天际的法术精雕细琢

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在3DM Mod站下载上古卷轴5:重置版最新的天际的法术精雕细琢 Mod,由TaiChiKid and Piotrmil制作。aaa6502197在我们的平台上分享了这个免费且高质量的游戏模组,让玩家们可以享受到更加丰富的游戏体验。快来3DM Mod站下载并尝试吧!

详细介绍

Mod作者: TaiChiKid and Piotrmil Mod版本: 2.0 Mod大小: 4.45 MB 更新时间: 2018-09-02 18:29:59 发布时间: 2018-09-02 18:29:59

详细说明

为SKYRIM进行SPELLCRAFTING

通过结合40多种不同的魔法效果,在正常游戏中创建并保存自己的自定义法术。由于能够改变持续时间,目标类型,伤害量,受影响的目标水平以及每种魔法效果的更多,因此实际上有数千种可能的组合。


每个精制法术都可以拥有多达五种魔法效果。你可以将毁灭效果与幻觉结合起来制造一个也会伤害其目标的狂怒法术。或者将恢复效果与变化结合起来制造一个法术来增加随从的护甲并加强他们的单手和拦截技能。或者在射箭强化和马弗效果上添加一个魔法束缚弓,以制作一个完美的刺客法术。


为了能够制造新法术,你必须在安装这个mod后使用香草法术解锁每个法术。当你解锁了一个cantrip时,你会收到通知,然后你可以去位于成就大厅二层的法师学院的法术工作站。


你的想象力是唯一的限制!。



**需要SKSE 1.7.3(或更高版本)和SkyUI 4.1(或更高版本,以使用MCM菜单)。修订版(> = 0.9.6.1)也需要Dawnguard和Dragonborn。


SkllCrafting for Skyrim 1.0.1更新



怎么运行的

在冬堡(Winterhold)的达人礼堂(Hall of Attainment)中增加了一个法术祭坛。激活祭坛将允许您从已掌握的魔法效果列表中进行选择,并将它们组合成新的法术。一次最多可以有25个自定义法术。一旦创建了一个咒语,你就可以命名你的新咒语并将其显示在带有该咒语的法术菜单中。


学习Cantrips可以掌握魔法效果。每个魔法效果都有一个Cantrip;学习Cantrip的魔法效果可以让你在创造新法术时使用该效果。可以通过两种方式学习Cantrips。您可以从Melll Amborsius购买Cantrip Tomes,这是法术祭坛的守护者 - 一个新的供应商,已被添加到Winterhold员工。或者你可以通过从原始游戏中使用类似魔法效果的法术来学习正常游戏中的Cantrips。每当你施放Sparks或Chain Lightning时,如果你还不知道它,你有可能学习Shock Damage Cantrip。然而,并非所有的魔法效果都能以这种方式学习 - 所以一定要看看Melrin不时出售的东西。


提供了一个完整的库,描述了每个魔法效果,所有可能的变化,以及相关的铸造成本和额外津贴。查看法术祭坛周围的书架,了解这些书籍。


法术工艺期刊

第一次使用法术祭坛时,一定要拿起你的法术手册。期刊将让您查看您当前掌握的Cantrips,检查您制作的法术的详细信息,并忘记自定义法术。阅读期刊将激活菜单以指导您完成每项活动。忘记精制法术的能力可以让你摆脱你不满意的法术,或者当你的魔法等级增加时创造你最喜欢的法术的更强大版本。


