侠盗猎车5 雪铁龙Berlingo新LCV厢车MOD

侠盗猎车5 雪铁龙Berlingo新LCV厢车MOD 封面
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详细介绍

简单简介

在3DM Mod站下载侠盗猎车手系列最新的侠盗猎车5 雪铁龙Berlingo新LCV厢车MOD Mod,由Skybh制作。asd5700368在我们的平台上分享了这个免费且高质量的游戏模组,让玩家们可以享受到更加丰富的游戏体验。快来3DM Mod站下载并尝试吧!

详细介绍

Mod作者: Skybh Mod版本: 全版本 Mod大小: 更新时间: 2017-11-29 16:00:59 发布时间: 2017-11-29 15:49:09

详细说明

资源说明:

侠盗猎车5 雪铁龙Berlingo新LCV厢车MOD,由“GTA5MODS - Skybh”制作,什么是LCV,就是新概念,既有轿车的高端大气舒适,又有MPV的空间和实用性。车模高清,非常棒的漆面反射,内饰细节有待提高,本站提供侠盗猎车5雪铁龙Berlingo新LCV厢车MOD,需要的玩家不要错过哦!

  

车模特性:

Dirt

污垢

Moving steeringwheel

移动steeringwheel

Working lights

工作灯

Custom collision

定制的碰撞

Working mirrors

工作的镜子

Semi working dials

半刻度盘工作

Template

模板

Custom colors

自定义颜色

Add-On version

插件版本

  

使用说明:

必备工具:OpenIV

打开OpenIV进入 mods/update/x64/dlcpacks

在 update/common/data/dlclist.xml添加行:

<Item>dlcpacks:\bermk1\</Item>

在update/common/data/extratitleupdatedata.meta末尾添加:

</Item>

<Item type="SExtraTitleUpdateMount">

<deviceName>dlc_bermk1:/</deviceName>

<path>update:/dlc_patch/bermk1/</path>

</Item>

保存替换

刷出代码:bermk1

进入: GTAV/x64e.rpf/levels/gta5/vehicles.rpf 替换压缩包内的文件

进入 GTAV/Update/Update.rpf/Common/Data/里的handling.meta 编辑:

替换代码:

