


散布机
要求
SKSE64
Skyrim SE 1.5.39以上
meh的SKSE插件地址库
变更日志
1.0-初始版本
描述
SKSE实用程序插件,允许修改程序在启动时向游戏中的每个NPC actorbase添加咒语。
这些咒语将被添加到其基本NPC记录中,因此在转换到新的加载区域后不会被删除,使用AddSpell()添加的任何咒语都会发生这种情况。
这也意味着不需要披风或任务别名-该咒语将添加到每个可能的演员库中,包括召唤或临时演员。
应当将咒语写入Data文件夹中包含后缀“ _DISTR”的ini文件中(例如,MySpellMod_DISTR.ini)。
他们应遵循以下格式:
; Spell = FormID | esp / esm / esl |关键字A,关键字B,...
拼写= 0x00012345 | MySpellMod.esp | ActorTypeNPC,ActorTypeCreature
拼写= 0x0006789A | MySpellMod.esp |演员类型
0x00012345是已删除前两个加载顺序数字的咒语的FormID。
MySpellMod.esp是包含拼写记录的esp / esm / esl的名称,例如“ Skyrim.esm”。
ActorTypeNPC,ActorTypeCreature是关键字字符串,可用于过滤向其添加咒语的NPC。您可以添加多个关键字,以逗号“”分隔。如果您将此空白留空,则您的咒语将添加到每个actorbase(6000+)。
请查看“我的游戏” /“ Skyrim特别版” /“ SKSE”中的po3_SpellDistributor.log文件,以获取有关该过程的更多信息,包括将这些咒语添加到多少NPC。
安装
使用Mod Manager正常安装。
学分
Ryan(SniffleMan),用于CommonLibSSE
用于INI代码和目录访问的SimpleINI
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SPELL DISTRIBUTOR
Requirements
SKSE64
Skyrim SE 1.5.39 onwards
meh's Address Library for SKSE Plugins
Changelog
1.0 - initial release
Description
A SKSE utility plugin that allows modders to add spells to every NPC actorbase in the game, at startup.
These spells will be added to their base NPC record, and therefore will be not removed after transitioning to a new loaded area, which happens to any spell added using AddSpell().
This also means there is no need for cloaks or quest aliases - the spell will be added to every possible actorbase, including summons or temporary actors.
Spells should be written to an ini file containing the suffix "_DISTR", in the Data folder (for example, MySpellMod_DISTR.ini).
They should follow this format:
;Spell = FormID | esp/esm/esl | keywordA , keywordB , ...
Spell = 0x00012345 | MySpellMod.esp | ActorTypeNPC , ActorTypeCreature
Spell = 0x0006789A | MySpellMod.esp | ActorTypeNPC
0x00012345 is the FormID of the spell with the first two load order digits removed.
MySpellMod.esp is the name of the esp/esm/esl containing the spell record, for example "Skyrim.esm".
ActorTypeNPC , ActorTypeCreature are keyword strings you can use to filter which NPCs to add spells to. You can add multiple keywords, separated by a comma " , ". If you leave this blank, your spells will be added to EVERY actorbase (6000+).
Check po3_SpellDistributor.log file in My Games/Skyrim Special Edition/SKSE, for more information about the process, including how many NPCs the spells were added to.
Installation
Install as normal with a mod manager.
Credits
Ryan (SniffleMan) for CommonLibSSE
SimpleINI for INI code and directory access
如果您在使用MOD站的时候遇到任何问题,可发送邮件到 mod@3dmgame.com
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