






展示柜:
特征:
短跑结束时添加了沉浸式停止行为以适用于各种情况(例如,闲置,未护套,屏蔽电荷)
适合在短跑停止期间过渡到所有武器类型/魔术投掷的动画
通过点击sprint键(使用Classic Sprinting Redone)可以实现酷的sprint“漂移”结果
通过Nemesis补丁与其他行为模组的兼容性
SE和LE版本均可用
安装/卸载:
使用首选的mod管理器进行安装,并在选中了mod补丁的情况下运行Nemesis Engine。
使用您的Mod Manager卸载。
兼容性:
无(使用Nemesis Engine修补后,其他行为模块应该完全兼容)
注意:
由于Bethesda与行为执行的不一致,因此需要弄清这是一个完整的PITA。。。只是想把它弄出来,因为这次旅行绝对是一个令人沮丧的练习。
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Showcase:
Features:
Immersive stopping behavior added to the end of sprinting to apply in various scenarios (e.g., idled, unsheathed, shield charge)
Fitting animations designed for all weapon types/magic casting to transition to during sprint stop behavior
Cool sprint "drifting" result by tapping the sprint key (with Classic Sprinting Redone)
Compatibility with other behavior mods through Nemesis patch
Available for both SE and LE versions
Install/Uninstall:
Install with your preferred mod manager and run Nemesis Engine with the mod's patch ticked.
Uninstall with your mod manager.
Compatibility:
None (other behavior mods should be fully compatible once patched with Nemesis Engine)
Note:
This was a total PITA to figure out due to Bethesda's inconsistency with behavior implementation... just wanted to get that out cause the journey was definitely a exercise in frustration.
如果您在使用MOD站的时候遇到任何问题,可发送邮件到 mod@3dmgame.com
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