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通用霸王补丁SE

通用霸王补丁SE
通用霸王补丁SE 通用霸王补丁SE 通用霸王补丁SE 通用霸王补丁SE 通用霸王补丁SE
作者:Shade
发布:wuzijun549
发布日期:2020-07-24 16:43:37
更新时间:2020-07-24 16:43:37
这个人很懒,什么也没留下
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1.3.3.
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上古卷轴5:重置版
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参观Patreon上的Shade!



Skyrim特别版-单击此处!


Oldrim / Skyrim原始/传奇-单击此处!



视频展示


描述

关键信息在上面的YouTube视频中-请注意,如果您不想阅读所有这些内容...


无礼-天际种族可能是现有最好的种族能力检修。比赛中添加的独特能力是身临其境,绝杀绝伦的乐趣。

此mod使您可以在任何香草或自定义种族中使用Imperious,并且具有很大的灵活性。

您可以一起使用《晨星》(Morningstar)-《天际与极简帝国》的简约种族!释放花费巨龙之魂的其他技能。


如果您喜欢或使用此mod,请认可!

请认可Imperious-《天际的种族》!


主要特点

从Imperious-天际种族中选择种族能力-潜行时仅激活站立的石头-佩戴时请务必移除以太之冠

与任何原始种族或定制种族兼容

启用与其他种族Mod的兼容性-允许您一起使用Imperious和其他改变种族的Mod

所有开始的种族特质和属性均从Imperious导入,但是原始种族能力已就位,如果需要,您需要从菜单中添加Imperious能力

通过消灭巨龙之魂来释放更多能力

NPC默认不再具有Imperious功能,但是可以在mod的主菜单中激活-当您靠近NPC时,它将为NPC添加相关功能



能力冲突与选择

由于除了Imperious-Skyrim种族之外,我们还重新启用了默认种族能力,因此与Vanilla / Morningstar能力之间存在一些已知的冲突。

我会尽力解释,但是如果它太令人困惑-只需在游戏中尝试一下,您就会看到它的作用...


可以选择以下能力,但将覆盖/禁用类似Vanilla / Morningstar的能力,但在覆盖类似的能力时不会花费您任何积分:

布列塔尼-选择法术披风会禁用/覆盖默认/香草/晨星的种族魔法抗性,但如果您是布列塔尼,则不会花费任何积分。

黑暗精灵-选择阿什伯恩会禁用/覆盖默认/香草/晨星的种族抗火能力,但是如果您是黑暗精灵,则不会花费任何积分。

Nord-选择Skyrim的儿子/女儿将禁用/覆盖默认/ Vanilla / Morningstar的抗种族霜冻能力,但如果您是Nord,则不会花费任何积分。

兽人-选择狂暴者可以从默认/香草中禁用/替代种族狂暴者之怒,但是如果您是兽人,则不会花费任何积分。



无法选择以下能力,因为我尚未找到一种普遍安全的方法来防止效果在Vanilla / Morningstar中叠加类似的能力。

Argonian-Imperious Marsh Dweller的游泳速度与Morningstar Marsh Dweller技能的游泳速度发生冲突,因此如果您是Argonian并使用Morningstar mod,则无法选择此项

高等精灵-魔法金和玻璃魔卡的再生与香草和晨星中的高生能力中的魔卡的再生发生冲突,因此如果您是高等精灵,则无法选择此选项

Khajiit-Imperious Rawlith Khaj的无武装的额外伤害与Vanilla和Morningstar中的爪子造成的无武装的额外伤害,因此,如果您是Khajiit,则无法选择此选项



无论如何,Morningstar的功能与Imperious相似,因此我建议只使用这些功能,但是我将在下面的FAQ中解释我这样做的原因...


要求和兼容性

需要光荣-天际种族

与其他改变/增强种族的mod兼容,例如Morningstar-Skyrim Minimalistic Races

Imperious之后加载此补丁

在此补丁之后加载任何其他更改香草种族的mod

如果使用种族身体变体-不要使用他们的帝国补丁,只需在此之后加载该mod



Mod问题与限制

不要与其他人合并Imperious-Racerim Skyrim插件,也不要转换为ESL,因为这可能会导致问题

如果您具有“人类精神”帝国的种族能力并且超过10级-您将再也无法删除它

解锁能力的任务可能不会立即激活-给他们几分钟时间,它们最终应会出现在您的日记中并开始工作

进入我的菜单时,穿着以甲虫爬行将激活站立的石头-只需先将其取下

尝试使用作弊室mod中的立石可能会出现问题



常见问题/如何使用这个mod


问:如何开始使用Mod?

