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现实的时间检修

现实的时间检修
现实的时间检修
作者:Darkcrysis45
发布:owen0020
发布日期:2020-06-04 09:36:02
更新时间:2020-06-04 09:36:02
这个人很懒,什么也没留下
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0.1a
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上古卷轴5:重置版
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问题


``您是否曾经玩过像《骑马与砍杀》这样的游戏,并注意到在游戏中要花几天甚至几周才能到达地图的另一端吗?您是否曾经玩过TES I:竞技场,并注意到从Skyrim快速到达Elsweyr的尽头要花几个月的时间?如果是这样,您是否还注意到您可以在两天内在Skyrim的另一端走到另一端?也许如果您拥有Fortify Speed法术,这会更有意义,但是不,您和其他NPC在所有意图和目的上都相当正常,在一个尚不存在车辆的世界中旅行,依靠马车和马背从一个位置到达另一个位置。这是我着手解决的严重问题。我决定将时间浪费在合理而沉浸的环境上,而不是A:让玩家放慢速度或B:让世界变得更大(A:烦人和B:荒谬)。


解决方案


根据一些研究,我发现天际(绝版)大约相当于波兰的大小,水平660公里,垂直590公里。我考虑了一个人以正常速度(4 km / h)行走的平均速度,一天中可以实际旅行几个小时而不会因疲惫而崩溃(30km)的因素,并根据这些变量制定了可伸缩的测量值。我将快速行进速度乘数从1增加到0.2597,将时间刻度从20增加到77。在您发表评论并说这会导致游戏不稳定和其他模组问题时,我知道。不过,我会说这对于我的100多个mod设置长期以来都很好。为了让您了解游戏在不同地点之间经过了多少天,从Rorikstead到Falkreath大约需要2-3天,从Riverwood到Whiterun大约需要半天。玛卡特(Markarth)到里夫滕(Riften)带我去了一周到十天的时间。


免费模组


因为像神一样的性格可以在没有食物,水和休息的情况下生存,所以旅行时间是原本应该的两倍。即使是运动能力最强的人,每天也只能站起来大约八个小时,然后才不得不停下来并满足他们的需求。这些改装使它成为现实,因此您必须露营或越野去附近的城市为电池充电。我强烈建议您下载它们并调整设置,以使它们具有一定的侵入性,但又不要太大,以免影响您的体验。


安装iNeed或RND


iNeed-食物水和睡眠

现实的需求和疾病2.0

营火-完整的露营系统

霜落-低体温露营露营

活力-战斗和伤害

————————————————————————————————————————

The Problem

Have you ever played a game like Mount and Blade and noticed how it takes days and sometimes even weeks in-game to travel to one end of the map to the other? Did you ever play TES I: Arena and notice how it would take up to a few months to fast travel from Skyrim to the very tip of Elsweyr? If so, have you also noticed that you can walk from one end of Skyrim to the other in just 2 in-game days? Perhaps if you had a Fortify Speed spell, this would make more sense, but no, you and other NPCs, for all intents and purposes, are fairly normal, traveling in a world where vehicles are not yet existent, relying on carriages and horseback to get from one location to another. This is the aggravating problem that I set out to fix. Instead of A: Making the player slower or B: Making the world bigger,  Which is A: Annoying and B: Absurd, I decided to warp time to a setting that is reasonable and immersive. 

The Solution

Based on some research, I found that Skyrim (lore-wise) is roughly the size of Poland, 660km horizontally and around 590km vertically. I factored in the average speed of a man walking at a normal pace(4 km/h), how many hours one can realistically travel in a day without collapsing from exhaustion (30km), and crafted my scaled measurements based on those variables. I increased the fast travel speed multiplier from 1 to 0.2597 and the timescale from 20 to 77. Before you comment and say that this can cause some game instability and issues with other mods, I am aware. Though, I will say this has worked just fine for my 100+ mod setup for extended periods of time. To toss you an idea of how many in-game days pass from location to location, it will take you around 2-3 days to travel from Rorikstead to Falkreath and about half a day to get from Riverwood to Whiterun. Markarth to Riften took me anywhere from a week to 10 days. 

Complimentary Mods

Because your Godlike character can somehow survive without food, water, and rest, it makes travel time twice as fast as it should be. Even the most athletic individuals can only be on their feet for about eight hours a day before they have to stop and attend to their needs. These mods would make it so you have to camp or go off-roads to a nearby city to recharge your batteries. I highly recommend you download them and adjust the settings so they are reasonably intrusive but not so much so that it takes away from your experience. 

Install either iNeed or RND

iNeed - Food Water and Sleep 

Realistic Needs and Diseases 2.0

Campfire - Complete Camping System

Frostfall - Hypothermia Camping Survival

Vigor - Combat and Injuries



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1.版本号: 0.1a   更新时间: 2020-06-04 09:48:01

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