Warfare Expanded (for MOAR) 战争扩大

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在3DM Mod站下载文明6最新的Warfare Expanded (for MOAR) 战争扩大 Mod,由Wolfdog制作。zhoumianda在我们的平台上分享了这个免费且高质量的游戏模组,让玩家们可以享受到更加丰富的游戏体验。快来3DM Mod站下载并尝试吧!

详细介绍

Mod作者: Wolfdog Mod版本: 7.3 Mod大小: 132 MB 更新时间: 2018-09-18 19:58:02 发布时间: 2018-09-18 19:58:02

详细说明

Warfare Expanded (for MOAR) 战争扩大


https://forums.civfanatics.com/resources/warfare-expanded-for-moar.26363/


说明
向Civ VI添加新的陆地,海军和空中单位。目标是在每个单元线上没有时代差距。新的空袭系列增加了4种类型的攻击机,新的重型海军远程线,海军陆战队线和自动炮系(感谢@Laurana Kanan)。

请注意:如果您在使用Rise and Fall启动mod时遇到困难,请在此处查看此修复程序.. https://forums.civfanatics.com/resources/workaround-when-returning-to-main-menu-with-rf-和一些-mods.26701 /
“当启用某些mod(并非全部)时,并且当使用R&F规则集(vanilla游戏不受影响)时,某些(即”随机“)DLC会尝试在基础数据之前加载其R&F兼容性文件(如CivilizationName_Expansion1.xml)因为缺少引用并将用户发送回主菜单,因此加载了DLC,导致数据库锁定。“ Gedemon 

要求
必须有MOAR单位通过@Deliverator。

兼容性
现在兼容Rise&Fall扩展。
现在与MOAR Core兼容。
与MOAR DLC广告兼容。
与Civ6-YnAMP兼容。
兼容RED for Warfare Expanded。

与Immersive Eras mod不兼容。
与Brasil All Units mod不兼容。

警告
从航空母舰升级到超级航空公司需要您自担风险。升级前请从航空母舰上卸下所有飞机,否则您将失去飞机。我没有解决这个问题。

扰流场 单位: 


扰流板 陆地单元2: 


扰流板 陆地单元3: 

新陆地单位
机动步兵(Sd.Kfz 251)
复合Bowman 
Culverin 
野战炮(7.7毫米野战炮由snafusmith)
突击炮(ISU-152)
自行炮(M109 Paladin by snafusmith)
重型步兵(部件由拯救
者)坦克歼击车(Jagdpanzer IV)
Lancer 
装甲骑兵(snafusmith 
装甲车)装甲骑士
Reiter 
Landship Mark V(来自文明5的WW1坦克)
榴弹炮(来自文明5的
重炮)移动炮兵(Sturmtiger)
海军步兵
海洋
现代海军陆战队(AAV-7A1)
武装直升机(来自文明5的Hind-D)
无人机
线步兵

扰流板 空气单位: 

新的空中单位
伟大的战争轰炸机(哥达)
隐形战斗机(苏-57)
隐形轰炸机(B-2)
大战地面攻击(Airco DH.4)
地面攻击(Ju 87 Stuka)
喷射地面攻击(A-10)
隐形攻击(F-35)

掠夺者 海军部队: 

新的海军部队
克尔维特( 来自Civ5的私人)
导弹驱逐舰(Udaloy级)
超级航空母舰(来自Civ4的尼米兹级)
Galleass(来自文明5)
装甲巡洋舰(来自Pouakai的启蒙时代文明5 mod)
战列巡洋舰(Darnell的巴尔的摩级)
Galleon(来自Civ 5)
The Line of the Line(来自文明5)
Pre-Dreadnought Battleship(石勒苏益格 - 霍尔斯坦级)
攻击潜艇(苏联阿尔法级)

