更好的面部照明和谈话

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简单简介

在3DM Mod站下载上古卷轴5:重置版最新的更好的面部照明和谈话 Mod,由Sthaagg Memnochs制作。rosegg在我们的平台上分享了这个免费且高质量的游戏模组,让玩家们可以享受到更加丰富的游戏体验。快来3DM Mod站下载并尝试吧!

详细介绍

Mod作者: Sthaagg Memnochs Mod版本: 1.2 Mod大小: 15.2 KB 更新时间: 2018-09-10 20:31:44 发布时间: 2018-09-10 20:31:44

详细说明

更好的面部照明和对话



目的


如果你看不到它们,那么安装一堆mod来让玩家和NPC变得美丽有什么意义呢?内部的对话通常很暗,特别是当您使用照明模式和ENB时。

BFL将帮助您通过启发他们的面孔来改善NPC,并通过让您轻松辨别他们的表达并欣赏他们的美丽来改善对话。


为什么

我总是喜欢Tktk1的Face Light SE和来自Facelight Plus的对话自动切换功能,但是我并不满意。即使Face light SE是一个很棒的模式,从我的观点来看,它缺乏对浅色的定制,而当你结束对话时,Facelight Plus通常会导致CTD。

一开始,我的想法是修复Facelight plus,遗憾的是,它基于Face Light,它不包含任何来源。最后我从零开始创建了这个(除了tktk1提供的光网格)。我的目标是抑制所有CTD并保留Facelight plus的优点。

由于大多数CTD是由自动切换功能引起的,我使用另一种方法来构建它们并切断那些无法修复的CTD。


这种植入是我在美学,特征,稳定性和性能之间找到的最佳折衷方案。

我希望你会喜欢 !大多数功能都可以通过MCM菜单进行切换



特征

选择4浅色调(2600K,3200K,5400K和7000K,偏红/暖色至蓝调/最冷)可配置以匹配您的enb / taste(所有灯光与同一时间共享相同的色调)。

为每种类型的启蒙(随从,玩家,对话)独立选择3级强度。

选择两种照明,直接像Face light SE,或者更接近摄影技术的默认照明(默认情况下)。

会话自动切换,没有CTD;)。在此版本中,灯光效果与播放器绑定,而不是与NPC绑定。副作用,它更多的东西(脸,躯干,环境)不仅是脸部。

支持直到五个粉丝(性能限制),瞄准你的随从,打开MCM,添加它,完成!

自动潜行自动切换(仅适用于玩家),跟随者将保持脸部亮起,对偷偷摸摸的效果几乎不明显。它再次避免了很多CTD

在First PoV中自动关闭(仅适用于播放器)以获得灯塔效果。

在对话框中自动切换到First PoV(可切换),它包含一个迷你旅行模仿面对面的mod效果,因为我不使用SKSE插件,它非常简单(没有自动跟随),应该与所有东西兼容(即使使用相机模式)。


在最后,您可以选择3种强度等级* 4种色彩* 2种照明,总共24种变化!所以我希望你会找到适合你需求的东西。


如果你善意地问我是否愿意(愿意和时间),我愿意接受建议。


笔记

当您使用随从设置时要小心,当他们与您不在同一个单元格时,最好这样做。可悲的是,在这种情况下,我无法完全避免所有的CTD。

当您接近它时,您可以注意到您的角色光环境。这是不可避免的,所有面部照明mods共享这个问题,我软化这个问题,因为我可以通过减少光的半径(32而不是面光的80)来做到这一点。