<Item type="CHandlingData">

<handlingName>REGINA</handlingName>

<fMass value="1250.000000" />

<fInitialDragCoeff value="0.3700000" />

<fPercentSubmerged value="85.000000" />

<vecCentreOfMassOffset x="0.000000" y="0.300000" z="-0.150000" />

<vecInertiaMultiplier x="1.000000" y="1.400000" z="1.800000" />

<fDriveBiasFront value="1.000000" />

<nInitialDriveGears value="5" />

<fInitialDriveForce value="0.0800000" />

<fDriveInertia value="1.500000" />

<fClutchChangeRateScaleUpShift value="1.3000" />

<fClutchChangeRateScaleDownShift value="1.3000" />

<fInitialDriveMaxFlatVel value="155.000000" />

<fBrakeForce value="0.6500000" />

<fBrakeBiasFront value="0.67000" />

<fHandBrakeForce value="1.000000" />

<fSteeringLock value="50.000000" />

<fTractionCurveMax value="1.8000" />

<fTractionCurveMin value="1.6500" />

<fTractionCurveLateral value="21.500000" />

<fTractionSpringDeltaMax value="1.150000" />

<fLowSpeedTractionLossMult value="1.000000" />

<fCamberStiffnesss value="0.000000" />

<fTractionBiasFront value="0.485000" />

<fTractionLossMult value="1.000000" />

<fSuspensionForce value="1.300" />

<fSuspensionCompDamp value="1.400000" />

<fSuspensionReboundDamp value="2.200000" />

<fSuspensionUpperLimit value="0.090000" />

<fSuspensionLowerLimit value="-0.090000" />

<fSuspensionRaise value="0.000000" />

<fSuspensionBiasFront value="0.650000" />

<fAntiRollBarForce value="0.67500" />

<fAntiRollBarBiasFront value="0.560000" />

<fRollCentreHeightFront value="0.360000" />

<fRollCentreHeightRear value="0.360000" />

<fCollisionDamageMult value="1.000000" />

<fWeaponDamageMult value="1.000000" />

<fDeformationDamageMult value="1.00000" />

<fEngineDamageMult value="1.500000" />

<fPetrolTankVolume value="60.000000" />

<fOilVolume value="5.000000" />

<fSeatOffsetDistX value="0.000000" />

<fSeatOffsetDistY value="0.000000" />

<fSeatOffsetDistZ value="0.000000" />

<nMonetaryValue value="25000" />

<strModelFlags>440010</strModelFlags>

<strHandlingFlags>1</strHandlingFlags>

<strDamageFlags>0</strDamageFlags>

<AIHandling>AVERAGE</AIHandling>

<SubHandlingData>

<Item type="CCarHandlingData">

<fBackEndPopUpCarImpulseMult value="0.100000" />

<fBackEndPopUpBuildingImpulseMult value="0.030000" />

<fBackEndPopUpMaxDeltaSpeed value="0.600000" />

</Item>

<Item type="NULL" />

<Item type="NULL" />

</SubHandlingData>

</Item>

在 GTAV/Update/Update.rpf/Common/Data/里的vehicles.meta 替换代码:

<Item>

<modelName>regina</modelName>

<txdName>regina</txdName>

<handlingId>REGINA</handlingId>

<gameName>REGINA</gameName>

<vehicleMakeName>DUNDREAR</vehicleMakeName>

<expressionDictName>null</expressionDictName>

<expressionName>null</expressionName>

<animConvRoofDictName>null</animConvRoofDictName>

<animConvRoofName>null</animConvRoofName>

<animConvRoofWindowsAffected />

<ptfxAssetName>null</ptfxAssetName>

<audioNameHash>BURRITO</audioNameHash>

<layout>LAYOUT_STANDARD</layout>

<coverBoundOffsets>REGINA_COVER_OFFSET_INFO</coverBoundOffsets>

<explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo>

<scenarioLayout />

<cameraName>DEFAULT_FOLLOW_VEHICLE_CAMERA</cameraName>

<aimCameraName>MID_BOX_VEHICLE_AIM_CAMERA</aimCameraName>

<bonnetCameraName>VEHICLE_BONNET_CAMERA_STANDARD_LONG</bonnetCameraName>

<povCameraName>DEFAULT_POV_CAMERA_LOOKAROUND</povCameraName>

<FirstPersonDriveByIKOffset x="0.000000" y="-0.015000" z="-0.010000" />

<FirstPersonDriveByUnarmedIKOffset x="0.000000" y="0.000000" z="0.-020000" />

<FirstPersonProjectileDriveByIKOffset x="0.000000" y="-0.080000" z="0.000000" />

<FirstPersonProjectileDriveByPassengerIKOffset x="0.000000" y="-0.080000" z="0.000000" />

<FirstPersonProjectileDriveByRearLeftIKOffset x="0.000000" y="0.020000" z="-0.030000" />

<FirstPersonProjectileDriveByRearRightIKOffset x="0.000000" y="0.020000" z="-0.030000" />

<FirstPersonDriveByLeftPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />

<FirstPersonDriveByRightPassengerIKOffset x="0.000000" y="-0.015000" z="-0.010000" />

<FirstPersonDriveByRightRearPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />

<FirstPersonDriveByLeftPassengerUnarmedIKOffset x="0.000000" y="-0.010000" z="0.000000" />

<FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.000000" y="-0.010000" z="0.000000" />

