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Arfien的ReShade与Rudy ENB的光线追踪-Nyclix的ENB-黑曜石天气

Arfien的ReShade与Rudy ENB的光线追踪-Nyclix的ENB-黑曜石天气
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作者:Arfien
发布:zhouwen38
发布日期:2020-07-20 10:27:23
更新时间:2020-07-20 10:27:23
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上古卷轴5:重置版
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描述


ReShade是许多游戏的流行插件,它允许应用多个后期处理着色器,例如,光晕,假HDR,SSAO,锐化和景深。马蒂·麦克弗利(Marty McFly)最近发布了一种beta着色器,它近似于光线追踪技术,它通过计算光从何处着陆和着陆的位置,并以类似于SSAO的方式近似于物体下方或附近的阴影,为图像提供了改进的深度。我创建了一个基本的ReShade配置文件,在我看来,该配置文件与光线跟踪着色器结合使用效果很好。


可以在不使用光线跟踪着色器的情况下使用此预设,但是鉴于我必须通过光线跟踪来补偿增加的黑暗程度,因此图像可能看起来过饱和或过亮。我提供了启用光线跟踪,关闭光线跟踪以及完全关闭我的ReShade预设的比较镜头,以尝试并为您提供明智的意见,以确定该预设是否适合您。如果您不想使用光线跟踪,还有其他一些不错的选择可以使用,例如Nyclix的ReShade和ENB预设。


请注意,此预设的性能很高。我使用的是超频的RTX 2080ti和超频的8700k CPU,在几乎所有区域,我都能以4k分辨率获得30-33 fps的帧速。这比单独使用ENB时要低约15-15 fps,而我只能获得约45 fps。


请注意,在所有屏幕上看起来可能都不一样。我使用4k QLED三星电视建立了此预设,该电视在1500nits时具有很高的亮度,因此在光线跟踪打开的情况下,它可能显得过于暗淡或与钝化屏幕上的细节丢失形成对比。


视频展示




安装


1.使用包括所有旧式着色器的安装程序安装ReShade。使用DX11选项,然后通过导航到主要的skyrim目录(通常位于“ SteamLibrary \ steamapps \ common \ Skyrim特别版”中)来选择SkyrimSE.exe。

在此处下载Reshade:Reshade


2.可选:通过将“ Shaders”和“ Textures”文件夹提取到位于“ Skyrim Special Edition \ reshade-shaders”的reshade-shaders文件夹中,安装Marty McFly(又名Pascal Glitcher)的光线跟踪着色器。注意-要从Marty获得文件,需要根据其patreon页面向Pateon捐款5美元。出于法律原因,我无法在此处包含文件。

在此处下载“光线跟踪”着色器:https://www.patreon.com/mcflypg


3.可选:按照提供的说明安装Rudy ENB,然后仅按照提示将Nyclix的ENB中的enbseries文件夹安装到Skyrim主目录中。不需要“ Nyclix的ENB.ini”文件,因为这是他的ReShade预设,我们将不再使用。

4.根据需要安装其他推荐的模块。强烈推荐使用黑曜石天气,因为该改装版是围绕黑曜石色泽打造的。确保使用其他天气模块,请安装正确版本的Rudy ENB。

5.启动Skyrim,然后在ReShade菜单中选择Arfien的ReShade预设

6.确保以下所有着色器在此命令中处于活动状态:


曲线[Curves.fx]

HDR [FakeHDR.fx]

活力[Vibrance.fx]

Technicolor2 [Technicolor2.fx]

AmbientLight [AmbientLight.fx]

Pirate_Bloom [Pirate_Bloom.fx]

DCLC_Sharpen [qUINT_sharp.fx]

清晰度[Clarity.fx]

RTGlobalIllumination [qUINT_rtgi.fx]-这是光线追踪着色器



已知的问题


在其当前状态下,光线跟踪着色器存在一些错误和异常。总的来说,我认为收益大于问题,但是最终这将是个人喜好。我减少了着色器影响播放器的距离,因为从远处看这些问题更加突出。但是,这确实会减少远处的视觉效果,因此可以随意设置偏好。


问题包括:

1.移动相机时光线追踪着色器添加的变暗的重影

2.着色器添加的通过深色部分的出血不会被雾或雾遮盖,并且看起来可能很奇怪。这与通过reshade添加的任何SSAO / MXAO着色器相同,因为它无法以与ENB相同的方式钩住引擎,因此将变暗应用于基于深度数据的后处理。

3.闪烁,从远处观看时,草会闪烁。我相信这类似于重影,其中着色器落后于草运动。


我试图通过使用摄像机的运动记录大雾和阴雨天气来捕获示例视频中的这些问题。


Marty撰写的以下指南对此进行了更详细的描述。

Reshade光线追踪指南


取消安装


删除“ Arfien's ReShade Preset.ini”

要卸载ReShade,请删除dxgi.dll和reshade.ini文件以及reshade-shaders文件夹。



推荐型号


鲁迪·恩伯

Nyclix的ENB

黑曜石天气

ENB增强照明(ELE)-特别版

ENB灯

Rudy HQ-ENB SE的更多灯-Deathbells和Nirnroots(“ ENB SE的更多灯”模块系列的其余部分也很棒)

现实水二

JK的天际


我的完整modlist,loadorder和.ini设置都发布在这里。我使用Wrye Bash,因此mod名称可能存在一些问题,但总体来说还可以。

————————————————————————————————————————————

DESCRIPTION

ReShade is a popular addon for many games which allows the application of multiple postprocessing shaders such as bloom, fake HDR, SSAO, sharpening and depth of field. Marty McFly recently released a beta shader which approximates the technique of ray tracing, providing the image with improved depth by calculating where light would bounce from and land, and approximating shadows under or next to objects in a manner not dissimilar to SSAO. I have created a basic ReShade profile that, in my view, works well in combination with the ray tracing shader. 

