


这个简单的mod(标记为光)将大约50个位置标记添加了AI大修(由mnikjom和SpiderAkiraC开发)从五个城市单元转移到Tamriel世界空间,以便与开放城市兼容。 没有这些,某些NPC将在执行NPC程序包时(通过开放城市的AI门)来回徘徊,这令人难以置信,并且难以找到(特别是怀特伦的Whiteica的Danica Pure-Spring,Hillevi Cruel-Sea) 在Windhelm,在Riften的Balimund和在Solitude的Dervenin)。
AIO还为各个城市添加了很多闲置标记,而我还没有动过(至少,至今),因为它们不会破坏沉浸感,也不会导致人们半途而废,穿过城市而回去。 走到集市广场的另一侧或类似地点。
图片来源:mnikjom和SpiderAkiraC用于AI大修; 开放城市的Arthmoor(尽管OC对此没有实际影响)
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This simple mod (flagged as light) moves about 50 location markers added AI Overhaul (by mnikjom and SpiderAkiraC) from the five city cells to the Tamriel worldspace, in order to be compatible with Open Cities. Without this, certain NPCs will wander back and forth (through Open Cities' AI gates) as they execute their NPC packages, which is immersion-breaking and can make them hard to find (especially Danica Pure-Spring in Whiterun, Hillevi Cruel-Sea in Windhelm, Balimund in Riften, and Dervenin in Solitude).
AIO also adds a great many idle markers to the various cities, which I have not moved (yet, at least), because they don't break immersion or cause people to walk half way across the city and back when they're supposed to be walking to the other side of the market square or something similar.
Credits: mnikjom and SpiderAkiraC for AI Overhaul; Arthmoor for Open Cities (although nothing from OC is actually touched by this).
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