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沉浸式内战部队重生

沉浸式内战部队重生
沉浸式内战部队重生 沉浸式内战部队重生 沉浸式内战部队重生 沉浸式内战部队重生 沉浸式内战部队重生 沉浸式内战部队重生
作者:Deejmaster333
发布:yyjyxl
发布日期:2020-07-15 08:22:32
更新时间:2020-07-15 08:22:32
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上古卷轴5:重置版
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该mod是Cooktastraphy的Immersive Civil War Units的Mod的完全重建和更新的版本,具有错误修复,调整等功能。谢谢你给他这个mod的基础。


描述:


您是否曾经想过为什么帝国军团(征服(几乎)征服整个大陆的帝国军队)如此可悲?还是为什么在强大的贾尔(Jarl)统治下,拥有语音之力的暴风雨暴民,叛乱民兵所穿的皮草装备和装甲比皮革弱?该mod使内战双方的装备多样化并完全焕发活力,使它们的可怕程度和沉浸感有所降低。它基于Cooktastraphy的mod沉浸式内战部队,并进行了一些修复和调整。这是已更改的内容:


从军团开始,现在有三种不同类型的帝国士兵:


中:这些是军团中的标准步兵。它们是最常见的,并构成帝国的大部分力量。他们配备了沉重的帝国靴子,护手和头盔,并饰有铆钉轻甲甲,轻盾,帝国剑,帝国弓和钢箭。


轻型步兵:轻型步兵能够快速进出战场并侦察战场,并且比标准中型步兵少一些。他们配备了完整的轻型帝国装甲,帝国剑,帝国弓和钢箭。


重型:这些都是强大的重型部队,装备齐全,能够全面作战,并且是您遇到的最不常见的士兵。他们配备了完整的重型帝国装甲和全面的帝国头盔,重型帝国盾牌,帝国剑,帝国弓箭和钢箭。


军官保持不变,尽管现在的立法机关将戴军官头盔。


Tullius保持不变。


英制装备的统计数据也进行了调整:


-轻型帝国装甲已被抛光。


-镶钻的帝国装甲比轻型帝国装甲稍强。


-帝国光盾略被抛光。


-重型英制齿轮现在和钢一样坚固。


现在,对于暴风雨斗篷而言,它们更加多样化:


所有暴风雨战士都会自豪地穿着他们的暴风雨胸甲,但这就是相似之处的地方。现在,暴风雨披风将配备更多类型的装备:


钢,兽皮,铁,鳞片,毛皮和古老的北欧盔甲和盾牌(因为没有鳞片盾,因为它们不存在)现在随机分配给暴风雨斗篷。 (不包括胸甲,它们仍必须看起来像暴风雨斗篷。)


他们使用的武器包括(两手和一手)钢,铁和远古野兽。


暴风雨军官现在可以使用远古野兽和经过磨练的远古北欧武器产卵,并且营地中的暴风雨斗士将军现在将佩戴军官头盔。


Ulfric保持不变。


Stormcloak装备的统计数据也已调整:


-暴风雨胸甲稍强。


-Stormcloak军官的盔甲略有抛光。


平衡:


现在的平衡取决于风暴斗篷生成的物品以及多少重型帝国士兵生成。因此,如果有10个风暴披风,其中4个具有双手武器,并且只有1或2个重型装甲帝国产卵,那么风暴披风将获胜,但是,如果产生4个重型帝国士兵,并且只有2个风暴披风带有两个手武器产卵,那么帝国将获胜。测试了大约15场战斗,双方的胜率大致相同,获胜者剩下2-5。


我从原始mod更改了什么:


-不再有果露的暴风雨披风!修复了Creation Kit中的一个忽略,其中包含一些缺少适当节点的独特Stormcloak服装。


-将重型装甲的帝国军队添加到帝国生成列表中,因为它们已更改但尚未实施,并且因为风暴披风对我来说赢得更多的机会。


-为风暴披风增加了一些装备,并调整了它们的装备生成比率。


-更改了帝国士兵生成的比例。 (以最不常见为重,中等为最常见等)


-在内战包围和风暴斗篷的堡垒战斗中添加了新的等级列表,因为它们没有在原始mod中实现,而是使用香草装备。另外,如果您使用的是开放内战之类的Mod,可以还原被割的围城,暴风雨披风也会穿着合适的装备。


-在攻城战中更换守卫使用常规的守卫装备,而不是贝塞斯达为他们选择的随机更改的守卫装备。 (因此,如果您使用的是能改变后卫装备的装备,则攻城守卫将佩戴适当的装备。)同样的规则也适用于像以前的“开放内战”这样的装备。


-从战争双方撤走了匕首,因为它造成了挥舞着帝国的愚蠢的决斗。


加载顺序:

这个mod应该在任何改变NPC面孔的mod之前加载,例如角色大修。如果您对某个Mod进行了专门的更改,但该更改对某事物的影响比该Mod小,请在下面加载。我通常在加载顺序的中间和顶部之间加载它。如果您使用的是会影响种族衍生物的Mod,例如《多样天际》,则需要使用Wrye Bash制作一个捣碎补丁

安装:只需使用Mod Manager安装并激活esp或将esp手动放入Skyrim SE数据文件夹中即可。


兼容性:

显然与能直接改变暴风雨披风和帝国装甲的装备生成池的模组不兼容。 图形模块兼容。 与沉浸式装甲不兼容,沉浸式装甲无论如何都不能很好地老化并且包含有漏洞的网格物体。

编辑:*在技术上*与沉浸式装甲兼容,但由于它是用BSA包装的,因此Rikke,Hadvar,Galmar和Ralof不会穿IA装甲。


使用SSEEdit检查并清除,并消除了错误。 如果您遇到任何问题,请报告问题,我会解决的。

——————————————————————————————————

This mod is a completely rebuilt and revitalized version of the mod Immersive Civil War Units by Cooktastraphy with bug fixes, tweaks, and more.        Thank you to him for the basis of this mod.

