I've seen a couple of Legacy mods in the workshop but they all tend to make them too OP in one way or another so this is my attempt at balancing out the Legacies so that you can consider taking the legacies that you normally wouldn't.If there are any issues or balance changes that may be needed, please leave a comment with your suggestions.#Current Changes:
• House of WarriorsKnight effectiveness = +25%Prowess = +4• Generational BelligerenceLevy reinforcement rate = +15%Casus belli cost = -20%• Squire TraditionsLevy Size = +15%Enemy hostile scheme success chance = -10Monthly martial lifestyle exp = +15%• Inherited TacticsMartial = +2Movement speed = +10%Advantage = +5• Private ArmyKnight Limit = 2MAA regiment limit = +2MAA unlock = House Guard
• Mostly FairPopular opinion = +10• Faithful MagistratesDevelopment growth = +.2 p/mControl growth = +.3 p/m• Power and ProsperityBuilding cost = -.10%Monthly stewardship lifestyle exp = +15%• Delegated AuthorityStewardship = +2Powerful vassal opinion = +15• Home EstatesDomain tax = +10%Domain limit = +2
• Ominous ReputationDread gain = +25%Dread decay = -15%• Long ReachHostile scheme success chance = +15• Natural SchemersHostile scheme success chance = +10Personal scheme success chance = +15Monthly intrigue lifestyle exp = +15%• VenialIntrigue = +2Monthly tyranny gain = -0.15 p/m• Family ConnectionsMax personal schemes = +1Major chance to prevent one murder for a dynasty member
• Noble VeinsInheriting good congenital traits chance = +35%New good congenital traits chance = +35%• Convergent BloodReinforcing congenital Traits chance = +35%• Resilient BloodlineInheriting bad congenital traits chance = -35%New bad congenital traits chance = -35%• Architected AncestryInbreeding chance = -15%Pick a congenital trait to be more common in the dynasty• OctogenariansHealth = Small BoostLife expectancy = +5Years of fertility= +5
• Vibrant CourtCourtier and guest opinion = +10Stress loss multiplier = +10%Better guests will be attracted• Ordained RulershipMonthly piety = +15%Realm priest opinion = +10• Treasured KnowledgeCultural fascination progress = +15%Monthly learning lifestyle exp = +15%• True BelieversLearning = +2Clergy opinion = +10• BureaucratsVassal Limit = +10Base progress and councillor skill impact on councillor task = +20%
• Desirable MatchAttraction opinion = +15Marriage acceptance = +35• Renowned NameMonthly prestige = +15%Independent ruler opinion = +10• Earning RespectVassal opinion = +10Monthly diplomacy lifestyle exp = +15%• Assertive RulersShort reign duration = -25%Diplomacy = +2• RighteousnessPopular opinion = +5General Opinion = +10
• Bounteous LoinsFertility = +10%Disease resistance (fertility) = +10%• Studious YouthAll stats = +1Dynasty members get better education traits• Constant CareDisease resistance (health) = Medium BoostSpouse opinion = +20Fewer complications during pregnancy• Close BondsStress gain = -10%Dynasty opinion = +10Personal scheme success chance on dynasty members = +30%• Graceful AgingNo prowess loss from agingAttraction opinion = +5Gain a random skill every 4 years, starting at age 30.
• Incompatible with other dynasty legacy mods.• Modifies the following files: dynasty_perks.txt, perk_effects.txt, dynasty_values.txt.
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