奖励单位模型
现代步兵加入现有单位模型旁边的Mechainzed步兵
Sprut-SD现代坦克歼击车添加到现代AT旁边的现有单位模型
反坦克炮取代了AT Crew,AT Crew已被移动成为机动步兵的一部分
Leopard 2 - 北欧和地中海的现代装甲CV 
LAV-25 - 北欧和地中海的机械化步兵CV 
Arleigh Burke - 北欧和地中海的导弹驱逐舰CV 
简称Kuznetzov - 东欧,东亚和莫卧儿
提康德罗加级的超级航母CV - 导弹北欧巡洋舰CV和地中海
基洛夫级 - 东欧,东亚和Mughal 
Redoutable级Ironclad(来自文明5)的导弹巡洋舰CV - 北欧和地中海变化的 Ironclad CV


所有原子时代和前进近战,远程和反装置单位现在都是机械化/机动化,移动速度为4。

双翼飞机的空中范围增加到5,战斗机/ P-51的空气范围增加到8,喷气式战斗机的空气范围增加10,主要是因为我认为默认范围很小,特别是对于大型地图。

添加了新的地面攻击类。

增加了6个新的促销活动--4个用于地面攻击,2个用于轰炸机,1个用于战斗机。

将驱逐舰移至无线电与战舰相同的时代。

将Caravel推向军事战术,为Corvette腾出空间。

取代了AT Gun旗帜和肖像。

增加了东欧单位文化团体,俄罗斯是其唯一成员。

Hopolite强度增加到27。

增加了Ironclad和Missile Cruiser的大小。

将(法国)海军陆战队重新命名为海军陆战队并将其更改为取代海军步兵而不是Musketman。

将Jong改为升级为装甲巡洋舰。

为Heavy Naval Ranged添加了新的促销课程。
为海军陆战队增加了新的升级课程(特别感谢Magic90)。

增加了自动枪的新推广类(特别感谢Laurana Kanan)。

 查看附件477606 
 查看附件477607 
 查看附件477608 股升级路径 混战:战士- >剑士- > Longswordsman - >火枪手- >步枪兵- >步兵- >摩托化步兵- > Mechainized步兵 0-1.0:斯林格- >弓箭手- >复合鲍曼- >弩手 - > Culverin - >野战炮 - >野战炮 - >突击炮 - >自行装备的枪支 装备:Spearman - >重型步兵 - > Pikeman - >派克和射击 - >步兵 - >反坦克炮兵 - >坦克驱逐舰 - >现代AT 轻骑兵:骑士 - >骑士 - >蓝瑟 - >骑兵 - >装甲骑兵 - >空骑兵(直升机) - >武装直升机 重骑兵:重型战车 - >装甲骑士 - >骑士 - >Reiter - > Cuirasser - > Landship - > Tank - > Modern Armor
 
 
 







战斗机:早期战斗机 - >战斗机 - >喷气式战斗机 - >隐形战斗机
轰炸机:早期轰炸机 - >轰炸机 - >喷气式轰炸机 - >隐形轰炸机
地面攻击:早期地面攻击 - >地面攻击 - >喷射地面攻击 - >隐形地面攻击
海军近战:加利 - >卡拉维尔 - >克尔维特 - >铁甲 - >驱逐舰 - >导弹驱逐舰
海军远程:四驱 - >加勒内斯 - >护卫舰 - >装甲巡洋舰 - >战列巡洋舰 - >导弹巡洋舰
海军轰炸机:帆船 - >舰船Line - > Pre-Dreadnought - >战列舰
海军陆战队:海军步兵 - >海军陆战队 - >现代海军
围攻:Catapault - > Trebuchet - > Bombard - >榴弹炮 - >炮兵 - >移动炮兵 - >火箭炮
自动炮:加特林 - >机枪

虫已知问题
武装直升机发射火箭有一点点延迟,他们出于某种原因击中了目标。
无人机没有任何好的动画可供使用,所以它的工作就像一架直升机。
超级航空公司在从航空母舰升级时飞机被删除存在问题。
经过测试的战列巡洋舰,只有一个而不是两个使用Venitian武器库。
榴弹炮的一些轻微的动画转移错误。

积分
@Deliverator(他的一些部分回收),@ snafusmith(Airco DH.4,野战枪,装甲车和SP枪),@ bernie14(野战炮兵)和@Darnell(装甲骑兵)。
还要感谢@Tolerant的俄文和@HAPPYWORLD对于中文文本。

安装说明

1.解压缩zip文件。
2. Warfare Expanded目录应该复制到你的Mods文件夹中(... / Documents / My Games / Sid Meier的Civilization VI / Mods /)。
3.通过“附加内容”下的复选框启用Warfare Expanded(默认情况下应启用,但以防万一)。




Description
Adds new Land, Naval and Air units to Civ VI. The aim is to have no era gaps in each unit line. New Air Attack line has been added with 4 types of attack aircraft, a new Heavy Naval Ranged line, a Marine line and a Automatic Gun line (thanks to @Laurana Kanan).

