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安魂曲-龙之传承

安魂曲-龙之传承
安魂曲-龙之传承 安魂曲-龙之传承 安魂曲-龙之传承 安魂曲-龙之传承 安魂曲-龙之传承
作者:Pamposzek
发布:wszt1120
发布日期:2020-06-09 16:32:11
更新时间:2020-06-09 16:32:11
这个人很懒,什么也没留下
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上古卷轴5:重置版
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要求-龙族的遗产

离子被写入保存文件。


复制品


我决定让显示器在您手动放置副本时比原始项目具有更高的优先级。这会导致MCM菜单将一些安魂曲项目列出为“ <item>(副本)”,但它只是视觉效果,当您放置原始曲调时,它也将算在内。关于复制品的第二件事,制作复制品的配方应与原始商品完全相同(只是没有制作附加费的要求),并且复制品的价值应等于基础商品的价值(例如,制作完整商品的复制品)以太坊套装,它将使用您通常用于制作整个矮人套装的材料,而且价值不菲)。另外,在使用Display Prep Station进行排序时,系统将始终优先选择原始文档而不是副本,这是默认的“旧版”行为。如果要优先考虑副本,只需收藏或装备原始项目即可。


余额变动


数量不多,大部分是我从lilmoefow(也是Requiem-Armor Replacer patch的作者)获得的。它主要包含分级列表更改,以包括旧版卡套和新书。他还更改了背包的配方,使其更具身临其境的感觉,冶炼厂默认不给XP冶炼,有些清单包括了安魂曲添加的食材/食物,因此基本上他在玩耍时发现并相应地进行了调整。因此,有些考古津贴使您能够承受。我给自己添加的是几个戒指的平衡变化,您可以在游戏的早期发现这些变化并且非常强大(对于安魂曲标准)。通过查看旧版插件,除了那些戒指,我还没有看到对于Requiem来说太强大的物品。但是,当然,如果您发现某些东西感觉太硬,请告诉我,我会看一下。


更新和新内容


请注意,如果我更新mod使其包括新的显示,则将需要新的游戏。即使您已经安装了Legacy,我仍然建议您打新游戏(从主菜单,而不是从“新保存”)。但是,如果我根据问题更改网格或纹理之类的东西,或使用现有显示器修复错误,那么就不需要新游戏了。关于新内容-我愿意接受建议和您的想法,因此请分享您想看的内容。我一直在考虑包括《安魂曲》的特定成分,也许还包括一些书籍(最着名的是铁匠铺),也包括“轻微陈列”。和他们有关系会很酷,但是我还没有决定如何处理它。


感谢您的阅读,希望您会喜欢这个补丁:)




特别感谢


Icecreamassassin Mods的人们感到不和谐,尤其要感谢SirJesto花时间研究我的插件并实际解决其潜在的巨大问题,而我什至没有意识到(救生员!)。也感谢Icecreamassassin和Spheal的整体支持,并回答了我有关Legacy Developer Kit的问题。我已经在Discord中问了一段时间了,如果我忘了某人,我深表歉意。


感谢lilmoefow所做的更改,以使《安魂曲》在Legacy中更好地工作,并感谢他的Armor Replacer补丁,这使显示器看起来更好。


首先,通奸是为了提醒我在工作时不应该喝酒(我的意思是改装:))。其次,在“替代说明”,他关于展示和生活的想法以及对我的杂谈不屑一顾的巨大帮助下:)



学分


安魂曲-角色扮演大修-Ogerboss与团队

龙族传承-冰激凌与团队

血液纹理-ModernWiz

挂毯-RoboBirdie

convert-xml-hkx-kf-Theru

主菜单-安魂曲4k-D3humaniz3d





我的其他模组



我的天际字体

安魂曲-替代说明

安魂曲-致命敌人

————————————————————————————————————



REQUIEM - LEGACY OF THE DRAGONBORN



DISCLAIMER: This is UNOFFICIAL patch, so Legacy of the Dragonborn team will not provide any support for this!