新的魔法效果

Skyr Crafting for Skyrim增加了一些新的魔法效果,这些效果在香草天际中不可用。


吸收 - 制作从目标吸收健康,魔法或耐力并将其添加到您自己的法术。


伤害属性 - 制造直接伤害目标的健康,魔法或耐力的法术。需要比吸收,火焰,冰霜或冲击伤害更少的魔法。


弱点 - 制造法术,使目标在火焰,冰霜,震击,毒药或魔法上有25%,50%或100%的弱点。


召唤龙族牧师 - 制造一个法术来召唤龙族牧师30秒,60秒,120秒或永久。


慢 - 制造减缓目标移动速度的法术。


检测生命并检测亡灵 - 添加了新版本,不需要恒定的魔法消耗。


抵抗 - 技能法术对火焰,冰霜,震击,毒药或魔法提供15%,25%或35%的抵抗力,持续30,60或120秒。


强化 - 制造法术提供15%,25%或35%强化射手,骑士,轻型护甲,重型护甲,单手,双手,生命,耐力,魔法(0.9.6.2)炼金术,Speechcraft,附魔,开锁,分娩,潜行或携带重量。防御工事持续30,60或120秒。


治愈疾病 - 像治疗疾病药水一样,无需携带药水。


魔法守卫 - 创造一道屏障,吸收法术造成的伤害或效果,而不会产生不断的魔法消耗。


武器守卫 - 创造一个阻挡物理伤害的障碍,而不会持续不断地消耗魔法。


召唤石像鬼 - 可以像常规生物一样被召唤。


Ethereal - 以前只能通过使用喊叫来获得,现在它们可以被制作成昂贵的Alteration法术。

所有魔术效果

可以掌握和组合的魔术效果的完整列表是:


毁灭:

吸收健康,魔法或耐力

伤害健康,魔法或耐力

火灾

冰霜伤害

震击伤害

对火,冰霜,震击,毒药或魔法的弱点

火焰披风

冰霜斗篷

闪电斗篷

火焰/冰霜/震击符文

火/霜/冲击墙


错觉:

冷静

勇气

恐惧

愤怒

隐形

裹住

疯狂符文


召唤:

召唤熟悉

召唤Atronach

召唤Dremora Lord

召唤龙神父

召唤骷髅

Conjure Draugr

绑定剑

绑定战斧

绑定弓

放逐Daedra

命令Daedra

灵魂陷阱

复活

召唤石像鬼

召唤米斯曼

召唤博曼

召唤Wrathman


改造:

盔甲

变得轻快

探测生命

检测亡灵

瘫痪

水下呼吸


恢复:

抵抗火焰,冰霜,震击,毒药或魔法

治愈,随着时间的推移愈合

强化技能和Atrributes

治愈疾病

变死亡灵

魔术守卫

武器守卫

太阳伤害

太阳披风

治愈不死族

毒符文

恢复耐力



MCM配置菜单

通过MCM配置菜单,您可以:

调整魔法效果之间的时间间隔

调整通过施法来学习Cantrips的速度

调整可以同时激活的符文法术数量

启用或禁用Cantrip学习

停用或重新激活整个mod

只需单击一下,启用或禁用魔法学校中的所有Cantrips

单独启用或禁用Cantrips



安装

推荐:使用NMM或MO下载(首选)并激活。


对于手动安装,请将存档的内容下载并解压缩到Skyrim / Data文件夹。


如果您没有开始新游戏,请安装Spell Crafting for Skyrim,加载您的保存游戏,立即再次加载保存,然后重新加载保存以确保正确初始化。


一定要备份你的保存(好像你没有被告知一百次)。


卸载

建议:使用NMM或MO取消激活


对于手动卸载,请删除:

天际\ DATA \ _tck_SpellCrafting.esp

天际\ DATA \ _tck_SpellCrafting.bsa

SKSE \ Plugins \ GrimyTools.dll(提供其他mods不使用它; dll不能在BSAs内部工作)


