Menander I leads Indo-Greece in this Mod of Civilization 印度

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在3DM Mod站下载文明6最新的Menander I leads Indo-Greece in this Mod of Civilization 印度 Mod,由DreadHerring制作。ltz0442在我们的平台上分享了这个免费且高质量的游戏模组,让玩家们可以享受到更加丰富的游戏体验。快来3DM Mod站下载并尝试吧!

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Mod作者: DreadHerring Mod版本: 1.0 Mod大小: 257 KB 更新时间: 2018-10-26 22:49:31 发布时间: 2018-10-26 22:49:31

详细说明

Menander I leads Indo-Greece in this Mod of Civilization



印度 - 希腊王国

领袖/ Menander I

文明特征/ 莲花亚历山大
营地区与Jungle,Oasis和Floodplains瓷砖相邻,获得+1信仰邻接奖励。单位在友好领土开始时有+1运动。战争的

领导特质/ 战争
远程,骑兵和战车部队从杀戮中获得伟大的先知点数。在研究骑马技术时获得Haathi Savar Unique单位。

文明独特的单位/ Thureophoros
印度 - 希腊独特的古代时代单位取代了弓箭手。它忽略了控制区域并且更加坚固,但只有1个范围。

领导者独特单位/ Haathi Savar
当Menander I是他们的领导者时,印度 - 希腊独特的Classica Era Unit。信仰是通过本单位杀死而获得的。它使用骑马技术解锁。

Unique Building / Stupa
独特的印度希腊宗教和军事发展建筑。它为建造的城市提供+1舒适性,不像它取代的圣殿。它产生伟大的通用点而不是伟大的先知点。
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这是印度 - 希腊文明的第一版。这个文明是完全可玩的!
印度 - 希腊王国有点悖论。尽管通过战争统治和征服,印度 - 希腊混合了希腊哲学和印度神学,以产生通常所说的玛雅那佛教。凭借你早期的机动性和宗教发展的来源,印度 - 希腊有能力将残酷的早期游戏变成一个和平和可防御的宗教力量。尽管梅南德认为他的军队本质上是防御性的,但这可能会很快被你的邻居所打动。凭借您独特的单位,您可以迅速罢工或扭转外国冲击的潮流。建立你的Stupas以确保你总能拥有将军来保卫

我将在获得SDK后更新这个,并且我将在不久的将来寻找替代领导者。
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安装说明
将文件解压缩到Documents \ My Games \ Sid Meier的Civilization VI \ Mods目录中
为了使Art正常工作,将“ DreadHerring的图标 ” 的内容解压缩到
程序文件(x86)/ Steam / Steamapps / Common / Sid Meier的CIVILIZATION VI中/ Base / Assets / UI / Icons
为了让模型正确显示,“ DreadHerring的Artdefs ”档案的内容应该被复制到
Program Files(x86)/ Steam / Steamapps / Common / Sid Meier的CIVILIZATION VI / Base / ArtDefs /

This将替换当前文件以适应我的图标,因此始终建议备份文件。
我所有mod的最新版本包含相同的图标和artdef集合。任何mod的副本都足以满足其他人的要求。
这是缺少SDK的解决方法,如果需要原始文件,则提供没有我修改的文件的副本。
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积分
Mod格式感谢@Rob(R8XFT)
感谢@mbl指着我对图标修复,并为我提供插入建筑物和单位艺术融入游戏中所需要的工具!
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已知问题:

在收到一位伟大的先知后,你将继续获得伟大的先知点。这是基础游戏的一部分,因为目前没有任何东西限制了伟大先知点的收集。


The Indo-Greek Kingdom

Leader / Menander I

Civilization Trait / Lotus of Alexandria
Encampment Districts receive a +1 Faith adjacency bonus for being adjacent to Jungle, Oasis, and Floodplains tiles.Units have +1 movement when starting in friendly territory.

Leader Trait / Procinct for War
Ranged, Cavalry and Chariot Units earn Great Prophet Points from Kills. Gain the Haathi Savar Unique unit when they research the Horseback Riding technology.

Civilization Unique unit / Thureophoros
Indo-Greek unique Ancient Era Unit that replaces the Archer. It ignores zones of control and is a little more sturdy, but only has a range of 1.

Leader Unique unit / Haathi Savar
Indo-Greek unique Classica Era Unit when Menander I is their leader. Faith is earned from kills with this unit. It is unlocked with the Horseback Riding Tech.

Unique Building / Stupa
A building unique to Indo-Greece for Religious and Military Development. It provides +1 Amenity to the city where it is built, unlike the Temple which it replaces. It produces Great General Points instead of Great Prophet Points.
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This is the first edition of the Indo-Greek civilization. This civilization is fully playable!
The Indo-Greek Kingdom was somewhat of a paradox. Although ruled and conquered through war, Indo-Greece mixed Greek philosophy and Indian theology to give birth to what is commonly known as Mayahana Buddhism. With your early mobility and sources of religious growth, Indo-Greece is capable of turning a brutal early game into a peaceful and defensible religious power. Although Menander I considered his armies as defensive in nature, that might can quickly be turned on your neighbors. With your unique units, you can strike quickly or turn back the tide of foreign onslaughts. Build your Stupas to ensure that you will always have Generals on hand to defend

I'll be updating this once we get the SDK, and I'll be looking to add alternate leaders in the near future.
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Installation Instructions
Unzip the files into your Documents\My Games\Sid Meier's Civilization VI\Mods directory
In order for Art to work correctly, Unzip the contents of "DreadHerring's Icons" into
Program Files(x86)/Steam/Steamapps/Common/Sid Meier's CIVILIZATION VI/Base/Assets/UI/Icons
In order for models to display properly the contents of the "DreadHerring's Artdefs" Archive should be copied into
Program Files(x86)/Steam/Steamapps/Common/Sid Meier's CIVILIZATION VI/Base/ArtDefs/

This will replace the current files to accommodate my icons, so backing up your files is always recommended. 
The most current version of all my mods contain the same collection of icons and artdefs. A copy from any mod will suffice for the others.
This is a workaround for a lack of an SDK, and a copy of the files without my modifications is supplied should the original files be desired.
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Credits
Mod formatting thanks to @Rob (R8XFT)
Thanks to @mbl for pointing me towards the icon fix and providing me with the tools needed to insert building and unit art into the game!
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Known Issues:

You will continue to get Great Prophet Points long after you receive a Great Prophet. This is a part of the base game as nothing currently curtails the collection of Great Prophet Points.

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