Wizard's Hideout is a small mod that was first made and published in 2014 for Skyrim. In 2016, it was updated and also published for Skyrim Special Edition. This version was just "hidden" so I could make this. The reason I decided to do it this way is that the 2016 version for Skyrim SE was apparently broken for the past 4 years. I would've liked to delete it, but I don't think I can.
Anyway, this mod adds a couple of things. First, there is a new patron in the Bannered Mare. He's wearing Glass armor so he's very noticeable. He's the quest giver. It also adds a trapdoor on the potato farm just outside Whiterun. It has a map marker and everything, so you can't miss it. Inside the trapdoor is a pretty decently sized dungeon with some mages inside. It starts with a nordic dungeon but goes into a small cave system. For now, it might feel kind of empty. That will likely change in the future as I experiment with things a bit.
This is hard to play at level 1. This is because not all of the enemies level with the player. This is intentional because Whiterun is normally seen as the "beginning" of the game so many encounters are at an early level. I didn't want my dungeon to be incredibly easy. That said, I'm also terrible at the game, so it could definitely be possible at level 1. I still recommend against it. But I also can't stop you.
As of now, no updates are "planned". However, if there are bugs or things you'd like to see added, let me know and maybe it'll happen. Keep in mind, I am basically a beginner so nothing too insane will be added, at least not right now.
Now go have some fun!