巫师3：狂猎 v1.31杰洛特走路跑步游泳移动加速MOD v1.0，由“Nexusmods - willief23”制作，虽然人物的移动速度并不算慢了，但是如果你还是觉得狼叔的移动僵硬缓慢的话，你会喜欢这个走路、跑步、游泳甚至闪避的加速,本站提供巫师3：狂猎杰洛特走路跑步游泳移动加速MOD v1.0,需要的玩家不要错过哦！
This page will be updated with improvements to Geralt. For now you have Geralts running, walking, swimming and dodging speeds increased.
Increased walking speed around 35-40%, running speed around 50-60% faster, swimming speed around 35%, dodge and roll speed either 10 or 15% faster. Geralt switching from silver to steel sword or vice versa is 25% faster. Ciri will also have these speeds applied to her as well. Ciri's blink dodge is 15% faster and her charge for heavy attack is 20% faster. Geralt is a witcher his days of running and walking slow are over. He has been trained to fight various monsters and beasts so he decided to become an Olympian to run and swim faster. You can also run up mountains faster and as a side effect should be able to reach areas you couldnt previously. From my testing of things it looks like an additional benefit of running faster allows Geralt to jump slightly higher as certain areas before this speed increase i dont remember being able to jump as high to reach ledges.
提高行走速度35 - 40%，跑速约50 - 60%，游泳速度约35%，道奇和滚转速度快10或15%。格尔特从银转换成钢剑或反之亦然25%快。Ciri也会将这些速度应用到她身上。Ciri闪避的速度快15%，而对猛烈攻击的冲锋速度快20%。格尔特是个巫师，他的跑步和走慢的日子已经结束了。他被训练来对付各种各样的怪物和野兽，所以他决定成为一名奥运选手，跑得更快。你也可以跑得更快，而且作为一个副作用，你应该能够到达你以前不能到达的地方。从我对事物的测试来看，它看起来像一个额外的好处，跑得更快，在这个速度增加之前，我不记得有能力跳得越高，就越高。
I will upload more variations of the speed increases with different amounts mainly in lower percentages later on. This will be updated with other improvements , I will upload Geralts face with only HoS marks on it and the rest of the scars removed. Geralt with whiter hair and whiter beard. Made the hair tweak based off WLM so its more of a consistent color white. Working on trying to get the igni and aard signs to have the visual effects go further out. You can change how far igni and aard hit enemies through script files(how far it can reach enemies) but I want the visual effect to go further out as well. Sadly I didnt find boat speeds in the file i modified or any of the animation files so it probably can only be done via script.
No animation files are included as they have a bug of floating npcs. The speed changes are done through behaviour tables.
0.5 - 1.0 - 1.5 - 1.75