答:只需安装它并在潜行时激活立石-请务必移除以太之冠

如果你穿的话


问:我可以同时使用帝国和其他种族吗?

答:是的-只需在Imperious和此补丁之后加载它们


问:为什么您只将Imperious技能留在现有的比赛中,并允许它们进行自定义比赛?

答:虽然这对于香草种族来说是不错的选择,但诸如Growl-Skyrim的野兽,超越之路-Lichdom和True Hybrid-Dragonborn的沾血之类的mod会为每个种族引入变种(例如Nord带有Lich外观),您就可以在游戏过程中成为自己。

这意味着,如果您在游戏过程中成为这些变种,您将获得冲突能力,因为它们都使用默认种族能力,并且我必须为执行此操作的每个mod制作一个补丁。

如上所述,我已经能够进行一些更改以实现兼容性,但是目前还没有针对所有解决方案的解决方案。

如果我自己更改所有默认功能-如果您使用此MOD,它将破坏Morningstar。


如果没有人真的使用Morningstar进行此操作...那么也许我还是应该进行此更改...我愿意接受您对此的反馈和建议。


问:《至尊吸血鬼》和《咆哮声》与《天际兽》中的种族能力如何?

A.查看我的mod释放的神圣和低吼种族能力



变更记录

版本编号= <主要功能集发布/代码更改>。 <自主要版本添加的功能>。 <自主要版本以来的错误修复>


v1.0.0

初始发行



v1.3.3

从Imperious导入的基本统计数据-现在从Imperious保留所有种族统计数据,色度,油漆和攻击数据

从“种族体态”模块导入的种族高度-我建议使用该模块,只需在此模块之后(即帝国)加载即可-无需其他补丁

增加了在布列塔尼,暗黑精灵,诺德和兽人的帝国和香草/晨星的碰撞能力之间进行选择的选项。选择压倒一切的Imperious功能将禁用Vanilla / Morningstar功能,但不会花费任何积分。

注意:如果使用修改默认种族能力的MOD,这可能无法正常运行(尽管Morningstar完全兼容)。到目前为止,我仍无法找到Argonian,High Elf和Khajiit冲突的解决方案,并且菜单仍会阻止相关组合。无论如何,晨星的能力通常会更好。

固定的兽人异能无法在非兽人种族中使用:冲击波,狂暴自动触发,嗜血,钢铁强度

修复了一些黑暗精灵的能力,不花费任何龙魂退还的情况

修复了从主菜单显示的书中缺少的mod信息

————————————————————————————————————


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Video Showcase



Description
Key info is in the YouTube video above - just watch that if you don't want to read all this... 

Imperious - Races of Skyrim is probably the best racial ability overhaul in existence. The unique abilities added to the races are immersive, lore friendly, and fun.
This mod enables you to use Imperious with any vanilla or custom race, with a lot of flexibility.
You can use mods like Morningstar - Minimalistic Races of Skyrim and Imperious together! Unlock additional abilities spending Dragon Souls.

Please endorse if you like or use this mod!
Please endorse Imperious - Races of Skyrim!

Main Features


Pick & choose the racial abilities from Imperious - Races of Skyrim - just activate a Standing Stone whilst sneaking - be sure to remove the Aetherial Crown if you're wearing it

Compatible with any vanilla or custom race

Enables compatibility with other racial mods - allowing you to use Imperious and other race-changing mods together

All starting racial traits and stats are imported from Imperious, however the vanilla racial abilities are in-place and you'll need to add the Imperious abilities from the menu if you want them

Unlock additional abilities as your power grows by spending Dragon Souls

NPCs no longer have Imperious abilities by default, but this can be activated in the main menu of the mod - this will add the relevant abilities to NPCs when you're near them



Ability Clashes & Choices
Since we're re-enabling the default racial abilities in addition to Imperious - Races of Skyrim, there are a few known clashes with Vanilla / Morningstar abilities.
I'll try to explain, but if it's too confusing - just try it in game and you'll see what it in action...

The following abilities can be chosen, but will override/disable the similar Vanilla / Morningstar ability, but will not cost you any points as you are overriding a similar ability:

Breton - Choosing Spell Mantle will disable/override the racial magic resistance from default/Vanilla/Morningstar, but will not cost you any points if you are a Breton.

Dark Elf - Choosing Ashborn will disable/override the racial fire resistance from default/Vanilla/Morningstar, but will not cost you any points if you are a Dark Elf.

