更新1.2现已完成！在这一方面对收获逻辑的重大改革。随着以下。请确保使用这些新文件替换\ gta \ scripts文件夹中的GrimReaper.dll和GrimReaper.ini文件。
从车辆中重新加载 - 将其添加为可选项，只需按下B键即可。此设置将自动保存到ini。 ini的关键变化。
GORE - 每次请求添加一些血液。仅通过ini启用。默认关闭。可能会在未来的更新中添加更多血腥。
INI - 修复了ini键重映射的问题。确保复制新的ini。
拉力 - 删除它是因为更改值会导致除最有效之外的任何设置出现问题。
Some go quietly, some go with a scream. Some swoop into eternity with a whisper and others go out in a blaze of bloody carnage.
You are the Grim Reaper, driving along casually in your hearse along the streets of Los Santos gathering innocent lives of the people on the street! Need to
harvest the soul of someone driving a motorcycle? No problem! They come flying right off! Need to collect the soul of someone in a car? No problem! Just pull up next to them and POOF! they're eternal. Cops on your tail? Phase them into non-existence in an instant! You can even reap from the air. Reaping only works from a vehicle... for now.
This script is for single-player only.
Update 1.2 is now complete! Major overhaul of reaping logic in this one. Along with the following. Please make sure to replace both the GrimReaper.dll and GrimReaper.ini files in your \gta\scripts folder with these new ones.
REAPING FROM VEHICLES - Added this as optional, just press the B key in-mod. This setting is auto-saved to ini. Key changable in ini.
GORE - Added some blood per request. Only enabled via ini. Off by default. Might add more gore in future updates.
INI - Fixed problem with ini key remapping. Make sure to copy new ini over old.
PULL STRENGTH - Removed this because changing the value caused problems at any setting other than most effective one.
Removed unnecessary delay following mod-start and spawn of hearse.
Fixed the way peds are handled when flying toward player vehicle. A more adequate threshold at which ped's alpha fades and ped dies has been established along with turning off ped collision once ped reaches sub-threshold distance. This helps with ped removal from memory without issues. Also accommodates larger vehicles more effectively.
Partially reaped peds (less than 1.0 alpha, dead or alive) are now removed from memory when player exits mod or turns off reaping. This helps deal with "leftover peds" who would have previously been stuck in limbo around the world.