Introduction and overview

Legacy of the Dragonborn never had a proper Requiem patch and I always thought it would be cool if it had one, so I decided to give it a shot. There's been a lot of struggle (especially when trying to create custom poses for NPC actors) at times, but finally I can release something that is playable - and hopefully - bug free. So, in short - what exactly will you find in this mod?

- Custom made hall with 92 weapon and armor displays, located in the Hall of Oddities;
- Better looking armors thanks to Requiem - Armor Replacer;
- Balance changes to fit Requiem and inclusion of Legacy items into Requiem lists;
- 9 trophy displays showing off NPCs unique to Requiem, with new custom item drops required;
- Fully working Legacy features, such as Display Prep Station, creating replicas, navigating and teleporting to the Hall through Curator's Guide.
- Optional (but highly recommended) file which vastly improves description handling shown in active effects menu (more info below).




Requiem - Alternative Descriptions

Requiem - Alternative Descriptions is a mod I made to make use of the game engine to work around poor display of active effects. I also changed some Requiem and Skyrim descriptions to make them more consistent and fix some bugs with them. If you're interested, take a look at the mod page linked above, where you can see what I mean by looking at screenshots. Note that if you decide to try it out, this Legacy of the Dragonborn patch comes with a special version made for it (you will find it in optional files). It also requires Fozar's Dragonborn, which I recommend, but if you don't want it, you can still get base Requiem version from the original page (it won't cover Legacy content though). If you don't want Fozar's Dragonborn and want to try Alternative Descriptions, make sure you load it before this patch. The reason I recommend this mod here is that without it some items added by Legacy (most notably Circlet of Omnipotence) will clutter your active effects like crazy, which looks absolutely disgusting. Another reason is that originally I planned to integrate Alternative Descriptions into this patch, but since it's optional, it comes as a strong recommendation at the moment. I don't feel like maintaining multiple versions of it (it's a lot of records), so the version included is for the "most complete" loadout, which includes Fozar's Dragonborn patch.


Requirements

Obviously Legacy of the Dragonborn. Also, not a hard requirement, but I recommend Requiem - Nordwar's Armor Replacer- displays were made with this mod in mind. The reason is, by default armors don't look interesting. Main version of the file assumes that you use this replacer, although it's not set as a master file. If you don't use it, replace main ESP with the one found in optional files - if you don't, Galmar's Armor will be misaligned and Alain's Cuirass will be in slightly different position.


Compatibility

Minor Arcana - only one record (of a single Giant Slaughterfish) - load this mod after MA, but it shouldn't be a problem if you don't.

3tweaks - for now no patch, but I will make it. If you use it with 3tweaks right now, items edited by Legacy (mostly unique weapons with new meshes) will have their stats and values reverted to those matching Requiem. Other than that, it shouldn't cause major conflicts. Note, that if you use Alternative Descriptions, use the one from the original mod page, not this one. But, as said, I'll eventually make a patch for it, for now I wanted to cover base Requiem, which is what most people play.

AZTweaks - for now, no patch, but if you don't use Alternative Descriptions, conflicts should be the same as with 3tweaks, assuming that AZTweaks overhauls those records.

Note, that this mod alters some leveled lists of chests and enemies, so if your mod changes those, you'll have to decide between keeping your changes, but losing Legacy item drops (by loading your mod after my patch), or losing your changes but keeping Legacy items (by loading my patch after). When in doubt, check it with SSEEdit.



Load order

Requiem
Requiem - Dragonborn Patch by Fozar (optional)
Requiem - Armor Replacer (optional, but recommended)
Requiem - Alternative Descriptions (optional if not using Fozar's, download here)
Requiem - Legacy of the Dragonborn OR Requiem - Legacy of the Dragonborn - No Replacer
Requiem - Dragonborn - DBM - Alternative Descriptions (optional, but recommended, requires Fozar's patch)




Some notes before you jump in

Entrance

As you can see in screenshots, it's next bigger room to the right side of Vigilant displays. I was told it belongs to More Interesting Loot patch, which is not yet completed. If that becomes a problem, then let me know and I'll move the door location - note that it WILL require a new game, because door location is written into the save file.

