简单简介
在3DM Mod站下载侠盗猎车手系列最新的LSPD:危险的个人 Mod,由Eddlm 制作。superjkc在我们的平台上分享了这个免费且高质量的游戏模组,让玩家们可以享受到更加丰富的游戏体验。快来3DM Mod站下载并尝试吧!
详细介绍
Mod作者: Eddlm Mod版本: 0.6 Mod大小: 58.3 KB 更新时间: 2018-08-31 15:59:58 发布时间: 2018-08-31 15:59:58
详细说明
更新日志:
0.6
固定/改进:
- 改造逃离AI(驾驶和步行)
- 重做夯实。它现在可以更加可靠地工作,实际上可以帮助犯罪分子摆脱你或AI警察。
- 为警察和罪犯重建FSM,他们现在会更聪明一些。当他们的嫌疑人再次被交出时,警察不应该冻结。
- 重新设计的警察细心,警车不会再次倒退。他们还使用实际刹车而不是魔术
添加:
- 增加了公路单位。
- 增加了对RDE 3.0的支持,危险个人将使用大多数主要RDE车辆(LSPD /警长/ BCSO /州/ NoOSE)。您也可以使用RDE 3.0提供的Backup.xml。
- 增加了LSPD:FR Backup.xml支持。目前只支持模型,没有组件或连接。
- 添加了玩家逮捕的东西,玩家现在可以逮捕罪犯并将他们带到附近的警察局
- 敌对的环境peds现在将被视为罪犯。从现在开始,任何对你有敌意的人都会成为你可以逮捕的罪犯
- 为Racer罪犯添加了一个随机调整选项,因此每个标注都会有不同的外观
- 增加了在警察局开/关的能力。为了方便快速设置,您可以在警车上值班,但不能在那里下班。
- 增加了与任何车辆或型号一起玩的能力
- 在“设置”菜单中添加了一系列选项,包括警察产生,标注生成等
删除:
- Racer汽车调整实用程序(用于Racer标注)。它已被自动调谐系统取代。
- 删除了一个犯罪特征,如果他们静止不动,他们就不会触发LostLOS事件。 (这是在早期版本中添加的,以使脚本不那么令人沮丧)
- 删除了刑事制动检查的能力。我不喜欢这些效果,如果我设法让它对犯罪分子有用,我可能会在以后添加它。
已知错误:
- 脚本可以将环境恶意的保安人员视为罪犯。
- 有时警察不会逮捕投降的罪犯,特别是如果他们被另一个犯罪/敌对的行为打断了。这是与Arrest / SecureArrest组织相关的问题,要解决它,解雇它们并调用另一个单元。
Changelog:
0.6
Fixed/Improved:
- Reworked fleeing AI (both driving and on foot)
- Reworked ramming. It now works far more reliably and actually helps the Criminals getting rid of you or AI cops.
- Reworked FSM for both cops and criminals, they will be a little smarter now. Cops shouldn't freeze when their suspect is surrendered anymore.
- Reworked cop carefulness, cop vehicles won't be flung backwards ever again. They also use actual brakes instead of magic
Added:
- Added Highway units.
- Added support for RDE 3.0, most of the main RDE vehicles (LSPD/Sheriff/BCSO/State/NoOSE) will be used by Dangerous Individuals. You can use the Backup.xml provided by RDE 3.0 too.
- Added LSPD:FR Backup.xml support. Only models supported, no components or liveries for now.
- Added the player arrest thingie, players can now arrest criminals and bring them to nearby police stations
- Hostile ambient peds will be treated as criminals now. From now on, any ped that's hostile to you will be a criminal that you can arrest
- Added a Random Tuning option for Racer criminals, so every callout will feature different looking cars
- Added the ability to go On/Off duty on police stations. To ease quick setup, you can go on duty on a cop car, but can't go off duty there.
- Added the ability to play with any vehicle or model
- Added a bunch of options to the Settings menu, regarding cop spawning, callout generation and more
Removed:
- Racer car tuning utility (for Racer callouts). It has been replaced with an automatic tuning system.
- Removed a Criminal feature where if they stood still they wouldn't trigger LostLOS events. (This was added in earlier versions to make the script less frustrating)
- Removed Criminal's ability to Brake Check. I didn't like the effects, will probably add it again later on if I manage to make it actually usefull for the Criminals.
Known bugs:
- Ambient hostile security guards can be treated as criminals by the script.
- Sometimes cops won't arrest surrendered criminals, specially if they are interrupted by another criminal/hostile peds. This is an issue related to Arrest/SecureArrest organization, to fix it, dismiss them and call another Unit.
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