Description:

Have you ever wondered why the Imperial Legion, the army of the Empire that conquered (pretty much) an entire continent looks so pathetic? Or why the Stormcloaks, rebel militia under the rule of a powerful Jarl with the power of the Voice all wear fur gear and armor weaker than leather? This mod diversifies and completely revitalizes the gear of both sides of the civil war to make them a bit less terrible and more immersive. It's based off of the mod Immersive Civil War Units by Cooktastraphy with several fixes and tweaks. Here's what has been changed:

Starting with the Legion, there are now three distinct types of Imperial soldiers:

Medium: These are the standard infantry in the Legion. They're the most common and make up the bulk of the empire's forces. They come equipped with heavy Imperial boots, gauntlets, and helmet, with a studded light cuirass, light shield, Imperial sword, Imperial bow, and steel arrows. 

Light: These are light infantry that can quickly maneuver in and out of combat and scout out the battlefield, and are a bit less common than standard medium infantry. They come equipped with full light imperial armor, an imperial sword, an imperial bow, and steel arrows. 

Heavy: These are powerful heavy troops armed for full on combat, and are the least common soldiers you'll come across. They come equipped with full heavy imperial armor and a full faced imperial helmet, a heavy Imperial shield, an Imperial sword, Imperial bow, and steel arrows. 

Officers have remained unchanged, although Legates will now wear officer helmets. 

Tullius has remained unchanged. 

The stats of Imperial gear have also been tweaked:

-Light Imperial armor has been buffed.

-Studded Imperial armor is slightly stronger than light Imperial armor.

-Imperial light shield slightly buffed.

-Heavy imperial gear is now as strong as steel. 

Now for the Stormcloaks, they are much more diversified:

All Stormcloak soldiers will proudly wear their Stormcloak cuirass, but that's where the similarities end. There are now many more types of gear Stormcloaks will come equipped with:

Steel, hide, iron, scaled, fur, and ancient nord armor and shields (no scale shields because they don't exist) are now randomly distributed to Stormcloaks. (Not including cuirasses, they still have to look like Stormcloaks.)

Weapons they use consist of (two and one handed) steel, iron, and ancient nord.

Stormcloak officers can now spawn with ancient nord and honed ancient nord weapons, and Stormcloak generals at camps will now wear an officer helmet.

Ulfric remains unchanged. 

The stats of Stormcloak gear have also been adjusted:

-Stormcloak cuirass slightly stronger.

-Stormcloak officer armor slightly buffed.

Balance:

The balance now depends on what the Stormcloaks spawn with, and how many heavy Imperial soldiers spawn. So if there's 10 Stormcloaks, 4 of which have two-handed weapons, and only 1 or 2 heavy armored Imperials spawn, then the Stormcloaks will win, but if 4 heavy Imperial soldiers spawn, and only 2 Stormcloaks spawn with two handed weapons, then the Imperials will win. Tested about 15 battles and it was about the same win ratio for both sides, with 2-5 left on the winning side.

What I've changed from the original mod:

-No more naked Stormcloaks! fixed an overlook in the Creation Kit with some unique Stormcloak outfits lacking a proper node.

-Added heavy armored Imperials into Imperial spawn lists since they were altered but not implemented, and because Stormcloaks were winning way more often for me.

-Added some extra gear to Stormcloaks and tweaked their gear spawn ratio. 

-Changed the ratio of Imperial soldier spawns. (Making heavy the least common, medium the most common, etc.)

-Added new leveled lists into Civil War siege and fort battles for Stormcloaks since they weren't implemented in the original mod and were using vanilla gear. Also if you're using a mod like Open Civil War that restores cut sieges Stormcloaks will wear proper gear.

-Changed guards at siege battles to use regular guard gear instead of the random altered ones Bethesda chose for them. (So if you're using mods that alter guard gear the siege guards will wear proper gear.) Same rule applies to mods like Open Civil war as before.

-Removed daggers from both sides of the war because it was causing silly looking duel wielding Imperials.

Load Order:
This mod should be loaded before any mod that alters an NPC's face, like character overhauls. If you have a specialized change from a mod that effects a smaller part of something than this mod, load it below. I generally load it between the middle and top of my load order. If you're using a mod that affects racial spawns like Diverse Skyrim, you will need to make a Bashed Patch with Wrye Bash.

Installation: Just install with a mod manager and activate the esp or drop the esp into your Skyrim SE data folder manually. 

Compatibility:
Obviously not compatible with mods that also directly alter the gear spawn pools of Stormcloaks and Imperials. Graphics mods are compatible. Not compatible with Immersive Armors, which has not aged well anyway and contains buggy meshes.
EDIT: *technically* compatible with Immersive Armors, but since it's packaged in a BSA, Rikke, Hadvar, Galmar, and Ralof will not wear their IA armors. 

Checked and cleaned with SSEEdit and ironed out for bugs. Report issues if you come across any and I'll see what I can do.

原贴地址
1.版本号: 1.0   更新时间: 2020-07-15 08:37:04

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    沉浸式内战部队重生


    Mod大小:22.88KB
    上传时间:2020-07-15 08:22:32

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