PLEASE NOTE: If you are having difficulty starting the mod with Rise and Fall please see this fix here..https://forums.civfanatics.com/resources/workaround-when-returning-to-main-menu-with-r-f-and-some-mods.26701/
"When some mods (not all) are enabled, and when using the R&F ruleset (vanilla game is not affected), some (ie "random") DLC try to load their R&F compatibility file (like CivilizationName_Expansion1.xml) before the base data for the DLC is loaded, resulting in a DB lock because of missing references and sending the user back to main menu." Gedemon

Requirements
Must have MOAR units by @Deliverator.

Compatibility
Now compatible with Rise & Fall expansion.
Now compatible with MOAR Core.
Compatible with MOAR DLC ad-dons.
Compatible with Civ6-YnAMP.
Compatible with R.E.D. for Warfare Expanded.

NOT compatible with Immersive Eras mod.
NOT compatible with Brasil All Units mod.

WARNING
Upgrade from Aircraft Carrier to Supercarrier at your own risk. Please remove all aircraft from Aircraft Carrier before upgrading or you will loose your planes. I have no fix for this.

Spoiler Land Units : 



Spoiler Land Units 2 : 



Spoiler Land Units 3 : 


New Land Units
Motorized Infantry (Sd.Kfz 251)
Composite Bowman
Culverin
Field Gun (7.7cm Field Gun by snafusmith)
Assault Gun (ISU-152)
Self-proppeled Gun (M109 Paladin by snafusmith)
Heavy Infantry (parts by Deliverator)
Tanks Destroyer (Jagdpanzer IV)
Lancer
Armoured Cavalry (Armored Car by snafusmith)
Armoured Horseman
Reiter
Landship Mark V (WW1 Tank from Civ 5)
Howitzer (Heavy Cannon from Civ 5)
Mobile Artillery (Sturmtiger)
Naval Infantry
Marine
Modern Marine (AAV-7A1)
Gunship (Hind-D from Civ 5)
UAV
Line Infantry

Spoiler Air Units : 


New Air Units
Great War Bomber (Gotha)
Stealth Fighter (Su-57)
Stealth Bomber (B-2)
Great War Ground Attack (Airco DH.4)
Ground Attack (Ju 87 Stuka)
Jet Ground Attack ( A-10)
Stealth Attack (F-35)

Spoiler Naval Units : 


New Naval Units
Corvette (Privateer from Civ5)
Missile Destroyer (Udaloy class)
Supercarrier (Nimitz class from Civ4)
Galleass (from Civ 5)
Armored Cruiser (from Pouakai's The Enlightenment Era Civ 5 mod)
Battlecruiser (Baltimore class by Darnell)
Galleon (from Civ 5)
Ship Of The Line (from Civ 5)
Pre-Dreadnought Battleship (Schleswig-holstein class)
Attack Submarine (Soviet Alfa class)

Bonus Unit Models
Modern Infantry added to Mechainzed Infantry next to existing unit model
Sprut-SD Modern Tank Destroyer added to Modern AT next to existing unit model
Anti-tank Gun has replaced AT Crew and AT Crew has been moved to be part of Motorised Infantry
Leopard 2 - Modern Armor CV for Northern Europe and Mediterranean
LAV-25 - Mechanized Infantry CV for Northern Europe and Mediterranean
Arleigh Burke - Missile Destroyer CV for Northern Europe and Mediterranean
Kuznetzov - Supercarrier CV for Eastern Europe, East Asia and Mughal
Ticonderoga Class - Missile Cruiser CV for Northern Europe and Mediterranean
Kirov Class - Missile Cruiser CV for Eastern Europe, East Asia and Mughal
Redoutable class Ironclad (from Civ 5) - Ironclad CV for Northern Europe and Mediterranean

Changes

All Atomic Era and onward Melee, Ranged and Anti-Mounted units are now mechanized/motorised and have a movement of 4.

