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没有Grassias-Grass Mods的通用草修复

没有Grassias-Grass Mods的通用草修复
没有Grassias-Grass Mods的通用草修复 没有Grassias-Grass Mods的通用草修复 没有Grassias-Grass Mods的通用草修复 没有Grassias-Grass Mods的通用草修复 没有Grassias-Grass Mods的通用草修复 没有Grassias-Grass Mods的通用草修复 没有Grassias-Grass Mods的通用草修复
作者:Knight Life
发布:LUOHUISHU98
发布日期:2020-06-03 14:04:13
更新时间:2020-06-03 14:04:13
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1.0
上古卷轴5:重置版
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描述


此mod旨在与“风景修正草丛” mod等mod结合使用,但也可以单独使用。如果您正在使用草地Mod的景观修复,则仍需要此Mod。 Grass Mods的Landscape Fixes仅具有针对更流行的沉降Mod的补丁,并且不包括较新的Mod,较不受欢迎的Mod或未发布的Mod。它确实具有“通用草限制器”,其作用与“无草丛”相同,但没有“草丛”覆盖更多的土地纹理。没有Grassias通过将土地纹理恢复为原始状态来解决问题。它不会改变有草的纹理。这意味着本来应该有草的区域仍将充满草,但是定居点,洞穴,空地和道路等区域的草木将减少。此mod无法解决由高草密度,高草,香草修剪问题或自定义土地纹理引起的草问题。为此,您将需要草Mod的景观修复。使用此mod的结果将因您使用的mod而异。可以随时添加或删除此mod。


关于此mod及其用法,有些困惑,因此,我将在此处尝试简化操作。 Grassias不能解决由草类mod引起的问题。它不能解决香草问题。一些草丛会在原本没有草丛的土地纹理上添加草丛。这使得荒野看起来好极了,到处都是草。但是,它与球员住房和安置区相反。没有Grassias创建香草土地纹理的ITM。在Grass Mod之后加载它时,它将撤消Grass Mod所做的更改。为了简化起见,草丛成员在天际上扔草种子和肥料。这使荒野看起来不错,但使定居点看起来不太好。没有Grassias的意思是,“不,谢谢。”撒到草种子上,以便只撒肥料。结果是,原本有草的区域将拥有更高和更高的草,但没有草的区域将保持无草。没有Grassias是通用解决方案,不会影响所有天际。如果使用正确的土地纹理创建了玩家之家或结算模组,则应该没有任何问题。没有Grassias不会进行任何景观或单元格编辑,因此它无法解决香草问题或由使用自定义土地纹理的Grass Mod引起的问题。对于这些问题,您需要草Mod的景观修复。这个mod允许扔草种子和肥料。然后去特定区域,修剪草,然后喷洒草和除草剂。您可以在mod的mod页面的屏幕截图中看到这一点。以前是绿色的,以前有草的某些区域现在只是尘土。这种方法比No Grassias更具特异性,并且会产生更好的结果。缺点是每个有问题的玩家之家或结算模组都需要一个单独的补丁。因此,在该mod的作者决定为每个可用的单个玩家之家或结算mod创建补丁之前,您仍然不需要No Grassias。



要求


一个草类mod,可将草添加到nograss土地纹理中。此mod对于不会在nograss土地纹理中添加草的草mod不会有任何好处。



安装和使用


手动或使用mod管理器将存档内容添加到Data目录。按照加载顺序将其放置在grass mod之后。启用mod并播放。这个mod只需要在草地mod之后加载。在Grass Mods的Landscape Fix之前或之后加载它不会有任何效果。如果您发现有什么不同,那是因为草并不是每次都以相同的方式生成。


有两种建议的使用No Grassias的步骤。第一个将具有最高的兼容性。

通过使用NoGrassias.esp开始。如果这样做不能解决问题,请尝试使用NoGrassias Extended。如果这不能解决问题,请尝试NoGrassias Ultimate。如果仍然不能解决问题,则必须使用Grass Mods的Landscape Fixes。如果仍不能解决问题,则需要自定义补丁。只能使用一个No Grassias esp。


第二步将具有最佳视觉效果。

首先使用NoGrassias.esp和Grass Mods.esp的Landscape Fixes作为基础。如果这不能解决问题,请添加单独的“景观修复”选项。如果这样做不能解决问题,或者没有选项,请尝试NoGrassias Extended。如果这不能解决问题,请尝试NoGrassias Ultimate。如果仍不能解决问题,则需要自定义补丁。



取消安装


手动或使用mod管理器删除存档的内容。



兼容性


兼容一切



笔记


需要ITM。不要清理这个mod。


经过翠绿,天际植物检修,维索布龙,粘叶,北方草和大教堂风景的测试。 Veydosebrom的香草版本不需要此mod。


关于esl和mod限制有很多困惑,因此这里是一个简短的摘要。

游戏中总共有256个插槽。 Morrowind和Oblivion也是如此。在256个插槽中,一个保留给ess文件。剩下255秒

esm / esp文件很多。 esm / esp限制为255,而不是mod限制。某些模组不占用任何插槽。这五个官方大师是游戏的一部分,不应该被认为是MOD。因此,esm / esp mod限制实际上是250。经常有人指出,带有esl和esl标志的esp文件不会占用插槽。那是不对的。使用一个或多个带有esl或esl标志的esp文件会将255 esm / esp插槽限制减少到254。