It is possible to use this preset without the ray tracing shader, however given I had to compensate for the increased level of darkness with ray tracing, the image may look over saturated or overly bright. I have provided comparison shots with ray tracing on, ray tracing off and also with my ReShade preset off completely to try and give you an informed opinion if this preset is right for you.  There are other great options available to use if you do not want to use ray tracing, such as Nyclix's ReShade and ENB preset.

Note that this preset is heavy on performance. I am using an overclocked RTX 2080ti and an overclocked 8700k CPU, and I get around 30-33 fps outdoors in almost all areas at 4k resolution. This is about 10-15 fps lower than with ENB alone where I get roughly 45 fps.  

Note that this may not look the same on all screens; I have built this preset using a 4k QLED  Samsung TV which has very high brightness at 1500nits thus it may look overly dark or contrasted with loss of detail on duller screens with ray tracing on. 

VIDEO SHOWCASE




INSTALLATION

1. Install ReShade using the installer including all legacy shaders. Use the DX11 option and select SkyrimSE.exe by navigating to your main skyrim directory, often located at  "SteamLibrary\steamapps\common\Skyrim Special Edition"
Download Reshade here: Reshade

2. Optional: Install Marty McFly's (aka Pascal Glitcher) ray tracing shader by extracting the Shaders and Textures folders to the reshade-shaders folder located at "Skyrim Special Edition\reshade-shaders". Note-to obtain the files from Marty a Pateon donation of $5 is required based on his patreon page. I cannot include the files here for legal reasons. 
Download the Ray Tracing shader here: https://www.patreon.com/mcflypg

3. Optional: Install Rudy ENB using instructions provided, then install ONLY the enbseries folder from Nyclix's ENB to your main Skyrim directory overwriting as prompted. The "Nyclix's ENB.ini" file is not required as this is his ReShade preset which we will not be using.
4. Install other recommended mods as desired. Obsidian weathers is highly recommended as this mod was build around the Obsidian colour palate. Ensure if you use a different weather mod, you install the correct version of Rudy ENB. 
5. Start Skyrim and select Arfien's ReShade Preset in the ReShade menu
6. Ensure all the shaders below are active IN THIS ORDER:

Curves [Curves.fx]
HDR [FakeHDR.fx]
Vibrance [Vibrance.fx]
Technicolor2 [Technicolor2.fx]
AmbientLight [AmbientLight.fx]
Pirate_Bloom [Pirate_Bloom.fx]
DCLC_Sharpen [qUINT_sharp.fx]
Clarity [Clarity.fx]
RTGlobalIllumination [qUINT_rtgi.fx] - This is the raytracing shader


KNOWN ISSUES

In its current state, the ray tracing shader has a few bugs and anomalies. Overall, I think the benefits outweigh the issues, however ultimately this will be personal preference. I have reduced the distance away from the player that the shader affects, as these issues are far more prominent when viewed from afar. This does reduce distant visuals however, so feel free to set to preference.

Issues include:
1. Ghosting-trailing of the darkening added by the ray tracing shader when you move the camera 
2. Bleed through-the darkened parts added by the shader will not be obscured by fog or mist, and may look odd. This is the same with any SSAO/MXAO shader added by reshade as it cannot hook the engine the same way as ENB, thus applies the darkening as postprocessing based on depth data.
3. Shimmering,-grass will shimmer when viewed from afar. I believe this is similar to the ghosting, where the shader lags behind the grass movement. 

I have tried to capture these issues in my example video by recording foggy and rainy weather with camera movements.

The following guide by Marty describes these in greater detail. 
Guide to Ray Tracing with Reshade 

UNINSTALLATION

Delete "Arfien's ReShade Preset.ini"
To uninstall ReShade, delete the dxgi.dll and reshade.ini files, and the reshade-shaders folder.


RECOMMENDED MODS

Rudy ENB
Nyclix's ENB
Obsidian Weathers
Enhanced Lighting for ENB (ELE) - Special Edition
ENB Light
Rudy HQ - More Lights for ENB SE - Deathbells and Nirnroots (The rest of the "More Lights for ENB SE" mod series is fantastic too)
Realistic Water Two
JK's Skyrim

My full modlist, loadorder and .ini settings are posted here. I use Wrye Bash thus there may be some issues with the mod names, but generally its ok. 


原贴地址
1.版本号: 1.0   更新时间: 2020-07-20 10:42:30

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