打击特权返修

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在3DM Mod站下载上古卷轴5:重置版最新的打击特权返修 Mod,由Bagrus制作。h8j6590在我们的平台上分享了这个免费且高质量的游戏模组,让玩家们可以享受到更加丰富的游戏体验。快来3DM Mod站下载并尝试吧!

详细介绍

Mod作者: Bagrus Mod版本: 1.0 Mod大小: 7.96KB 更新时间: 2020-06-17 15:40:41 发布时间: 2020-06-17 15:40:41

详细说明

您可能需要重置一些特权才能应用更改。

 - -射箭 - -

暴击-暴击伤害为基础武器伤害的1 / 2.5 / 5/10/20倍,并且有10/20/30几率。

靶心-麻痹目标几秒钟的几率为30%。

 - -块 - -

致命打击-打击的伤害提高十倍。

-重型装甲-

拳头-钢铁-重装甲护手的非武装攻击会根据玩家等级造成额外两倍的装甲等级伤害。

缓冲-如果穿着全套装备,可以避免掉落掉落造成的伤害。

调理-重型装甲不重,佩戴时不会减慢速度;穿着全套装备时,力量攻击的耐力降低25%。

力量之塔-仅穿着重型盔甲时不会错开。

反射重击-身穿全副重甲时有100%几率将近战伤害反射回敌人。装备双手武器时拥有+100生命值(100%,因为如果您拥有537 AR以上,则减少80%的伤害,而敌人只会获得20%的深渊伤害)

 - -一只手 - -

s夫-剑法攻击的致命一击具有1 / 2.5 / 5/10/20倍的基本武器伤害和10/20/30%的几率。

砍砍砍伐-使用战斧攻击会在3/4/5秒内根据玩家等级额外造成流血伤害1/2/3/6/12/32基础伤害。

暴击-可以在冲刺时进行单手力量攻击,造成双倍(10/20 / 40x基础湿法dmg)暴击。

-破骨者-使用狼牙棒的攻击会忽略25%/ 50%/ 75%的护甲。使用狼牙棒的强力攻击造成的伤害提高25%/ 50%/ 75%。

瘫痪打击-强力攻击有25%的几率击倒目标。

 - -双手的 - -

碎颅者-使用战锤的攻击会忽略25%/ 50%/ 75%的护甲。战锤的威力攻击造成的伤害提高25%/ 50%/ 75%。

深伤-用长剑攻击时,致命武器致命一击,造成基础武器伤害的1 / 2.5 / 5/10/20倍,机会为10/20/30%。

肢解分裂者-使用战斧攻击会在3/4/5秒内根据玩家等级额外造成流血伤害1/2/3/6/12/32基础伤害。

巨大暴击冲刺-短跑时可以进行双手力量攻击,造成双倍(10 / 20x基本)暴击伤害。

战马-力量攻击有25%的几率击倒目标。

 - -妖娆 - -

灵魂榨汁机-灵魂宝石可为充电提供额外的magicka(更多50%)。

灵魂虹吸-死亡吹向生物,而不是人类,诱捕受害者25%的灵魂,为武器充能。

-轻装甲-

防御动作-穿着全套装备时有30%几率避免近战攻击造成的所有伤害和陷阱。

 - -炼金术 - -

医师和毒药-增加了新的职级。

实验者-食用一种成分可以揭示其所有功效(使用一个特权点,等级60)。

集中毒药-根据玩家等级,应用于武器的毒药持续2或5甚至10次命中。

 - -扒手 - -

夜贼-如果目标处于睡眠状态,则有+ 50%的机会扒窃。

误导-增加机会。

完美触感-增加机会。

 - -魔法 - -

双重施法现在的2.5x(250%)法术消耗为2.5x(250%)

