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准确性修复

作者:EnforcerZhukov
发布:rtltawsun
发布日期:2018-08-31 13:50:57
更新时间:2018-08-31 13:50:57
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1.1
侠盗猎车手5
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我厌倦了任务和活动模式,敌人的精确度非常高,如果他们甚至没有直接瞄准你,射击投掷障碍物和制作不可能的射击,他们可以射击并击中你......就像香草游戏中的敌人一样当奥尼尔的“士兵”能够射击特雷弗的脚时,他的身体在300米处被他的菩提皮卡所覆盖,而9毫米的手枪......


这就是为什么我创建了一个GTA V mod,它可以强制游戏中的所有peds具有相同的精确度。该脚本不断检查所有人类,而不是玩家,并且没有达到所需的准确度,因此它将准确度更改为所需的级别。


我个人喜欢当敌人不能轻易击中我的时候,但当他们这样做时,他们就会杀了我,或者我的角色受了重伤...所以这个剧本推荐给喜欢那种现实主义和演奏风格的人。无论如何,如果你愿意的话,你也可以使用它来提高准确度,并增加GTA V战斗的难度!


V1.1上有什么新功能

我想包括NativeUI,但为了避免延迟更新脚本,我决定暂时不包括它。实际上它没有菜单,也没有以前版本的热键。我想在下一个版本的NativeUI或其他菜单系统中包含,仍然要考虑如何关注这个。


关于功能:主要的新功能是更可定制的全局精度修改器,有三种方法来设置每个ped的准确性。在以下“配置”部分中了解它们。


还包括一个全局伤害修正器,理论上应该修改敌人AI对玩家造成的伤害。这应该避免产生具有高伤害值的敌人的攻击性脚本,但是如果它能够正常工作则没有进行更深入的测试。


最后一个新功能是Global Shootrate修改器,作为全局损坏,我不确定它是否按预期工作,但我认为确实如此。它应该修改AI射击率,所以他们射出更多的子弹。










I was tired of mission and activities mods on where enemies had an excelent accuracy, they can shoot and hit you if they're not even directly aiming at you, shooting throw obstacles and making impossible shots... Like enemies in vanilla game, like when O'Neal "soldiers" can shoot Trevor's feet when he's covered behind his Bodhi pickup at 300m, with the shitty 9mm pistols... 

That's why i created Accuracy Fix, a GTA V mod that forces all the peds on the game to have the same accuracy. The script is constantly checking for all the peds who are human, not player and haven't got the desired accuracy level, so it changes their accuracy to the desired levels. 

I personally like when the enemies can't hit me so easily, but when they do it, they kill me or my character gets badly injured... So this script is recommended for people who likes that kind of realism and playing style. Anyway, you can also use it to increase the accuracy, if you want to, and increase difficulty on GTA V combats! 

WHAT'S NEW ON V1.1 
I wanted to include NativeUI, but to avoid delaying even more the update of the script, I decided to do not include it for now. Actually it hasn't got a menu, neither hotkeys as the previous version had. I want to include on the next version NativeUI or other menu system, still have to think how to focus this. 

About features: the main new feature is a more customizable Global Accuracy modifier, having three methods to set the accuracy for each ped. Read about them on the following Configuration section. 

Also included a Global Damage modifier, theorically should modify the damage enemy AI made to the player. This should avoid aggresive scripts that spawn enemies with a high damage value, but haven't tested deeper if it works as it should. 

The last new feature is a Global Shootrate modifier, as the global damage, I'm not sure if it's working as expected, but I think it does. It should modify the AI shooting rate, so they shoot more bullets. 

原贴地址
1.版本号: 1.1   更新时间: 2018-08-31 13:42:05

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    上传时间:2018-08-31 13:50:57

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