Replicas

I decided for displays to have priority on replicas over original items when you place them manually. That causes MCM menu to list some Requiem items as "<item> (replica)", but it's only visual and when you put the original, it will count as well. Second thing about replicas, recipe to craft them should be exactly the same as for the original item (just without the crafting perk requirement), and value of that replica should equal the value of the base item (for example, to craft replica of full Aetherium set, it will use the materials you'd normally use for crafting whole Dwarven set, and it will be worth the same). Also, when sorting using Display Prep Station, the system will always prefer originals over replicas, which is default Legacy behavior. If you want to prioritize replicas, simply favorite or equip original items.

Balance changes

There's not much, most of them I got from lilmoefow (who is also author of Requiem - Armor Replacer patch). It mostly contains leveled lists changes to include Legacy card sets and new books. He also changed the recipe for backpack to be more immersive, smelter to not give XP for smelting by default, some lists to include ingredients/food added by Requiem, so basically things he spotted while playing and adjusted accordingly. Also there's been some nerfs to archeological perks giving you carrying capacity. What I added myself are balance changes for several rings, which you can find early in the game and are stupidly strong (for Requiem standards). From looking at Legacy plugin, I haven't seen items too strong for Requiem except those rings. But of course, if you notice that something feels too strong, let me know and I'll take a look at it.

Updating and new content

Note that if I update the mod to include new displays, new game will be required. Even if you have Legacy installed already, I still recommend hitting new game (from the main menu, not from a "fresh save"). But, if I change stuff like meshes or textures, or fix bugs with existing displays, depending on the issue, new game shouldn't be needed then. About new content - I am open to suggestions and your ideas, so share if there's something you'd like to see. I've been thinking about including Requiem specific ingredients and maybe some books (most notably smithing ones), also about including Slighted display. It would be cool to have something to do with them, but I haven't decided yet how to approach it.

Thanks for reading and I hope you'll enjoy this patch :)



Special thanks

Folks at Icecreamassassin Mods discord, especially big thanks to SirJesto for taking the time to look at my plugin and actually fixing potentially huge problem with it, which I wasn't even aware of (life saver!). Also thanks to Icecreamassassin and Spheal for overall support and answering my noob questions about Legacy Developer Kit. I've been asking around in the Discord for a while, so apologies if I forgot about someone.

Thanks to lilmoefow for his changes to make Requiem work better with Legacy and for his Armor Replacer patch, which makes displays look much better.

Fornication firstly for reminding me that I should not drink when working (I mean modding :)). And secondly, for huge help with Alternative Descriptions, his ideas about the displays and life, and putting up with my ramblings :)


Credits

Requiem - The Roleplaying Overhaul - Ogerboss with the team
Legacy of the Dragonborn - Icecreamassassin with the team
Blood textures - ModernWiz
Tapestries - RoboBirdie
convert-xml-hkx-kf - Theru
Main Menu - Requiem 4k - D3humaniz3d




MY OTHER MODS



My Skyrim fonts
Requiem - Alternative Descriptions
Requiem - Mortal Enemies






简介与概述

Dragonborn的Legacy从来没有合适的Requiem补丁,我一直认为如果有一个补丁,那会很酷,所以我决定试一试。有时需要进行很多努力(特别是在尝试为NPC演员创建自定义姿势时),但最终我可以发布一些可玩的游戏,并且希望它没有错误。因此,简而言之-您将在此mod中找到什么?

