





描述
每个持有资本应提供三个基本服务。前往首都的人们需要一个旅馆才能住宿,还需要一个铁匠来保持武器和盔甲的良好状态。最后,需要一家综合商店,以便人们可以购买自己无法创造或成长的东西。出于任何原因,Morthal都缺少这三个。如果您使用JK的Skyrim,它将添加一个铁匠,但仍然缺乏一般商店。该mod旨在向JK的Morthal版本添加一般商店。 Hjaalmarch商店不多,因此商店在设计时就考虑了这一点,旨在与香草商店和经过改装的商店融为一体。虽然该mod被设计为与JK的Skyrim一起使用,但它可以单独使用或与其他兼容的Morthal大修一起使用。此mod不会对NavMesh进行任何编辑,因此不会引起NavMesh兼容性问题。相反,它使用NavCut和一些聪明的方法。这是一个干净,优化和稳定的mod,与Morthal的其余部分完美融合。在其他Morthal大修之后加载。
安装和使用
手动或使用mod管理器将存档内容添加到Data目录。排序您的加载顺序。启用mod并播放。
取消安装
手动或使用mod管理器删除存档的内容。
兼容性
除非另有说明,否则以下内容兼容。
AI大修
炉火(商店出售炉火建筑材料)
沉浸式公民-AI大修
有趣的NPC(在Morthal中添加了铁匠)
JKs Skyrim(在Morthal Where's Wares之前加载)
不会对同一区域进行修改的道德检查
已经有商店的道德大修通常不兼容
小镇商人
笔记
商家拥有一个AI包,可以与AI mod完美融合。
商店在白天和夜晚的大部分时间营业。
此mod不包含外部NavMesh数据,以避免兼容性问题。它仅需要用于NPC导航的“导航网格物体信息地图”即可。在创建工具箱中加载此mod将删除当前的Navigation Mesh Info Map,您将不得不创建一个新的。删除NavMesh数据的原因是避免需要兼容性补丁。如果您使用模块A,B和C,则可能需要A-B,B-C,A-C或A-B-C的补丁。通过以这种方式制作mod A,无论mod组合如何,您都只需要B-C补丁。
变更记录
v1.200508
初始发行
信用和感谢
Bethesda游戏和创作工具包
我的手机
Jorrvaskr活板门
Karthwasten银砧
Kolskeggr矿工大厅
凡人何在
没有草丛
天铸完成
这是Jorrvaskr
怀特伦Watch望塔
允许
修补程序具有开放许可。
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DESCRIPTION
Every hold capital should have three basic services. People visiting the capital need an inn to stay at. A blacksmith is needed to keep weapons and armor in good shape. Lastly, a general store is needed so people can buy things that they can't make or grow themselves. For whatever reason, Morthal was lacking two of the three. If you use JK's Skyrim, it adds a blacksmith but still lacks a general store. This mod was designed to add a general store to JK's version of Morthal. Hjaalmarch is a poor hold, so the store was designed with that in mind. It was designed to blend in with vanilla stores as well as modded stores. While the mod was designed to be used with JK's Skyrim, it can be used alone or with other compatible Morthal overhauls. This mod doesn't make any edits to the NavMesh, so it won't cause NavMesh compatibilty issues. It instead uses NavCut and some clever modding. This is a clean, optimized, and stable mod that blends in perfectly with the rest of Morthal. Load after other Morthal overhauls.
INSTALLATION AND USAGE
Add the contents of archive to the Data directory manually or with a mod manager. Sort you load order. Enable the mod and play.
UNINSTALLING
Remove contents of the archive manually or with a mod manager.
COMPATIBILITY
The following are compatible unless otherwise stated.
AI Overhaul
Hearthfire (store sells Hearthfire construction materials)
Immersive Citizens - AI Overhaul
Interesting NPCs (adds a blacksmith to Morthal)
JKs Skyrim (load before Morthal Where's Wares)
Morthal overhauls that don't modifies the same area
Morthal Overhauls that already have a store are usually not compatible
Small-Town Merchants
NOTES
The merchant has an AI package that will blend in perfectly with AI mods.
The shop is open most of the day as well as most of the night.
This mod does not contain the external NavMesh data to avoid compatibility issues. It only needs the Navigation Mesh Info Map for NPC navigation. Loading this mod in the creation kit will remove the current Navigation Mesh Info Map and you will have to create a new one. The reason for removing the NavMesh data is to avoid the need for compatibility patches. If you use mods A, B, and C, you may need a patch for A-B, B-C, A-C, or A-B-C. By making mod A this way, you will only need a patch for B-C regardless of the mod combination.
CHANGE LOG
v1.200508
Initial release
CREDITS AND THANKS
Bethesda for the game and Creation Kit
MY MODS
Jorrvaskr Trapdoor
Karthwasten The Silver Anvil
Kolskeggr Miner's Hall
Morthal Where's Wares
No Grassias
Skyforge Complete
This Is Jorrvaskr
Whiterun Watchtowers
PERMISSION
Patches have open permission.
暂无更多介绍
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