**一旦卸载,强烈建议执行干净保存。


已知的BUGS

独特制作法术的无法法力消耗此时仍然存在。


兼容性

已经用TES5Edit清理过。


已经使用其他自定义法术模型测试过没有发现冲突(通过兼容我的意思是法术可以添加到法术系统和游戏中的兼容性问题 - 没有 - 很可能 - 需要补丁。

与Immersive College of Winterhold兼容。


与Ordinator兼容(仅限用户测试)。


与使用过时或修改(未重命名)UILIB_1库或Grimy插件的其他mod可能不兼容。



未来的计划

我计划继续开发和添加新的魔术效果和功能。

——————————————————————————————————————————————————

This is a port of the original mod for Oldrim which can be found HERE


SPELLCRAFTING FOR SKYRIM
Create and save your own custom spells during normal play by combining over 40 different magic effects. With the ability to vary the duration, the target type, the amount of damage, the level of targets affected, and more for each magic effect, there are literally thousands of possible combinations.

Each crafted spell can have up to five magic effect. You can combine Destruction effects with Illusion to make a Fury spell which also damages its target. Or combine Restoration effects with Alteration to make a spell to increase a follower's armor and fortify their one-handed and block skills. Or add a Conjured Bound Bow to an archery fortification and a muffle effect to craft a perfect assassin's spell.

To be able to craft new spells you must unlock each spells cantrip by using the vanilla spells after installing this mod. You will be notified when you have unlocked a cantrip, then you may go to the spell crafting station located at the mages college second floor of the hall of attainment.

The only limit is your imagination!.


** Requires SKSE 1.7.3 (or greater) and SkyUI 4.1 (or greater, to use the MCM menu). Revised versions (>=0.9.6.1) also require Dawnguard and Dragonborn. 

SpellCrafting for Skyrim 1.0.1 Update


How It Works
An Altar of Spells has been added to the Hall of Attainment in Winterhold. Activating the Altar will allow you to pick from the list of magic effects you have mastered and combine them into new spells. You can have up to 25 custom spells at a time. Once a spell has been created you will be able to name your new spell and have it appear in your spell menu with that name.

Magic effects are mastered by learning Cantrips. There is a Cantrip for each magic effect; learning the Cantrip for a magic effect will allow you to use that effect when creating new spells. Cantrips can be learned in two ways. You can purchase Cantrip Tomes from Melrin Amborsius, the keeper of the Altar of Spells -- a new vendor who has been added to the Winterhold staff. Or you can learn Cantrips during normal play by casting spells from the original game which use a similar magic effect. Each time you cast Sparks or Chain Lightning, there is a chance you will learn the Shock Damage Cantrip if you don't already know it. However, not all magic effects can be learned in this way -- so be sure to see what Melrin is selling from time to time.

A complete library describing each magic effect, all of its possible variations, and their associated casting costs and perks has been provided. Check the shelves around the Altar of Spells for these Tomes.

The Spell Crafting Journal
The first time you use the Altar of Spells, be sure to pick up your Spell Crafting Journal. The Journal will let you review the Cantrips you have currently mastered, examine the details of the spells you have crafted, and forget custom spells. Reading the Journal will activate menus to guide you through each activity. The ability to forget a crafted spell lets you get rid of spells that you aren't happy with, or create more powerful versions of your favorite spells when your Magicka level increases.

New Magic Effects
Spell Crafting for Skyrim adds several new magic effects not available as spells in vanilla Skyrim.

Absorption -- Craft spells which absorb health, magicka, or stamina from a target and add it to your own.

Damage Attribute -- Craft spells that directly damage the health, magicka or stamina of a target. Requires less magicka than Absorption, Fire, Frost, or Shock damage.

Weakness -- Craft spells which give the target a 25%, 50%, or 100% weakness to Fire, Frost, Shock, Poison, or Magic.

Conjure Dragon Priest -- Craft a spell to conjure a Dragon Priest for 30 seconds, 60 seconds, 120 seconds, or permanently.

Slow -- Craft spells that slow a target's rate of movement.

Detect Life and Detect Undead -- New versions have been added that do not require a constant magicka drain.

Resistance -- Craft spells that provide 15%, 25%, or 35% resistance to Fire, Frost, Shock, Poison, or Magic for 30, 60, or 120 seconds.