<FirstPersonMobilePhoneOffset x="0.143000" y="0.220000" z="0.465000" />

<FirstPersonPassengerMobilePhoneOffset x="0.136000" y="0.223000" z="0.415000" />

<FirstPersonMobilePhoneSeatIKOffset>

<Item>

<Offset x="0.136000" y="0.156000" z="0.425000" />

<SeatIndex value="2" />

</Item>

<Item>

<Offset x="0.136000" y="0.156000" z="0.425000" />

<SeatIndex value="3" />

</Item>

</FirstPersonMobilePhoneSeatIKOffset>

<PovCameraOffset x="0.000000" y="-0.155000" z="0.615000" />

<PovCameraVerticalAdjustmentForRollCage value="-0.015000" />

<PovPassengerCameraOffset x="0.000000" y="0.000000" z="0.030000" />

<PovRearPassengerCameraOffset x="0.000000" y="-0.010000" z="0.030000" />

<vfxInfoName>VFXVEHICLEINFO_CAR_GENERIC</vfxInfoName>

<shouldUseCinematicViewMode value="true" />

<shouldCameraTransitionOnClimbUpDown value="false" />

<shouldCameraIgnoreExiting value="false" />

<AllowPretendOccupants value="true" />

<AllowJoyriding value="true" />

<AllowSundayDriving value="true" />

<AllowBodyColorMapping value="true" />

<wheelScale value="0.2032" />

<wheelScaleRear value="0.2032" />

<dirtLevelMin value="0.00000" />

<dirtLevelMax value="1.0000" />

<envEffScaleMin value="0.000000" />

<envEffScaleMax value="1.000000" />

<envEffScaleMin2 value="0.000000" />

<envEffScaleMax2 value="1.000000" />

<damageMapScale value="0.600000" />

<damageOffsetScale value="1.000000" />

<diffuseTint value="0x00FFFFFF" />

<steerWheelMult value="1.000000" />

<HDTextureDist value="5.000000" />

<lodDistances content="float_array">

15.000000

30.000000

60.000000

120.000000

500.000000

500.000000

</lodDistances>

<minSeatHeight value="0.773" />

<identicalModelSpawnDistance value="20" />

<maxNumOfSameColor value="10" />

<defaultBodyHealth value="1000.000000" />

<pretendOccupantsScale value="1.000000" />

<visibleSpawnDistScale value="1.000000" />

<trackerPathWidth value="2.000000" />

<weaponForceMult value="1.000000" />

<frequency value="50" />

<swankness>SWANKNESS_1</swankness>

<maxNum value="10" />

<flags>FLAG_EXTRAS_STRONG FLAG_POOR_CAR FLAG_HAS_INTERIOR_EXTRAS HEADLIGHT_CORONAS</flags>

<type>VEHICLE_TYPE_CAR</type>

<plateType>VPT_FRONT_PLATES</plateType>

<dashboardType>VDT_TRUCK</dashboardType>

<vehicleClass>VC_COMPACT</vehicleClass>

<wheelType>VWT_LOWRIDER</wheelType>

<trailers />

<additionalTrailers />

<drivers />

<extraIncludes />

<doorsWithCollisionWhenClosed />

<driveableDoors />

<bumpersNeedToCollideWithMap value="false" />

<needsRopeTexture value="false" />

<requiredExtras />

<rewards />

<cinematicPartCamera>

<Item>WHEEL_FRONT_RIGHT_CAMERA</Item>

<Item>WHEEL_FRONT_LEFT_CAMERA</Item>

<Item>WHEEL_REAR_RIGHT_CAMERA</Item>

<Item>WHEEL_REAR_LEFT_CAMERA</Item>

</cinematicPartCamera>

<NmBraceOverrideSet />

<buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />

<buoyancySphereSizeScale value="1.000000" />

<pOverrideRagdollThreshold type="NULL" />

<firstPersonDrivebyData>

<Item>STD_REGINA_FRONT_LEFT</Item>

<Item>STD_REGINA_FRONT_RIGHT</Item>

<Item>STD_REGINA_REAR_LEFT</Item>

<Item>STD_REGINA_REAR_RIGHT</Item>

</firstPersonDrivebyData>

</Item>

carvaritations.meta

<Item>

<modelName>regina</modelName>

<colors>

<Item>

<indices content="char_array">

32

0

0

42

0

0

</indices>

<liveries>

<Item value="false"/>

<Item value="false"/>

<Item value="false"/>

<Item value="false"/>

<Item value="false"/>

<Item value="false"/>

<Item value="false"/>

<Item value="false"/>

<Item value="false"/>

<Item value="false"/>

<Item value="false"/>

<Item value="false"/>

<Item value="false"/>

<Item value="false"/>

<Item value="false"/>

<Item value="false"/>

<Item value="false"/>

<Item value="false"/>

<Item value="false"/>

<Item value="false"/>

<Item value="false"/>

<Item value="false"/>

<Item value="false"/>

<Item value="false"/>

<Item value="false"/>

</liveries>

</Item>

<Item>

<indices content="char_array">

5

0

111

42

0

0

</indices>

<liveries>

<Item value="false"/>

<Item value="false"/>

<Item value="false"/>

<Item value="false"/>

<Item value="false"/>

<Item value="false"/>

<Item value="false"/>

<Item value="false"/>

<Item value="false"/>

<Item value="false"/>

<Item value="false"/>

<Item value="false"/>

