意,可以在文件中删除对Montezuma的引用以使其正常工作。感谢SuperSylph指出这一点)。

Mod与其他“Quo”mod相兼容。我建议玩Quo的Better France和Spain mod,以抵消法国在被锁定的议程中失去效用。

随机议程锁定特定领导者

随机隐藏的议程现在锁定在下面的每个领导者(见图表)

这旨在促进更好的人工智能,以及更准确地代表每个领导者

您可以通过按照mod文件中Code.sql底部的说明删除此功能并保留mod的其余部分




特定领导者的
变化这些变化旨在使这些领导者更加平易近人,就像他们的实际历史对手一样。

萨拉丁现在应该对竞争对手的宗教活动感到轻微的烦恼

对于你没有给他们带来宗教信仰,金刚更加平静

佩德罗对伟大的人民不那么生气

伯里克利对你干预城市国家感到愤怒

所有领导人的变化

所有领导人都应该对其边境附近的单位不那么恼火(正在进行的工作,尚未完全修复)

当你第一次遇到他们时,所有领导者应该对First Impression随机滚动不太有偏见或反对你

所有领导人都应该更快地原谅破碎的承诺

参与资源管理器议程的领导者应该对你探索它们不那么生气


正在进行的工作
理想情况下,隐藏的议程不应再被隐藏,因为它们总是相同的。然而,这有点棘手,因为它似乎涉及编辑lua文件。推迟到将来。





This mod is intended to normalize the behavior to make the gameplay experience a bit less schizophrenic. This mod was written to bring gameplay closer to the experience of Civ IV and V, and offer an experience like you are actually playing against these great leaders in history rather than a randomly rolled one.

Note this mod does slightly increase game difficulty, because leaders are much more likely to receive an agenda that lines up with their strengths. It is not the intention that you should be able to become friends with everyone, but this mod will calm the world down a bit.

Compatibility
Requires the Aztec DLC. (If you are comfortable with SQL, you can remove the reference to Montezuma in the file to make it work. Thanks to SuperSylph for pointing this out).

Mod is compatible with other "Quo's" mods. I recommend playing with Quo's Better France and Spain mod in order to offset France's loss of utility in the agendas being locked.

Random Agendas Locked to Specific Leaders

The random hidden agendas are now locked to each leader (see chart) below

This is intended to promote better AI in general, as well as more accurately represent each leader

You can remove this feature and keep the rest of the mod by following instructions at the bottom of Code.sql in the mod file




Changes to Specific Leaders
These changes are intended to make these leaders generally more approachable, like their actual historical counterparts.

Saladin should now be only mildly annoyed by rival religious activity

Kongo is much calmer about you not bringing a religion to them

Pedro gets much less angry about Great People

Pericles gets much less angry about you meddling with City States

Changes to All Leaders

All leaders should be somewhat less annoyed by units near their borders (work in progress, not totally fixed yet)

All leaders should be much less prejudiced for or against you by the First Impression random roll when you first meet them

All leaders should be more rapid to forgive broken promises

Leaders with the Explorer agenda should be much less angry about you out-exploring them


Work In Progress
Ideally, Hidden agendas should no longer be hidden since they are always the same. However this is somewhat tricky as it appears to involve editing lua files. Postponed until future.


文件说明

Mod截图

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