这就是为什么我创建了一个GTA V mod，它可以强制游戏中的所有peds具有相同的精确度。该脚本不断检查所有人类，而不是玩家，并且没有达到所需的准确度，因此它将准确度更改为所需的级别。
I was tired of mission and activities mods on where enemies had an excelent accuracy, they can shoot and hit you if they're not even directly aiming at you, shooting throw obstacles and making impossible shots... Like enemies in vanilla game, like when O'Neal "soldiers" can shoot Trevor's feet when he's covered behind his Bodhi pickup at 300m, with the shitty 9mm pistols...
That's why i created Accuracy Fix, a GTA V mod that forces all the peds on the game to have the same accuracy. The script is constantly checking for all the peds who are human, not player and haven't got the desired accuracy level, so it changes their accuracy to the desired levels.
I personally like when the enemies can't hit me so easily, but when they do it, they kill me or my character gets badly injured... So this script is recommended for people who likes that kind of realism and playing style. Anyway, you can also use it to increase the accuracy, if you want to, and increase difficulty on GTA V combats!
WHAT'S NEW ON V1.1
I wanted to include NativeUI, but to avoid delaying even more the update of the script, I decided to do not include it for now. Actually it hasn't got a menu, neither hotkeys as the previous version had. I want to include on the next version NativeUI or other menu system, still have to think how to focus this.
About features: the main new feature is a more customizable Global Accuracy modifier, having three methods to set the accuracy for each ped. Read about them on the following Configuration section.
Also included a Global Damage modifier, theorically should modify the damage enemy AI made to the player. This should avoid aggresive scripts that spawn enemies with a high damage value, but haven't tested deeper if it works as it should.
The last new feature is a Global Shootrate modifier, as the global damage, I'm not sure if it's working as expected, but I think it does. It should modify the AI shooting rate, so they shoot more bullets.