<Item value="false"/>

<Item value="false"/>

<Item value="false"/>

<Item value="false"/>

<Item value="false"/>

<Item value="false"/>

<Item value="false"/>

<Item value="false"/>

<Item value="false"/>

<Item value="false"/>

<Item value="false"/>

<Item value="false"/>

<Item value="false"/>

</liveries>

</Item>

<Item>

<indices content="char_array">

73

0

83

42

0

0

</indices>

<liveries>

<Item value="false"/>

<Item value="false"/>

<Item value="false"/>

<Item value="false"/>

<Item value="false"/>

<Item value="false"/>

<Item value="false"/>

<Item value="false"/>

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<Item value="false"/>

<Item value="false"/>

<Item value="false"/>

<Item value="false"/>

<Item value="false"/>

<Item value="false"/>

</liveries>

</Item>

<Item>

<indices content="char_array">

58

0

53

42

0

0

</indices>

<liveries>

<Item value="false"/>

<Item value="false"/>

<Item value="false"/>

<Item value="false"/>

<Item value="false"/>

<Item value="false"/>

<Item value="false"/>

<Item value="false"/>

<Item value="false"/>

<Item value="false"/>

<Item value="false"/>

<Item value="false"/>

<Item value="false"/>

<Item value="false"/>

<Item value="false"/>

<Item value="false"/>

<Item value="false"/>

<Item value="false"/>

<Item value="false"/>

<Item value="false"/>

<Item value="false"/>

<Item value="false"/>

<Item value="false"/>

<Item value="false"/>

<Item value="false"/>

</liveries>

</Item>

<Item>

<indices content="char_array">

51

0

51

42

0

0

</indices>

<liveries>

<Item value="false"/>

<Item value="false"/>

<Item value="false"/>

<Item value="false"/>

<Item value="false"/>

<Item value="false"/>

<Item value="false"/>

<Item value="false"/>

<Item value="false"/>

<Item value="false"/>

<Item value="false"/>

<Item value="false"/>

<Item value="false"/>

<Item value="false"/>

<Item value="false"/>

<Item value="false"/>

<Item value="false"/>

<Item value="false"/>

<Item value="false"/>

<Item value="false"/>

<Item value="false"/>

<Item value="false"/>

<Item value="false"/>

<Item value="false"/>

<Item value="false"/>

</liveries>

</Item>

<Item>

<indices content="char_array">

43

0

43

42

0

0

</indices>

<liveries>

<Item value="false"/>

<Item value="false"/>

<Item value="false"/>

<Item value="false"/>

<Item value="false"/>

<Item value="false"/>

<Item value="false"/>

<Item value="false"/>

<Item value="false"/>

<Item value="false"/>

<Item value="false"/>

<Item value="false"/>

<Item value="false"/>

<Item value="false"/>

<Item value="false"/>

<Item value="false"/>

<Item value="false"/>

<Item value="false"/>

<Item value="false"/>

<Item value="false"/>

<Item value="false"/>

<Item value="false"/>

<Item value="false"/>

<Item value="false"/>

<Item value="false"/>

</liveries>

</Item>

<Item>

<indices content="char_array">

0

0

0

0

0

0

</indices>

<liveries>

<Item value="false"/>

<Item value="false"/>

<Item value="false"/>

<Item value="false"/>

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<Item value="false"/>

<Item value="false"/>

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<Item value="false"/>

<Item value="false"/>

<Item value="false"/>

<Item value="false"/>

<Item value="false"/>

<Item value="false"/>

<Item value="false"/>

<Item value="false"/>

<Item value="false"/>

<Item value="false"/>

<Item value="false"/>

<Item value="false"/>

<Item value="false"/>

<Item value="false"/>

<Item value="false"/>

</liveries>

</Item>

</colors>

<kits>

<Item>0_default_modkit</Item>

</kits>

<windowsWithExposedEdges/>

<plateProbabilities>

<Probabilities>

<Item>

<Name>Standard White</Name>

<Value value="10"/>

</Item>

<Item>

<Name>White Plate 2</Name>

<Value value="20"/>

</Item>

<Item>

<Name>Blue Plate</Name>

<Value value="30"/>

</Item>

<Item>

<Name>Yellow Plate</Name>

<Value value="40"/>

</Item>

</Probabilities>

</plateProbabilities>

<lightSettings value="1"/>

<sirenSettings value="0"/>

</Item>

  

截图:

侠盗猎车5 雪铁龙Berlingo新LCV厢车MOD

侠盗猎车5 雪铁龙Berlingo新LCV厢车MOD

侠盗猎车5 雪铁龙Berlingo新LCV厢车MOD

侠盗猎车5 雪铁龙Berlingo新LCV厢车MOD

侠盗猎车5 雪铁龙Berlingo新LCV厢车MOD

文件说明

暂无介绍

Mod截图

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