使用此mod的副作用是FPS的增加很小。



变更记录


v1.0

初始发行



相关模型


草FPS助推器

草Mod的景观修复

山洞里没有草

城市里没有草



信用和感谢


贝塞斯达游戏和创作套件



我的手机


Jorrvaskr活板门

Jorrvaskr Wuuthrad显示

Karthwasten银砧

Kolskeggr矿工大厅

凡人何在

没有草丛

天铸完成

这是Jorrvaskr

怀特伦Watch望塔



允许


开放权限。您可以随意使用此mod,只要它不是牟利或违反Bethesda的EULA。

————————————————————————————————————


DESCRIPTION

This mod is meant to be used in conjunction with mods like Landscape Fixes For Grass Mods, but can also be used alone. If you are using Landscape Fixes For Grass Mods, you still need this mod. Landscape Fixes For Grass Mods only has patches for the more popular settlement mods and doesn't cover newer mods, less popular mods, or unreleased mods. It does have the Generic Grass Limiter, which does the same thing as No Grassias, but No Grassias covers more land textures. No Grassias fixes issues by returning land textures to their vanilla state. It doesn't alter textures that have grass. This means that areas that are suppose to have grass will still be full of grass, but areas such as settlements, caves, clearings, and roads will be less overgrown. This mod doesn't fix grass issues caused by high grass density, tall grass, vanilla clipping issues, or custom land textures. You will need Landscape Fixes For Grass Mods for that. Your results with this mod will vary with the mods you are using. This mod can be added or removed at any time.

There are some confusion about this mod and its usage, so I'll try to simplify things here. No Grassias fixes issues caused by grass mods. It doesn't fix vanilla issues. Some grass mods add grass to land textures that do not originally have grass. This makes wilderness areas look great and full of grass. However, it does the opposite to player homes and settlement areas. No Grassias creates ITMs of the vanilla land textures. When it is loaded after grass mods, it undos the changes made by grass mods. To put things simpler, grass mods throw grass seeds and fertilizer all over Skyrim. This makes wilderness areas look great, but makes settlement areas look not so great. What No Grassias does is say, "No thank you." to the grass seeds so that only the fertilizer gets thrown. The results are that areas that oringinally have grass will have fuller and taller grass, but areas that didn't have grass will remains grassless. No Grassias is a universal fix and will affect all of skyrim. If the player home or settlement mod was created with the correct land textures, there shouldn't be any issues. No Grassias doesn't make any landscape or cell edits, so it can't fix vanilla issues or issues cause by a grass mod using custom land textures. For those issues, you need Landscape Fixes For Grass Mods. That mod allows the grass seeds and fertilizer to be thrown. It then goes to specific areas, trims the grass, and sprays the grass and weed killer. You can see this in the screenshots on the mod's mod page. Some areas, that were green and had grass before, are now just dirt. This method is more specific and will give better results than No Grassias. The drawback is that every player home or settlement mod that has issues will reguire an individual patch. So until the author of that mod decides to create a patch for every single player home or settlement mod available, you still need No Grassias as well.


REQUIREMENTS

A grass mod that adds grass to nograss land textures. This mod won't have any benefit for grass mods that don't adds grass to nograss land textures.


INSTALLATION AND USAGE

Add the contents of archive to the Data directory manually or with a mod manager. Place this after the grass mod in the load order. Enable the mod and play. This mod only needs to load after grass mods. Loading it before or after Landscape Fixes For Grass Mods won't have any effect. If you notice anything different, it's because grass doesn't generate in the same way every time.

There are two recommended procedures for using No Grassias. This first one will have the highest compatibility.
Start off by using NoGrassias.esp. If this doesn't fix the issue, try NoGrassias Extended. If this doesn't fix the issue, try NoGrassias Ultimate. If this still doesn't fix the issue, you'll have to use Landscape Fixes For Grass Mods. If that doesn't fix the issue, you'll need a custom patch. Use only one No Grassias esp.

The second procedure will have the best visuals.
Start off by using NoGrassias.esp and Landscape Fixes For Grass Mods.esp as a base. If this doesn't fix the issue, add the individual Landscape Fixes options. If this doesn't fix the issue or if no option exists, try NoGrassias Extended. If this doesn't fix the issue, try NoGrassias Ultimate. If that doesn't fix the issue, you'll need a custom patch.


UNINSTALLING

Remove contents of the archive manually or with a mod manager.


COMPATIBILITY

Compatible with everything


NOTES

The ITMs are needed. Do not clean this mod.

Tested with Verdant, Skyrim Flora Overhaul, Veydosebrom, Viscous Foliage, Northern Grass, and Cathedral Landscapes. This mod is not needed for the vanilla version of Veydosebrom.

There are a lot of confusion about esl and mod limits, so here is a brief summary.
There are a total of 256 slots in the game. This is the case with Morrowind and Oblivion as well. Of the 256 slots, one is reserved for the ess file. This leaves 255 slots for esm/esp files. 255 is the esm/esp limit, not the mod limit. Some mods do not take up any slots. The five official masters are part of the game and shouldn't be consider mods. Therefore, the esm/esp mod limit is actually 250. It has often been stated that esl and esl flaged esp files do not take up a slot. That is incorrect. Using one or more esl or esl flaged esp files will reduce the 255 esm/esp slot limit to 254.

A side effect of using this mod is a small FPS increase.


CHANGE LOG

v1.0
Initial release


RELATED MODS

Grass FPS Booster
Landscape Fixes For Grass Mods
No grass in caves
No grass in Cities


CREDITS AND THANKS

Bethesda for the game and Creation Kit


MY MODS

Jorrvaskr Trapdoor
Jorrvaskr Wuuthrad Display
Karthwasten The Silver Anvil
Kolskeggr Miner's Hall
Morthal Where's Wares
No Grassias
Skyforge Complete
This Is Jorrvaskr
Whiterun Watchtowers


PERMISSION

Open permission. You can use this mod however you like as long as it isn't for profit or in violation of Bethesda's EULA.




原贴地址
1.版本号: 1.0   更新时间: 2020-06-03 14:16:19

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    没有Grassias-Grass Mods的通用草修复


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