等一下哦，对了，统计数据。好吧，这意味着近战猛禽无法进行特殊的威力攻击，而所有巫师可以做的就是在喊“ WINGARDIUM LEVIOSA！当您将它们切成冻干的培根片时。由于霜冻造成的伤害，近战和狂风都会变慢，因此您可以轻松地追上它们并在Whiterun上穿梭它们。
Silmeri可以像无尽之剑一样受到锻炼。为此，您需要霜和空隙盐以及水银锭。 （我希望使用在White Phial任务中得到的未融化的雪，但是您只能在该任务期间获得它，并且只能获得一次。）
哦，嘿，我现在有Discord Server！停下来胡说八道，也许偷偷摸摸。 ：3
"There are a few sources that speak of Alduin's Tongue, or the Infinity Sword as it is more commonly known. But if these sources are rare, the sources for this sword are rarer still. I do not speak of the Infinity Sword, but its foil, the svelte icy blade known by only one name:"
-Unknown, "Ancient Mysteries of Tamriel"
Silmeri is a frost AND shock weapon, dealing both kinds of damage with one hit, so whatever poor sod you decide to smack across the bonce will be slowed, injured and have their magicka kicked in the face. If they're REALLY unlucky, the sword will freeze them solid, at which point they'll fall over and have about 10 seconds (or less) to contemplate what they did with their life while you stomp them into ice shavings.
Freezing them PHYSICALLY isn't the only thing Silmeri can do, it can also "freeze" their magicka and stamina. As with the instant Banditsicle™, there's a chance Silmeri will completely evaporate your opponent's magicka or stamina (maybe even both! D:) and break the regen for both stats over her knee, preventing either from restoring for a certain amount of time. What good does that do, you may ask? Why it's elementary, Watson! Now shut up and get me my tea.
Wait, what? Oh, right, the stats. Well, it means that melee boobsticks can't do their oh-so-special power attacks, and all wizards can do is wave their hands ineffectually at you while shouting "WINGARDIUM LEVIOSA!" as you cut them into freeze-dried bacon bits. Because of the frost damage, melee and wizzies alike will be slowed so you can easily catch up to them and punt them across Whiterun.
Oh, but Watson, that's not all Silmeri can do! Got a problem with an archer who's hanging back and peppering you with arrows while shouting "Pew pew!" Well, shut him up by instant messaging an ice spear to his face! How do you do that? Just like with the Infinity Sword, Silmeri comes with some special power attack effects. However, because of Silmeri's dual element, each power attack does something different! Want an ice spear? Do a right-ways power attack! Feeling like zapping some twit? Dance yourself to the left, and knock him in the face with a lightning bolt! Insurance salesmen getting in your personal space? Do a backwards power attack and knock him on his arse with a blast of ice shards! Not good enough for you? Run at him screaming like a Viking with his balls caught in a blender and do a forward power attack, and zap him out of that suit with a radial blast of electricity (and maybe some frost storm too)! Don't feel like moving? Just stay put and power attack, and everyone around you will get bowled over by an instant blizzard, followed by a blast of electricity that would make Nikola Tesla shed a single tear.
Now, that's all well and good, but what if a bunch of Draugr come at you and start half-heartedly spewing Frostbite at you? Or some uppity necromancer is giving out ice bolts like they're sno-cones? Well, my friend, not to worry. Like the Infinity Sword, Silmeri offers protection from this guff. With the sword equipped you gain Silmeri's Blessing, which provides you with a high resistance to frost and shock damage, and a little bit to fire but not half as much as what the Infinity Sword offers. It'll also boost the damage of frost spells and shouts, and shock spells, as well as reducing the amount of magicka needed to cast them spells. The sword will also boost your magicka and stamina by 100 while its equipped.
Silmeri can be tempered, like the Infinity Sword. To do so you need frost and void salts, and a quicksilver ingot. (I would've liked to use the unmelting snow you get in the White Phial quest, but you can only get it during that quest, and only once.)
You can find Silmeri in the Forgotten Vale. It's located in the sealed off part of the Temple of Auri-El that's reachable by use of the Sapphire Paragon, and is sitting on top of one of the chests that can be found within. The sword is 1-handed when you find it, but can be grip-switched to 2-handed at a smelter. An XB1 version is available under the Mirrors tab.
•Like the Infinity Sword, I'd like to make a dedicated quest for Silmeri. I don't have anything yet in the way of story, so for now the sword'll chillax in the Forgotten Vale.
•Also like the Infinity Sword, Silmeri is a shapeshifting weapon and I plan to make weapon variants that'll be accessed by way of an ability or several. I'm thinking if I go with one ability, it'll bring up a menu that says "Choose your weapon type" and you can pick from the selection. When all is said and done, there'll be a war axe, battleaxe, greatsword, dagger, shortsword?, hammer, warhammer, mace, and bow versions of the weapon you can choose that'll probably use Silmeri's powers in different ways.
•Custom draw, sheath and swing sounds. What I have in mind is a sound like ringing glass, probably with the frost spell equip/sheath sound on top of it (at least for the draw and sheath sounds). Currently it has the frost spell equip/sheath sounds applied, and uses a frost spell loop, which I find pretty rad.
•An additional effect where blocking heals all your stats. The spell is in there but I haven't had much luck figuring out how to script it to realize you're blocking with the sword, and so cast the spell.
•Like the Infinity Sword, there's plans for a summonable ally that's also the sword's spirit. For the Infinity Sword, that's Ulf. For Silmeri, it's...well, Silmeri. The sword and spirit share the same name.
•Maybe a scabbard?
•Implement a similar functionality to the Infinity Sword where Silmeri will gain power from incoming spells that match its elements, allowing it to supercharge and deliver more powerful projectiles as well as magical damage.
Initial Release. Changes from the Oldrim version include:
•The addition of a 2-handed version of Silmeri, and with it the ability to grip-switch between the two.
•Relocated the sword to be on top of a chest in the Paragon room, rather than in the rubble off to the side.
•For some reason, your opponent will resist some aspect of the sword's enchantment. After testing a bit I'm 99% sure it's the ice form effect, but I'm not sure what exactly in it they're resisting.
The sword's design was inspired by Kit Rae's sword Avoloch.
LET IT BE KNOWN THIS MOD SHALL NOT BE COPIED AND PASTED ELSEWHERE WITHOUT PERMISSION OF THE AUTHOR (ME). DOING SO WITHOUT PERMISSION MAY RESULT IN FREQUENT RASHES, HEAD COLDS, ANTIDAEPHOBIA, WEIGHT GAIN, DEMONIC HARD DRIVE POSSESSION, BAD GAS, AND A SUDDEN LOVE FOR JUSTIN BIEBER. IF YOU ALREADY ARE A FAN OF JUSTIN BIEBER, YOUR CDS WILL TURN INTO ORANGE PEELS AND MP3S WILL TURN INTO HOUR-LONG LECTURES ON FRUIT.
Oh, hey, I have a Discord Server now! Stop on by for general nonsense and maybe sneak-peeks. :3