Fortification -- Craft spells that provide 15%, 25%, or 35% fortification to Marksman, Block, Light Armor, Heavy Armor, One Handed, Two Handed, Health, Stamina, Magicka (0.9.6.2) Alchemy, Speechcraft, Enchanting, Lockpicking, Smithing, Sneak, or Carry Weight. The fortification lasts for 30, 60, or 120 seconds.

Cure Disease -- Acts like a Cure Disease Potion without the need to carry potions.

Magic Ward -- Create a barrier to absorb damage or effects from spells without a constant magicka drain.

Weapons Ward -- Create a barrier to block physical damage without a constant magicka drain.

Summon Gargoyle -- Can be summoned like a regular creature.

Ethereal -- Previously available only by using a shout, now they can be crafted into a costly Alteration spell.

All Magic Effects
The complete list of magic effects that can be mastered and combined is:

Destruction:

Absorb Health, Magicka, or Stamina

Damage Health, Magicka, or Stamina

Fire Damage

Frost Damage

Shock Damage

Weakness to Fire, Frost, Shock, Poison, or Magic

Flame Cloak

Frost Cloak

Lightning Cloak

Fire/Frost/Shock Rune

Fire/Frost/Shock Wall


Illusion:

Calm

Courage

Fear

Fury

Invisibility

Muffle

Frenzy Rune


Conjuration:

Conjure Familiar

Conjure Atronach

Conjure Dremora Lord

Conjure Dragon Priest

Conjure Skeleton

Conjure Draugr

Bound Sword

Bound Battle Axe

Bound Bow

Banish Daedra

Command Daedra

Soul Trap

Reanimate

Summon Gargoyle

Summon Mistman

Summon Boneman

Summon Wrathman


Alteration:

Armor

Become Ethereal

Detect Life

Detect Undead

Slow

Paralyze

Waterbreathing


Restoration:

Resist Fire, Frost, Shock, Poison, or Magic

Heal, Heal over time

Fortify skills & Atrributes

Cure Disease

Turn Undead

Magic Ward

Weapons Ward

Sun Damage

Sun Cloak

Heal Undead

Poison Rune

Restore Stamina



MCM Configuration Menu
Through the MCM Configuration menu you can:

Adjust the time interval between magic effects

Adjust the speed at which Cantrips are learned by casting spells

Adjust the number of Rune spells which can be active at the same time

Enable or disable Cantrip learning

Deactivate or reactivate the entire mod

Enable or disable all Cantrips in a school of magic with one click

Enable or disable Cantrips individually



Installation
Recommended: Download with NMM or MO (preferred) and activate.

For a manual installation, download and extract the contents of the archive to your Skyrim/Data folder.

If you are not starting a new game, install Spell Crafting for Skyrim, load your save game, once loaded save again immediately, and then reload the save to ensure proper initialization.

Be sure to back up your saves (as if you haven't been told that a hundred times).

Uninstall
Recommended: Deactivate with NMM or MO

For a manual uninstall, delete:

Skyrim\Data\_tck_SpellCrafting.esp

Skyrim\Data\_tck_SpellCrafting.bsa

SKSE\Plugins\GrimyTools.dll (provided other mods are not using it; dlls won't work from inside BSAs)


** Once uninstalled, performing a clean save is highly recommended.

KNOWN BUGS
The no mana cost for unique crafted spells still persist at this time.

Compatibility
Has been cleaned with TES5Edit.

Has been tested with other custom spell mods with no conflicts found (by compatible I mean that the spells can be added to the spellcrafting system and compatibility issues in game without - most likely - needing a patch.
Compatible with Immersive College of Winterhold.

Compatible with Ordinator (user-tested only). 

Potentially incompatible with other mods that uses out-dated or modified (and not renamed) UILIB_1 library or Grimy's Plugin. 


Future Plans
I plan to continue developing and adding new magic effects and functionality.


文件说明

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