-位于奇数厅的定制大厅,内有92个武器和盔甲展示;
-得益于安魂曲,外观更好的装甲-装甲替换器;
-平衡更改以适应安魂曲并将遗留物品纳入安魂曲列表;
-9个奖杯展示架展示了《安魂曲》特有的NPC,并且需要新的定制物品掉落;
-完全可用的旧版功能,例如显示准备站,创建副本,通过“馆长指南”导航和传送到大厅。
-可选(但强烈建议使用)文件,可大大改善活动效果菜单中显示的描述处理(以下更多信息)。



安魂曲-替代说明

安魂曲-替代描述是我使用游戏引擎解决主动效果显示不佳的一种方法。我还更改了一些《安魂曲》和《天际》的描述,使它们更加一致,并修复了一些错误。如果您有兴趣,请查看上面链接的mod页面,通过查看屏幕截图可以了解我的意思。请注意,如果您决定尝试一下,此Dragonborn的Legacy补丁将附带一个专用版本(您可以在可选文件中找到它)。它还需要我推荐的Fozar's Dragonborn,但如果您不想要它,仍然可以从原始页面获得基本的《安魂曲》版本(尽管它不会涵盖“旧版”内容)。如果您不希望Fozar的Dragonborn并尝试尝试“替代描述”,请确保在此补丁程序之前加载它。我在这里推荐此Mod的原因是,如果没有它,Legacy(最著名的“万能圈”)添加的某些物品将使您的活动效果像疯了一样,这看起来绝对令人恶心。另一个原因是,最初我打算将“替代描述”集成到此补丁中,但是由于它是可选的,因此目前强烈建议使用。我不想维护它的多个版本(很多记录),所以其中包含的版本用于“最完整”的加载,其中包括Fozar的Dragonborn补丁。


要求

显然是龙裔的遗产。同样,这不是一个硬性要求,但我推荐Requiem-Nordwar的Armor Replacer-显示器是考虑到此Mod的,原因是,默认情况下,装甲看上去并不有趣。该文件的主版本假定您使用了此替换程序,尽管未将其设置为主文件。如果不使用它,请用可选文件中的主ESP替换主ESP-如果不使用它,则Galmar的Armor将会错位,Alain的Cuirass的位置会稍有不同。


兼容性

小奥秘-只有一条记录(一条大屠杀鱼)-在MA之后加载此mod,但是如果您没有的话,这也不成问题。

3tweaks-目前没有补丁,但我会做。如果您现在将其与3tweaks一起使用,则由Legacy编辑的物品(通常是带有新网格的独特武器)将其统计信息和值恢复为与那些Requiem匹配的值。除此之外,它不会引起重大冲突。请注意,如果您使用“替代描述”,请使用原始mod页中的“替代描述”,而不要使用此描述。但是,正如我所说,我最终会为此做个补丁,因为现在我想讲讲基本的《安魂曲》,这是大多数人都在玩的游戏。

AZTweaks-目前没有补丁,但是如果您不使用替代描述,则假设AZTweaks检修了这些记录,则冲突应与3tweaks相同。

请注意,此mod会更改一些水平的箱子和敌人列表,因此,如果您的mod进行了更改,则您必须决定是保留更改,还是丢失旧版物品掉落(通过在我的补丁后加载mod)或丢失更改但保留旧项(通过在以后加载我的补丁)。如有疑问,请使用SSEEdit进行检查。



加载顺序

安魂曲
安魂曲-Fozar的Dragonborn补丁(可选)
安魂曲-装甲替换器(可选,但推荐)
安魂曲-替代说明(如果不使用Fozar,则为可选,请在此处下载)
安魂曲-龙之传承或安魂曲-龙之传承-无替代品
安魂曲-Dragonborn-DBM-替代说明(可选,但建议使用,需要Fozar的补丁程序)



跳入之前的一些注意事项

入口

如您在屏幕截图中所见,这是警惕显示屏右侧的下一个更大的空间。有人告诉我它属于“更有趣的战利品”补丁,该补丁尚未完成。如果出现问题,请告诉我,我将移动门的位置-请注意,这将需要一个新游戏,因为门位置

原贴地址
1.版本号: 0.2   更新时间: 2020-06-09 16:44:41

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