我敢肯定，大多数选择Ordinator的“ Bone Collector”特权的人以前都是这种情况。我知道每当看到敌人身上的骨头时，我都会情不自禁地抢劫他们。但是，当我携带15个髋骨，22个头骨，13个左腿时，这会引起问题。在不知不觉中，我没有更多的空间来抢劫盔甲，武器，宝石或衣服，因为我的存货充满了骨头。甚至我的随从也只能容纳这么多人。这就是为什么我制作了这个mod。我的目的是通过将您用Bone Collector掠夺的每根骨头的重量设置为0来纠正这种情况。您不再需要在库存的骨头或装甲之中选择……现在，您可以同时拥有两者。
我有点认为这有点作弊，这就是为什么我将“ cheat item”标记为此mod的子类别的原因。但是，我认为骨骼重量为0的便利性超过了作弊的感觉。此外，这并不意味着您一定要通过拥有一些额外的行李袋空间来获得主要优势……您可以只使用原本由骨头占用的空间来代替其他物品。为了保持平衡（某种程度上），我还将所有骨头的值都更改为0。我觉得能够不断地抢夺0重量的骨头并将其出售为黄金是不合理的（我知道箭头已经像这样，但您只能在弓箭手上找到箭；几乎在任何类人动物上都可以找到骨头）。
You're a necromancer using EnaiSiaion's wonderful Ordinator perk overhaul. You're about halfway done with a fort, looting each human you kill for their bones and suddenly... you're overencumbered. You look in your inventory and realize that you have 150 lbs worth of bones! You don't want to get rid of the bones, though; they're precious ingredients for you to make skeletons.
I'm sure most people who spec in to the "Bone Collector" perk from Ordinator have been in this situation before. I know whenever I see bones on an enemy, I can't help but loot them. This, however, causes a problem when I'm carrying around 15 hip bones, 22 skulls, 13 left legs... and the list goes on. Before I know it, I have no more room to loot armor, weapons, gems, or clothing because my inventory is full of bones. Even my follower can only hold so many of them. That's why I made this mod. I aim to remedy this situation by setting the weight of every bone you loot in with Bone Collector to 0. No longer will you have to choose between having bones in your inventory or having armor... now, you can have both.
I kind of consider this a little cheat-y, which is why I tagged "cheat item" as a subcategory of this mod. However, I believe the convenience of having 0 weight bones outweighs the feeling of cheating. Besides, it's not like you're necessarily gaining a major advantage by having some extra bag space... you can just use the space that would've been originally taken up by bones for other items instead. To keep this (somewhat) balanced, I've also changed the value of all the bones to 0. I felt it would be unreasonable to be able to loot bones with 0 weight constantly and sell them for gold (I know arrows are already like this, but you only find arrows on archers; you find bones on pretty much any humanoid).
This mod can be (un)installed at any time on any playthrough, and should be compatible with anything that doesn't edit the weight or stats (like value, for example) of the bones. Texture and mesh replacers should also be fine. Enjoy!