Increased air range to 5 for Biplane, 8 for Fighter/P-51 and 10 for Jet Fighter mainly because I thought default ranges were way to small especially for large maps.

Added a new Ground Attack Class.

Added 6 new promotions - 4 for ground attack, 2 for bombers & 1 for fighters.

Moved Destroyer to Radio to be in the same era as the Battleship.

Moved Caravel to Military Tactics to make room for Corvette.

Replaced the AT Gun flag & portrait.

Added Eastern Europe unit cultural group with Russia as its only member.

Increased Hopolite strength to 27.

Increased the size of the Ironclad and Missile Cruiser.

Renamed (French) Marine to Troupe de marine and changed it to replace Naval Infantry instead of Musketman.

Changed Jong to upgrade to Armored Cruiser.

Added new promotion class for Heavy Naval Ranged.
Added new promotion class for Marines (special thanks to Magic90).

Added new promotion class for Automatic Gun (special thanks to Laurana Kanan).

 View attachment 477606 
 View attachment 477607 
 View attachment 477608 
 
 
 

Unit Upgrade Paths
Melee: Warrior -> Swordsman -> Longswordsman -> Musketman -> Rifleman -> Infantry -> Motorised Infantry -> Mechainized Infantry
Ranged: Slinger -> Archer -> Composite Bowman -> Crossbowman -> Culverin -> Field Cannon -> Field Gun -> Assault Gun -> Self-proppeled Gun
Anti-Mounted: Spearman -> Heavy Infantry -> Pikeman -> Pike & Shot -> Line Infantry -> Anti-tank Artillery -> Tank Destroyer -> Modern AT
Light Cavalry: Rider -> Horseman -> Lancer -> Cavalry -> Armored Cavalry -> Air Cavalry (Helicopter) -> Gunship
Heavy Cavalry: Heavy Chariot -> Armored Horseman -> Knight -> Reiter -> Cuirasser -> Landship -> Tank -> Modern Armor
Fighter: Early Fighter -> Fighter -> Jet Fighter -> Stealth Fighter
Bomber: Early Bomber -> Bomber -> Jet Bomber -> Stealth Bomber
Ground Attack: Early Ground Attack -> Ground Attack -> Jet Ground Attack -> Stealth Ground Attack
Naval Melee: Galley -> Caravel -> Corvette -> Ironclad -> Destroyer -> Missile Destroyer
Naval Ranged: Quadrireme -> Galleass -> Frigate -> Armored Cruiser -> Battlecruiser -> Missile Cruiser
Naval Bombard: Galleon -> Ship Of The Line -> Pre-Dreadnought -> Battleship
Marine: Naval Infantry -> Marine -> Modern Marine
Siege: Catapault -> Trebuchet -> Bombard -> Howitzer -> Artillery -> Mobile Artillery -> Rocket Artillery
Automatic Gun: Gatling -> Machine Gun

Bugs known issues
There is a slight delay with gunship firing rockets and them hitting the target for some reason.
UAV does not have any good animations to use so its works like a helicopter.
Supercarrier has issues with aircraft getting deleted when upgrading from Aircraft Carrier.
Tested Battlecruisers and you only get one instead of two with Venitian arsenal.
Some slight animation tansition errors with the Howitzer.

Credits
@Deliverator (recycled some of his parts), @snafusmith (Airco DH.4, Field Gun, Armored Car and SP Gun), @bernie14 (Field gun crew) and @Darnell (Armored Cavalry).
Also thanks to @Tolerant for the Russian text and @HAPPYWORLD for the Chinese text.

Installation Instructions

1. Unzip the zip file.
2. The Warfare Expanded directory should be copied into your Mods folder (.../Documents/My Games/Sid Meier's Civilization VI/Mods/).
3. Enable Warfare Expanded via the checkbox under Additional Content (should be enabled by default but just in case).


文件说明

Mod截图

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