Nord - Choosing Son/Daughter of Skyrim will disable/override the racial frost resistance from default/Vanilla/Morningstar, but will not cost you any points if you are a Nord.

Orc - Choosing Berserk will disable/override the racial Berserker Rage from default/Vanilla, but will not cost you any points if you are an Orc.



The following abilities cannot be chosen, as I have not yet found a universally safe way to prevent the effects from stacking similar abilities in Vanilla / Morningstar.

Argonian - Imperious Marsh Dweller swim speed clashes with the swim speed from Morningstar Marsh Dweller ability and thus you cannot choose this if you're Argonian and using the Morningstar mod

High Elf - Imperious Gold & Glass magicka regeneration clashes with the magicka regeneration from the Highborn ability in Vanilla and Morningstar thus you cannot choose this if you're a High Elf

Khajiit - Imperious Rawlith Khaj bonus unarmed damaged clashes with the bonus unarmed damage from Claws in in Vanilla and Morningstar thus you cannot choose this if you're a Khajiit



The Morningstar abilities are similar to Imperious anyway, so I'd suggest just to use those, but I'll explain the reasons I do all this in the FAQ below...

Requirements & Compatibility

Requires Imperious - Races of Skyrim

Compatible with other mods that change/enhance races like Morningstar - Minimalistic Races of Skyrim

Load this patch AFTER Imperious

Load any other mods that change vanilla races AFTER this patch

If using Racial Body Morphs - do not use their Imperious patch, just load that mod after this one



Mod Issues & Limitations

Don't merge Imperious - Races of Skyrim plugin with others, or convert to ESL as this may cause issues

If you have "The Human Spirit" Imperial racial ability and are over level 10 - you can never remove it again

Quests to unlock abilities may not activate straight away - give them a few mins and they should eventually show up in your Journal and start working

Wearing the Aetherial Crowl will activate the Standing Stone when access my menu - just take it off first

There may be issues trying to use the standing stones from the cheat room mod



FAQ/How to use this mod

Q. How do I start using the mod?
A. Just install it and activate a Standing Stone whilst sneaking - be sure to remove the Aetherial Crown if you're wearing it

Q. Can I use Imperious and other racial mods together?
A. Yes - just load them after Imperious and this patch

Q. Why did you just leave the Imperious abilities on the existing races, and enabled them for custom races?
A. Whilst this would work fine for the vanilla races, mods like Growl - Werebeasts of Skyrim, The Path of Transcendence - Lichdom, and True Hybrid - Tainted Blood of the Dragonborn introduce a variant of each race (such as a Nord with Lich appearance) that you can become during your play-through.
This would mean that if you become these variants during your play-through, you'd end up with the clashing abilities since they all use the default racial abilities and I'd have to make another patch for every mod that did this.
I've been able to make a few changes to enable compatibility, as listed above, but don't have solutions for all as yet.
If I just change all the default abilities themselves - this mod would break Morningstar if you used it.

If no-one really uses Morningstar with this... then maybe I should just make this change anyway... I'm open to your feedback and suggestions on this.

Q. What about the racial abilities in  Sacrosanct - Vampires of Skyrim and Growl - Werebeasts of Skyrim?
A. Check out my mod Unleashed Sacrosanct and Growl Racial Abilities


Change Log
version numbering = <major feature set release / code change> . <features added since major release> . <bug fixes since major release>

v1.0.0

Initial Release



v1.3.3

Imported base stats from Imperious - all racial stats, tints, paints, and attack data is now preserved from Imperious

Imported racial heights from Racial Body Morphs mod - I recommend the mod, just load AFTER this mod which is AFTER Imperious - no other patch needed

Added the option to choose between the Imperious and Vanilla/Morningstar clashing abilities for Breton, Dark Elf, Nord, and Orc. Choosing the overriding Imperious ability will disable the Vanilla / Morningstar ability, but will not cost any points.

NOTE: this may not function correctly if using a mod that modifies the default racial abilities (Morningstar is fully compatible though). So far I'm unable to find a solution for the Argonian, High Elf, and Khajiit clashes and the menu will still block the relevant combinations. The Morningstar abilities are generally better anyway.

Fixed Orc abilities not functioning for non-Orc races: Shockwave, Berserk auto-trigger, Bloodlust, Strength of Steel

Fixed some Dark Elf abilities not costing any Dragon souls to refund

Fixed missing mod info from the book displayed from the main menu




原贴地址
1.版本号: 1.3.3.   更新时间: 2020-07-24 16:58:57

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