只需通过选择的Mod Manager下载并安装Mod。 .esp通常应按加载顺序放置在尽可能低的位置，但是如果使用这两个mod之一，请确保将其放置在“开放城市和现实水域2”上方。为了获得最佳体验，应在安装后运行DynDOLOD以生成LOD。我已经在mod的文件夹中包含了有效的规则，该规则应该处理所有事情-请注意，由于使用了一些不寻常的资产，我不得不诉诸于将墙的较大部分的LOD 4设置为使用整个对象，否则远离墙壁时，您会看到不一致或完全看不见的墙壁部分。这可能会导致性能下降，具体取决于您的计算机。不完全支持SSELODGEN，因为我仅将其用于terrain LOD生成。
This mod is based on the amazing City Entrances Overhaul - Markarth mod by JPSteel2. While I always loved the aesthetics of the mod itself, it was plagued by some horrible incompatibilities with a whole bunch of mods - more or less anything that even dared to breathe on the Markarth exterior. The reason for making this mod was therefore to make a simplified version of JPSteel2's original mod that tries to preserve as much of the good as possible, while getting rid of the majority of the landscaping edits done to the area in front of the gate, which was the cause of the majority of conflicts with other mods.
All of this was of course done with the original author's permission.
Simply download the mod through your mod manager of choice and install. The .esp should generally be placed as low as possible in your load order, but make sure to place it ABOVE Open Cities and Realistic Water Two if you are using either of these mods. For optimal experience, you should run DynDOLOD after installation to generate the LOD. I have included valid rules within the mod's folder that should take care of everything - be warned that due to the usage of some unusual assets, I had to resort to setting the LOD 4 of large sections of the wall to use the full object, otherwise you would get inconsistent or outright invisible sections of the wall when far away. This could come with a performance penalty, depending on your computer. SSELODGEN is not fully supported as I only use it for terrain LOD generation.
Of course, the main goal of this mod was to try to increase the compatibility with various mods. In its current shape, it should be compatible with just about anything that doesn't try to significantly alter the gate and walls of Markarth. Here is a short list of popular mods that were previously incompatible with the original mod under some circumstances, which should now work out of the box with this version.
Open cities - compatible, load OC after this mod
Realistic Water Two - compatible, load RW2 after this mod
Enhanced Landscapes - compatible, load before this mod
Immersive Citizens - compatible, load before this mod
Skyrim Sewers - should be compatible
JK's Skyrim - compatible
Dawn of Skyrim - compatible
SKY CITY - Markarth rising - should be compatible, haven't been able to personally test as Sky City is broken with Open Cities at the moment
Renewed Exterior of Markarth - compatible
Better City Entrances - mostly compatible, some extremely minor conflicts that shouldn't really affect anything