Taram Dane的传说

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在3DM Mod站下载上古卷轴5:重置版最新的Taram Dane的传说 Mod,由Fourth Woods Games制作。al891016在我们的平台上分享了这个免费且高质量的游戏模组,让玩家们可以享受到更加丰富的游戏体验。快来3DM Mod站下载并尝试吧!

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Mod作者: Fourth Woods Games Mod版本: 0.9.2 Mod大小: 219.75KB 更新时间: 2020-06-05 15:43:31 发布时间: 2020-06-05 15:43:31

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最近发现的书卷为《塔拉姆丹尼传说》提供了新的线索。探索充满魔力,谜题和不死生物的新北欧废墟,找到一种古老的附魔武器,里面充斥着火,闪电和冰霜。这种武器已久负盛名,仅存在于传说中。到现在...


这是我的第一个Skyrim mod。我想学习创作套件,并在此过程中做一些有趣的事情。


到达城市地点后,快递员将发送一封信件,开始寻求任务。地牢位于The Rift,阅读信件后将在地图上被标记。有可能在找到信件之前找到地牢,这也将开始任务。杀死所有暴徒并掠夺所有东西时,地牢大约需要一个小时的游戏时间。


魔法武器可以通过戴德瑞克·史密辛(Daedric Smithing)和奥术铁匠(Arcane铁匠)特权进行升级。


目前仅支持Skyrim特别版。我没有使用标准版的创作套件。尚不知道这是否与其他模组冲突。我将外部编辑保留在单个单元格中,仅将入口添加到地牢中。


让我知道任何错误或问题。


已知的问题:

动态沉浸式严重黑暗地下城-启用“在地下城入口处执行淡入淡出”的SE,淡出时将禁用播放器控件。完成后,它并不总是能正确重新启用播放器控件。如果播放器似乎“卡住了”,请通过在控制台(〜)“ EnablePlayerControls”中键入来重新启用播放器控件。玩家应该再次能够移动。或者,在扫描地牢之前禁用“在地牢入口上执行淡入淡出”。

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Recently uncovered scrolls provide new clues into the Legend of Taram Dane. Explore a new Nordic ruin full of magic, puzzles and undead to find an ancient enchanted weapon imbued with the elements of Fire, Lightning and Frost. This weapon was lost to the ages and existed only in legend. Until now...

This is my first mod for Skyrim. I wanted to learn the Creation Kit and make something interesting in the process.

After visiting a city location, the courier will deliver a letter starting the quest. The dungeon is located in The Rift and will be marked on the map after reading the letter. It's possible to find the dungeon before getting the letter which will also start the quest. The dungeon takes about an hour-ish playthrough when killing all the mobs and looting everything.

The Enchanted Weapon is upgradeable with the Daedric Smithing and Arcane Blacksmith perks.

Only Skyrim Special Edition is supported at this time. I didn't have access to the Creation Kit for the standard edition. It is unknown if this conflicts with any other mods. I kept the exterior edits to a single cell to only add the entrance to the dungeon.

Let me know of any bugs or issues.

Known issues:
Dynamic Immersive Seriously Dark Dungeons - SE with Do Fadeout on Dungeon Entry enabled will disable the player controls when faded out. It does not always properly reenable player controls when done. If the player appears to be "stuck", reenable player controls by typing at the console (~) "EnablePlayerControls". The player should again be able to move. Alternatively, disable "Do Fadeout on Dungeon Entry" before scanning the dungeon.

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