对偷偷摸摸的影响几乎为0,这就是为什么我只关闭玩家,因为大多数高级随从不会影响你的潜行水平,这应该不是问题。

从列表中删除NPC时,他的光效将在下一次单元加载时被删除(Anti-ctd)。

更改Cell时会重新应用光效,因为随从可能会丢失它。

如果你在旅行期间失去了玩家控制权,我提供了一个恢复你的控制权的选项,它在我的测试期间只发生一次(在旅行期间的alt-tabbed)。


兼容性

兼容对话定制模块。

与Quick Light SE兼容

即使使用相机模块,也应与所有内容兼容。如果使用一个禁用重叠功能。

与Simply Face to Face不兼容

与其他面部照明模块不兼容。


可合并

它使用也不是补丁也不是dll插件,所以你可以:)

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Better Face Lighting & Conversation



Purpose

What the point to install a bunch of mods to make the player and NPCs beautiful if you can't see them ? Conversation in interior are often dark especially when you use lighting mod and ENB.
BFL will help you to beautify NPCs by enlighten their faces and improve conversations by let you discern their expression easily and admire their beauty.

Why
I always liked Face Light SE by tktk1 and the conversation auto toggle feature from Facelight Plus by gundershot but I was not satisfied. Even if Face light SE is a great mod, from my point of view it lacks of customization about light colors and Facelight Plus often leads to CTD when you end the conversation. 
At the beginning, my idea was to fix Facelight plus, sadly, it is based on Face Light which doesn't include any source. Finally I created this one from scratch (except light meshes courtesy of tktk1). My objective was to suppress all CTDs and keep the nice features from Facelight plus.
As most of the CTD was induced by the auto-toggle features, I used an another way to build them and cut off the ones which cannot be fixed.

This implantation is the best compromise I found between aesthetic, features, stability and performance.
I hope you will like it ! Most of the features are toggleable through the MCM Menu



Features

Choose between 4 Light tint (2600K, 3200K, 5400K and 7000K, reddish/warmer to bluesish/coldest ) are configurable to match your enb / taste (all light share same tint as same time).

Choose between 3 level of intensity independently for each type of Enlightenment (Followers, Player, conversation).

Choose between two kind of lighting, direct like Face light SE, or undirect which i closer to photography technique (by default).

Conversation Auto-toggle with no CTD ;). In this version light effect is bound to the player and not to the NPCs. Side effect, it lights more things (face, torso, environment) not only the face.

Support until five followers (perfomance sake limitation), aim your follower, open the MCM, add it, done !

Auto-sneak Auto-toggle (only for player), follower will keep face light up, effect on sneaking it is nearly unnoticeable. Again it avoids a lot of CTD

Auto light off in First PoV (only for player) to avod the lighthouse effect.

Auto switch to First PoV in dialogue (toggleable), it includes a mini-traveling to mimic face to face mod effect, as I don't use SKSE plugin, it is very simple (no auto follow), should be compatible with everything (even with camera mod).


At final, you can choose between 3 intensity levels * 4 tints * 2 kind of lighting for a total of 24 variations! So I hope you will find something which fit your needs.

I'm open to suggestion, if you ask kindly and if I can do it (will and time).

Notes

Be wary when you play with followers settings, it is best to do that when they are not in same cell as you. Sadly, I can't totally avoid all CTDs in this situation.

You can notice that your character light environment when you are close to it. It is unavoidable, all face lighting mods share this problem, I soften this problem as max I can do by reducing the radius of the light (32 instead of 80 for facelight).

Impact on sneaking is nearly 0 that's why I toggle off only the player as most of advanced followers doesn't impact your sneak level, it shouldn't be a problem.

When remove a NPCs from the list, his light effect will be removed at next cell load (Anti-ctd).

Light effect is reapplied when you change Cell as followers could lost it.

If you lose player control during the traveling, I included an option to restore your control, it happens only one time during my testing (alt-tabbed during the traveling).


Compatibility
Compatible with dialogue customization mod.
Compatible with Quick Light SE
Should be compatible with everything even with camera mod. If you use one disable the overlapping features.
Not compatible with Simply Face to Face
Not compatible with other face lighting mod.

Mergeability
It uses nor patch nor dll plugin, so you can :)


文件说明

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