The Drunkards Drinks SSE

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在3DM Mod站下载上古卷轴5:重置版最新的The Drunkards Drinks SSE Mod,由FatalisticZero制作。2099lzx在我们的平台上分享了这个免费且高质量的游戏模组,让玩家们可以享受到更加丰富的游戏体验。快来3DM Mod站下载并尝试吧!

详细介绍

Mod作者: FatalisticZero Mod版本: 1.0 Mod大小: 更新时间: 2018-09-15 23:14:06 发布时间: 2018-09-15 23:14:06

详细说明

这是The Drunkards Drinks的官方端口,从原始的Skyrim到SSE,并获得原作者的完全许可。非常感谢允许我进行此转换。所有学分都归FatalisticZero所有,用于设计和实施。原始mod可以在这里找到:


酒鬼饮料

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.esp已与CK一起转换为44格式。无需清洁。我还运行了azzendix水修复脚本,它清理了几个记录。该地区不会出现水接缝。网格和纹理已使用最新版本的NifOptimizer进行转换,以符合SSE。我去了魔药所在的所有地方,所有这些都出现在我面前。我测试了mod并拍了不少截图来证明mod工作正常。这是Oldrim的直接转换,按原样提供。 FatalisticZero授予我转换和修改原始文件的完全权限。


重要信息1 !!

请记住,其他mods可能导致药水不出现。我可以确认所有Arthmoor的城镇扩建模式都可以正常工作。没有发现任何问题。我不使用JK的天际,所以我无法确认与此mod的兼容性。我不认为会有一个问题,因为它只是一个特定位置的药水瓶。我非常怀疑大多数城镇大修改装不会影响他们的位置。


重要信息2 !!

当你第一次喝药水时,你会看到右上角出现效果。确保先将其磨损,然后再次打开库存并确认已施加永久性效果。我将在FatalisticZero的原始描述中重申这一点。


重要信息3 !!

请记住,这些是药水,不是静止的物体,因此它们可以像任何其他药水一样敲打。 NPC和你的伙伴可能会遇到魔药并将其击倒。在提交帖子之前,如果发生这种情况,请务必环顾周围的饮料区域。最好的事情是让粉丝等待,然后自己寻找它而不让他们先进入它。当他们从任何地方跑到我面前时,我发现所有魔药和我的同伴实际碰到了其中的两个。否则其他饮料不是随从或安置的问题。



如果你喜欢Treasure Hunting mods,那么你真的很喜欢我的Oldrim端口,它可以很好地补充这个:


Ironman5000隐藏的宝藏SSE

Jokerine的Underwater Treasures SSE

Kahjiit Raj的Golden Egg Treasure Hunt SSE




加载顺序:

我建议使用LOOT为你排序这个。在我的加载顺序中,我的位置要高得多,但LOOT可能会调整此值。否则,如果您已经进行了一段时间的修改,那么请使用逻辑放置进行优化。

以下是Oldrim页面的描述:

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这个mod增加了27种新的神奇注入的酒精饮料。这些饮料分布在天际的各个城镇和小酒馆。饮用后,每种饮料都会给予玩家永久的“积极效果”奖励。例如丰盛的啤酒花 - +10健康。在玩家库存中,所有饮料都位于“食物”选项卡下。


这个mod旨在提供一些挑战和娱乐,因此玩家必须用他们的头脑来寻找神奇的饮料。一本名为“The Drunkards Book”的书可以在Riverwood的The Sleeping Giant Inn找到。这本书包含各种押韵/诗歌谜语和有关饮料位置的线索。


“各种含有魔法特性的酒精饮料已遍布天际的城镇。

创造他们的醉酒向导留下了一本书,其中包含了在Riverwood的The Sleeping Giant Inn找到它们的线索。“



适当的饮酒礼仪


1.喝一杯饮料,注意它应该给予的奖金。


2.不要打开库存几秒钟,当你喝其中一种饮料时,它会在一两秒钟内增加活性效果。在这个效果消失之后,应该在魔术菜单的活动效果标签中添加一个新效果,这是永久奖励...有时如果你打开你的库存太快,第一个临时活动效果可能仍然有效。如果是这种情况,请关闭您的库存,等待活动效果结束,然后应将永久性效果添加到您的活动效果选项卡中。


