Blackreach敞开的门

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详细介绍

简单简介

在3DM Mod站下载上古卷轴5:重置版最新的Blackreach敞开的门 Mod,由LeucisticDinosaur制作。surf3999在我们的平台上分享了这个免费且高质量的游戏模组,让玩家们可以享受到更加丰富的游戏体验。快来3DM Mod站下载并尝试吧!

详细介绍

Mod作者: LeucisticDinosaur Mod版本: 1.0 Mod大小: 1.52KB 更新时间: 2020-07-15 15:33:15 发布时间: 2020-07-15 15:33:15

详细说明

2700/5000细节

该mod是一个小插件,添加了激活器的额外副本(Creation Kit中的BlackReachLock01),该激活器可在Alftand,Mzinchaleft和Raldbthar中的每一个中打开Blackreach访问楼梯,因此可以使用Attunement Sphere从下方打开楼梯。激活此额外副本后,原始副本也将被激活,并且将触发其自己的脚本,从而打开楼梯。

合理的警告:我尚未测试过从楼梯开始向后穿过废墟的情况。快速浏览,我认为这不会中断任何任务,但是如果您有涉及废墟的Mod附加任务,或者我只是误读了某些内容,则有可能。如果您担心的话,使用此mod的“安全”方法是上楼梯,抢掠最后一个房间,然后通过电梯离开。我相当确定这不会造成任何问题。如果您确实倒退了,并遇到了问题,请告诉我,我会加警告。

安装

只需获取四个主要文件之一,然后使用您的Mod Manager打开(或解压缩到数据文件夹中)。标有USSEP的版本取决于非官方的Skyrim特别版补丁并将其所做的更改转发给激活者。标有非USSEP的版本则没有。标有ESP的版本包含一个普通的ESP,标有ESL标记的版本包含一个不带256个ESP限制的带ESL标记的ESP。感谢WalksInDreams创建了带有ESL标志的版本!

我建议您在加载顺序中尽早加载此mod,以便大多数其他mod会覆盖它。这样做的原因是,如果与另一个mod(可能也编辑了这三个激活器)发生冲突,则用此mod覆盖更改将仅意味着新激活器不会打开楼梯,而覆盖另一个激活器可能导致难以识别的问题。

故障排除

此插件将现有的激活器编辑为具有相应的新激活器作为激活主设备,因此可能与直接编辑这些项目的其他mod发生冲突。如果看到机械装置旋转但楼梯没有掉落,则可能是原因。让我知道你是否看到这个。如果您发现有冲突的mod,我可以打补丁。

如果将此mod安装在先前已打开楼梯的现有保存中,然后重置了单元,则也可能会有奇怪的行为。我还没有深入测试过这种情况。

让我知道您是否在使用mod时遇到任何其他问题。这是一个非常小的插件,所以我认为不会有太大问题,但是如果有问题,请发表评论,我会看一下。与往常一样,请在安装Mod之前不要做任何保存,以防万一。————————————————————————————————————————————————————

Details

This mod is a small plugin that adds an extra copy of the activator (BlackReachLock01 in the Creation Kit) that opens Blackreach access staircases in each of Alftand, Mzinchaleft, and Raldbthar, so that the stair can be opened from below with an Attunement Sphere.  When this extra copy is activated, the original will be activated as well and its own scripts will fire, opening the staircase.

Fair warning: I haven't tested running through the ruins backwards starting from the staircases.  From a quick look, I don't think this will break any quests, but if you have mod-added quests involving the ruin or I simply misread something, it's possible.  If you're concerned, the 'safe' way to use this mod would be to go up through the staircase, loot the last room, and leave through the lift.  I'm fairly certain this will cause no problems.  If you do go through a ruin backwards and encounter a problem, let me know and I'll add a warning.

Installation

Simply grab one of the four main files and open it with your mod manager (or unzip into the data folder).  Versions labeled USSEP depend on the Unofficial Skyrim Special Edition Patch and forward the changes it makes to the activators; versions labeled non-USSEP do not.  Versions labeled ESP contain a normal ESP, while versions labeled ESL-flagged contain an ESL-flagged ESP that does not count towards the limit of 256 ESPs.  Thanks to WalksInDreams for creating the ESL-flagged versions!

I recommend loading this mod early in your load order, so it will be overwritten by most of your other mods.  The reason for this is that if there is a conflict with another mod (presumably one that also edits those three activators), overwriting the changes by this mod will simply mean that the new activators don't open the staircase, while overwriting the other could cause issues that aren't as easy to identify.

Troubleshooting

This plugin edits the existing activators to have the corresponding new one as an activate master, so there could be conflicts with other mods that directly edit these items.  If you see the mechanism spin but the staircase doesn't drop, this is a possible cause.  Let me know if you see this.  I can make a patch if you identify the conflicting mod.

There could also be strange behavior if this mod is installed on an existing save where the staircase has previously been opened, and then the cell reset.  I haven't tested such cases in depth.

Let me know if you encounter any other issues with the mod.  It's a very small plugin, so I don't think much could go wrong, but leave a comment if it does and I'll take a look.  As always, please do keep a save from before you install the mod just in case.

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