Play Your Custom Maps 自定义地图

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在3DM Mod站下载文明6最新的Play Your Custom Maps 自定义地图 Mod,由kantor制作。ggjj0910在我们的平台上分享了这个免费且高质量的游戏模组,让玩家们可以享受到更加丰富的游戏体验。快来3DM Mod站下载并尝试吧!

详细介绍

Mod作者: kantor Mod版本: 1.1 Mod大小: 15.2 KB 更新时间: 2018-10-11 20:35:39 发布时间: 2018-10-11 20:35:39

详细说明

Play Your Custom Maps 自定义地图


此mod在单人和多人游戏中添加新的规则集以播放您自定义的地图。规则集按钮位于高级游戏设置菜单的右上角,如图所示。

查看我的WorldBuilder模板 mod,以减少WorldBuilder的点击密集性。

-----将自定义地图更改为您的地图----- 
您保存的WorldBuilder地图将显示在Documents / My Games / Sid Meier的CivilizationVI / Saves / WorldBuilder / YOURMAPHERE.Civ6Map中

复制地图并将其放在目录中程序文件或程序文件(x86)/ Steam / steamapps / workshop / content / 289070/876864462 / Maps文件名为CustomMap.Civ6Map。

在游戏设置过程中选择自定义地图规则集后,自定义地图将显示在地图类型下拉列表中。

-----添加更多地图----- 
我在CustomMap.modinfo文件中注释了说明。CustomMap.modinfo文件与Maps文件夹位于同一目录中。用记事本打开它。

方向很简单。复制并粘贴新的<Map id> </ Map>部分,并将Name,Description和File更改为适当的值。确保新地图与默认的CustomMap.Civ6Map位于相同的Maps文件夹中。然后,您需要向下滚动到modinfo的<Files> </ Files>部分,并将新的<File> </ File>添加到列表中。此行应与刚刚创建的新Map部分中的<File> </ File>完全相同。

-----启用WORLDBUILDER ----- 
用记事本打开此文件:Documents / My Games / Sid Meier的文明VI / AppOptions.txt 
底部的第7个选项是EnableWorldBuilder,将其设置为1. 
同时设置选项EnableTuner为1,它位于文件的中间。保存。
启动文明VI 
转到“附加内容”菜单
右上角是WorldBuilder按钮

如果没有出现WorldBuilder,请按照以下步骤使用其他方法:
下载文件VI开发工具:
在Steam中单击“库”按钮,在下拉列表中选择工具。
右键单击并安装Sid Meier的Civilization VI开发工具。
下载后,右键单击并播放游戏。
单击FireTuner。
启动文明VI。
转到“其他内容”屏幕。
在FireTuner控制台的左上角空白下拉菜单中选择Mods。如果有两个,Mods将起作用。
在屏幕底部的黑色文本框中键入OnWorldBuilder()并按Enter键。
现在你的文明VI屏幕应该显示新地图加载地图。你在WorldBuilder,祝贺你。您可以像普通地图一样设置地图,然后启动“游戏”。它将自动以WorldBuilder模式启动。

如果FireTuner在下拉菜单中没有任何选项,或者这不起作用,则FireTuner未连接到Civ VI。确保开发工具和文明VI位于同一硬盘驱动器上,并且enableTuner为1。


This mod adds a new Ruleset in Single Player and Multiplayer to play your custom made maps. The ruleset button is in the upper right corner of the Advanced game setup menu as indicated in the picture.

Check out my WorldBuilder Templates mod to reduce the click intensive nature of the WorldBuilder.

-----TO CHANGE THE CUSTOM MAP TO YOUR MAP-----
Your saved WorldBuilder maps will appear in Documents/My Games/Sid Meier's CivilizationVI/Saves/WorldBuilder/YOURMAPHERE.Civ6Map

Copy your map and place it in the directory Program Files or Program Files(x86)/Steam/steamapps/workshop/content/289070/876864462/Maps with the filename CustomMap.Civ6Map.

The custom map will appear in the map type dropdown after selecting the Custom Map ruleset during game setup.

-----TO ADD MORE MAPS-----
I have commented out instructions in the CustomMap.modinfo file. The CustomMap.modinfo file is in the same directory as the Maps folder. Open it with Notepad.

The directions are fairly simple. Copy and paste a new <Map id></Map> section and change the Name, Description, and File to the appropriate values. Ensure your new map is in the same Maps folder as the default CustomMap.Civ6Map. Then you need to scroll down to the <Files></Files> section of the modinfo and add a new <File></File> to the list. This line should be the EXACT same as the <File></File> in the new Map section you just created. Save and restart the game and enjoy.

-----TO ENABLE WORLDBUILDER-----
Open this file with notepad: Documents/My Games/Sid Meier's Civilization VI/AppOptions.txt
The 7th from the bottom option is EnableWorldBuilder, set this to 1.
Also set the option EnableTuner to 1, it is in the middle of the file. Save.
Launch Civ VI
Go to the Additional Content menu
In the upper right is the WorldBuilder button

If the WorldBuilder does not appear follow these steps for a different method:
Download the Civ VI development tools:
In Steam Click on the Library button, in the dropdown select Tools.
Right click and Install the Sid Meier's Civilization VI Development Tools.
After downloading, right click and Play Game.
Click on FireTuner.
Start Civ VI.
Go to the Additional Content screen.
In the FireTuner console, on the top left side blank dropdown menu select Mods. Either Mods will work if there are two.
In the black text box at the bottom of the screen type OnWorldBuilder() and press enter.
Now your Civ VI screen should show New Map Load Map Back. You are in WorldBuilder, congratulations. You can set up the map like you would a normal map and then start the "game". It will automatically start in WorldBuilder mode.

If the FireTuner does not have any options in the dropdown menu, or this doesn't work, your FireTuner is not connected to Civ VI. Ensure both the dev tools and civ VI are on the same hard drive and enableTuner is 1.

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