3.检查您的活动效果标签,查找饮料增加的名称,例如如果你在Tap上喝Titan,在活动效果标签下寻找一个“强化重装甲”效果,当你将鼠标悬停在这个活动效果上时,声源的名称应显示为Titan on Tap。

饮料和效果清单


共27杯饮料


>属性<


丰盛的啤酒花 - +10健康

绿色仙女 - +10耐力

Mystical Mead - +10 Magicka


>战斗技巧<


野蛮人啤酒 - + 5%双手伤害

Samurai Sake - + 5%单手伤害

百夫长苹果酒 - 增加5%的伤害

Deadeye Daiquiri - 弓箭伤害+ 5%

铁砧 - 装甲和武器的改进提高了5%

Titan on Tap- +5重装甲技能


>隐形技能<


Brewers Brew-Created Potions的效果提高了5%

吟白兰地 - 价格好5%

Rogues朗姆酒 - 偷偷摸摸的好5%

Swindlers Swill-Pickpocket成功率提高5%

Lager-Lockpicking锁定容易5%

羽毛翻转 - +5轻甲技能


>魔术技巧<


重塑红色 - 改变法术的价格要低5%

Spawn- Conjuration Spells的施法价格便宜5%

天启 - 毁灭法术的施法便宜5%

魔法接骨木 - +5附魔技能

幻影拳击 - 幻术法术的施法价格便宜5%

Rejuvenator- Restoration Spells的施法价格便宜5%


>抗性<


炽热的波旁威士忌 - +10火焰抗性

Nippy Night Cap - +10耐寒性

磁性蜂蜜酒 - +10抗冲击

墙 - +5魔法抗性

万能药 - + 20抗病

Snakebite - +20毒药抗性



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积分:

FatalisticZero:用于为SSE端口和修改它的原始mod和权限。非常感谢。

bchick3:一个很好的指南,让我学习转换为SSE的mods

贝塞斯达:对于SSE

Nexus Commuity:为互联网上一群伟大且支持性的人提供游戏和改装乐趣。谢谢。


更新日志:

9-15-18:版本1.0 SSE的初始版本

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This is the official port of The Drunkards Drinks from original Skyrim to SSE with full permission from the original author. Many thanks for allowing me to do this conversion. All credits go to FatalisticZero for the design and implementation. The original mod can be found here:

The Drunkards Drinks
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The .esp has been converted with the CK into form 44. No cleaning was necessary. I also ran the azzendix water fix script and it cleaned a couple of records. No water seams will appear in the area. The meshes and textures have been converted with the most recent version of NifOptimizer to comply with SSE. I went to all the locations where the potions are and all of them showed up for me. I tested the mod and took quite a few screenshots to prove that the mod works. This is a straight conversion from Oldrim and is offered as-is. FatalisticZero has given me full permission to convert and modify the original files. 

Important information 1!! 
Please keep in mind that other mods can cause the potions not to appear. I can confirm that all of Arthmoor's town expansion mods work fine. No issues were detected at all. I do NOT use JK's Skyrim so I can't confirm the compatibility with this mod at all. I don't think there will be an issue as its only a potion bottle placed in a specific spot. I highly doubt most town overhaul mods won't affect their placement.  

Important Information 2!! 
When you drink the potion for the first time you are going to see an effect show up in the upper right corner. Make sure to let this wear off first and then open your inventory again and confirm that the permanent effect is applied. I will reiterate this in the original description by FatalisticZero below.

Important Information 3!! 
Please remember that these are potions and are not static objects therefore they can knocked around like any other potion. NPC's and your sidekicks might run into the potion and knock it over. Before submitting a post, please make sure to look around the immediate area for the drink in case this happens. Best thing would be to have followers wait and then look for it yourself without them running into it first. I found all the potions and my companions actually bumped 2 of them when they came running up to me from wherever. Otherwise the other drinks were not an issue with followers or placement. 