 - -错觉 - -

法术等级提高一倍。

 - -恢复 - -

死灵法师-现在是50%对25%。

守卫吸收-守卫吸收击中它们的所有魔法,而且它们的铸造更便宜。

恢复1-魔卡不战斗时回复速度提高250%(等级50)。

恢复2-Magicka在战斗中回复速度提高50%(等级75)。

避免死亡-现在达到50级,并恢复250hp的生命值(因为如果您具有高技能,则可以更轻松地治愈自己)。

-破坏-

烈焰/深冻/崩解-生命值在25%或更低的目标额外受到50%的伤害。

符文大师-可以使符文距离更远五倍,造成五倍伤害(破坏等级70)。

-召唤-

神秘束缚-绑定武器造成双倍伤害(也造成基础伤害与基础武器相同)。

黑暗之魂-复活的不死生物的生命值提高250点。

 - -改造 - -

魔法抗性-阻挡30%的法术效果(等级50,每1点奖励)。

法师护甲的特权有2个新等级:护甲的4/5倍。

——————————————————————————————————————

You may need to reset some perks for changes to apply.
---Archery---
Critical Shot - crit damage 1/2.5/5/10/20 times of base weapon damage and 10/20/30 chance.
Bull's-eye - 30% chance of paralyzing the target for a few seconds.
---Block---
Deadly bash - Bashing does ten times more damage.
---Heavy Armor---
Fists os Steel - Unarmed attacks with Heavy Armor gauntlets do double or more of their armor rating in extra damage based on player level.
Cushioned - Negate damage from falling if wearing full set.
Conditioning - Heavy Armor weighs nothing and doesn't slow you down when worn; Power attacks cost 25% less stamina while wearing full set.
Tower of Strength - no stagger when wearing only Heavy Armor.
Reflect Blows - 100% chance to reflect melee damage back to the enemy while wearing all Heavy Armor. +100 health while Two Handed weapon equipped.(100% because if you have more then 537 AR it is 80% damage reduction and enemies will receive only 20% of their abysmal damage back)
---One Handed---
Bladesman - Attacks with swords do criticals with 1/2.5/5/10/20 times of base weapon damage and 10/20/30 % chance.
Hack and slash - Attacks with war axes cause extra bleeding damage 1/2/3/6/12/32 of base damage in 3/4/5 sec based on player level. 
Critical Charge - Can do a one-handed power attack while sprinting that does double(10/20/40x base wep. dmg) critical damage.
-Bone Breaker - Attacks with maces ignore 25%/50%/75% of armor. Power attacks with maces do 25%/50%/75% more damage.
Paralyzing Strike - Power attacks have a 25% chance to knockdown the target.
---Two Handed---
Skull Crusher - Attacks with warhammers ignore 25%/50%/75% of armor. Power attacks with warhammers do 25%/50%/75% more damage.
Deep Wounds - Attacks with greatswords do criticals with a 1/2.5/5/10/20 times of base weapon damage and 10/20/30% chance.
Limbsplitter- Attacks with battle axes cause extra bleeding damage 1/2/3/6/12/32 of base damage in 3/4/5 sec based on player level.
Great Critical Charge - Can do a two-handed power attack while sprinting that does double(10/20x base) critical damage.
Warmaster - Power attacks have a 25% chance to knockdown the target.
---Enchanting---
Soul Squeezer - Soul gems provide extra magicka for recharging(50% more).
Soul Siphon - Death blows to creatures, but not people, trap 25% of the victim's soul, recharging the weapon.
---Light Armor---
Deft movement - 30% chance of avoiding all damage AND STAGGER from a melee attack while wearing full set.
---Alchemy---
Physician and Poisoner - new ranks added.
Experimenter - Eating an ingredient reveals all it's effects(uses one perk point, lvl 60).
Concentrated Poison - Poisons applied to weapons last for 2 or 5 or even 10 hits based on player level.
---Pickpocket---
Night Thief - +50% chance to pickpocket if the target is asleep.
Misdirection - increased chance.
Perfect Touch - increased chance.
---Magic---
Dual casting now 2.5x (250%) spell effectiveness for 2.5x (250%) spell cost.
---Illusion---
Doubled spell level increase.
---Restoration---
Necromage -  now 50% vs 25%.
Ward Absorb - Wards absorb ALL  magicka that hits them, also they cheaper to cast.
Recovery 1 - Magicka regenerates 250% faster while not in combat(lvl 50).
Recovery 2 - Magicka regenerates 50% faster in combat(lvl 75).
Avoid Death - lvl 50 now and 250hp heal(because if you have high skill just heal yourself be easier).
---Destruction---
Intense Flames/Deep Freeze/Disintegrate -  50% additional damage to targets with 25% heath or lower.
Rune Master - Can place runes five times farther away that do five times damage(destruction lvl 70).
---Conjuration---
Mystic Binding - Bound weapons do double damage(Also made base damage same as base weapons).
Dark Souls - Reanimated undead have 250  points more health.
---Alteration---
Magic Resistance - Blocks 30% of a spell's effects(lvl 50 one perk point).
Mage Armor perk have 2 new ranks: 4/5 times armor.

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