If you like Treasure Hunting mods, then you will really like my ports from Oldrim that would complement this one very well:

Hidden Treasures SSE by Ironman5000

Underwater Treasures SSE by Jokerine

Golden Egg Treasure Hunt SSE by Kahjiit Raj




Load Order:
I would recommend using LOOT to sort this one for you. Mine is placed much more higher up in my load order but LOOT may adjust this. Otherwise if you have been modding for a while then use the logical placement for optimization. 


Here is the description from the Oldrim page:
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This mod adds 27 new magically infused alcoholic beverages to the game. The drinks are spread across Skyrim in various towns and taverns. Upon drinking, each beverage gives the player a permanent 'active effect' bonus of some kind. e.g. Hearty Hops - +10 Health. When in the players inventory, all of the drinks sit under the 'food' tab. 

This mod is meant to provide some challenge and entertainment and as such the player must use their mind to find the magical drinks. A book titled 'The Drunkards Book' can be found somewhere in The Sleeping Giant Inn in Riverwood. This book contains various rhymes/poems riddles and clues regarding the location of the drinks.

“Various alcoholic beverages infused with magical properties have been spread out across the cities and towns of Skyrim. 
The drunken wizard who created them has left a book containing clues on where to find them at The Sleeping Giant Inn in Riverwood.”


Proper Drinking etiquette 

1. Drink a beverage taking note of the bonus it is meant to give.

2. DO NOT OPEN inventory for a few seconds, when you drink one of the drinks it adds an active effect for a second or two. After this effect wears off a new effect should be added to your active effects tab in the magic menu, this is the permanent bonus...Sometimes if you open your inventory too fast the first temporary active effect might still be in effect. If this is the case close your inventory wait for the active effect to end, then the permanent one should be added to your active effects tab.

3. Check your active effects tab, looking for the name of what the drink increases, e.g. If you drank Titan on Tap, look for a "Fortify Heavy Armour" effect under the active effects tab, when you put your mouse over this active effect the name of the source shouldshow as Titan on Tap.


List of drinks and effects

27 Drinks total

>Attributes<

Hearty Hops - +10 Health 
Green Fairy - +10 Stamina 
Mystical Mead - +10 Magicka 

>Combat Skills<

Barbarian Beer- +5% Two handed Damage
Samurai Sake - +5% One handed Damage
Centurion Cider - +5% Damage Block 
Deadeye Daiquiri - +5% Damage with Bows 
The Anvil- Improvements on armour and weapons are 5% better 
Titan on Tap- +5 Heavy Armour skill

>Stealth Skills<

Brewers Brew-Created Potions are 5% better
Bards Brandy- Prices are 5% better 
Rogues Rum - Sneaking is 5% better 
Swindlers Swill- Pickpocket Success is 5% better
Locks of Lager- Lockpicking is 5% easier
Feathery Flip - +5 Light armour skill

>Magic Skills<

Reshaping Red - Alteration Spells are 5% cheaper to cast 
The Spawn- Conjuration Spells are 5% cheaper to cast 
The Apocalypse - Destruction Spells are 5% cheaper to cast 
Enchanted Elderberry - +5 Enchant skill
Phantom Punch - Illusion Spells are 5% cheaper to cast 
The Rejuvenator- Restoration Spells are 5% cheaper to cast 

>Resistances<

Blazing Bourbon - +10 Fire Resistance
Nippy Night Cap - +10 Cold Resistance
Magnetic Mead - +10 Shock Resistance
The Wall - +5 Magic Resistance 
The Panacea - + 20 Disease Resistance 
Snakebite - +20 Poison Resistance


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Credits:
FatalisticZero: For the original mod and permission to port and modify it for SSE. Many thanks.
bchick3: For a good guide that allowed me to learn to convert mods for SSE
Bethesda: For SSE
The Nexus Commuity: For a great and supportive group of people on the internet making gaming and modding fun. Thank you.

Changelog:
9-15-18: Version 1.0 Initial release for SSE


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