用户登录
|忘记密码

新用户注册

登录

其他登陆



JK的内饰补丁系列

JK的内饰补丁系列
JK的内饰补丁系列 JK的内饰补丁系列 JK的内饰补丁系列 JK的内饰补丁系列 JK的内饰补丁系列
作者:DarkMaster06 Timiku and Janquel
发布:diabloo
发布日期:2020-05-27 17:17:48
更新时间:2020-05-27 17:17:48
这个人很懒,什么也没留下
3612 人点赞
1529 人收藏
5685
14571
1.3.0.1
标签
上古卷轴5:重置版
本地下载 高速下载 需要优先下载下载器,50%提速

Jkrojmal最近开始对各种内饰进行一些大修,他们发现它们已进入我的装载订单。值得庆幸的是,除了页面上已经存在的补丁之外,我的大多数其他mod都不需要任何补丁,但是我确实遇到了一些我认为应该分享的项目放置/一般清理工作:)所有补丁都是除非另有说明,否则ESP标记为ESL。其中许多都是非常次要的,老实说并不总是必需的,但是ESL不会占用插件插槽,所以....为什么不呢?我确实计划继续跟上未来JK的Interiors版本,但显然会有一个延迟:)


随附的补丁说明


JK的阿卡迪亚的大锅


AI Overhaul SSE-冲突解决补丁,将AI Overhaul的Ownership标签应用于精益标记器。


增强的灯光和效果-转发一些蜡烛类型的更改/删除。转移光源以匹配转移的蜡烛。转移/清除烟雾,以转移和清除蜡烛。


非官方的Skyrim特别版补丁-USSEP降低了炼金术士的架子的高度,这导致放置在其上的蜡烛非常轻微地漂浮。这会将它们移动到适当的新高度。


关于沉浸式公民的快速注意事项-AI大修:导航网格和一个闲置标记存在轻微冲突,两者都以不同的方式发生变化。建议将JK的Arcadia的大锅放在ICAIO之下。



JK的旗帜母马


沉浸式市民AI大修-专为版本0.4设计。转发ICAIO的外部导航网格,以匹配一个记录ICAIO标记为永久记录,该标记已被补丁稍作移动以不与新外部冲突,同时保留在相同的导航网格三角形上。验证工作正常。由于重新设计的内部以及扩展的二楼/额外阳台出口,转发了JK的Bannered Mare的内部导航网。现在应该与负载顺序无关。



JK Belethor的日常用品


AI大修SSE-转移一个浏览闲置标记,该标记由于增加了混乱而无法访问。


增强的灯光和效果-这可能是此页面上最大的补丁。使用ELFX时,我发现很多闪烁。我想我已经解决了这个问题,但是它进行了许多修订,所以我可能错过了一些东西。让我知道您是否有任何麻烦。


沉浸式市民AI大修-专为版本0.4设计。转换精简的空闲标记和浏览的空闲标记,这两者都嵌入在添加的新杂波中。 ICAIO和JK Belethor的一般商品的装货顺序不重要。


天际独特的宝藏-如果使用龙之传承不需要。对于使用不带LOTD的SUT的两个人来说,这可以改变玉龙的位置,因此不会粘在架子盖的中间。 LOTD已经以不同的方式执行了此操作,并且没有冲突,因此在这种情况下不需要补丁。




JK的龙传


AI大修SSE-重新整理DarkMaster06的补丁程序,清理后,以他的祝福为目的进行合并(给他一个荣誉!)


BadGremlin的收藏品-转移一个放置的鱼对象以免发生冲突


增强的灯光和FX-禁用JKs Dragonsreach已经具有新光源(炼金术台等)的一些光源。将所有烟雾/雾气从吊灯钩到龙骨架的肘节。


沉浸式市民AI大修-专为版本0.4设计。转移JK的Dragonsreach中放置在桌子内的浏览空闲标记。由于导航网格冲突,建议将JK的Dragonsreach加载到ICAIO以下。附魔桌上还会有一个冲突,Dragonsreach会删除并放置一个冲突。按此顺序加载也应该可以成功解决该问题,因此它不包含在补丁程序中。


沉浸式弯道-移动一个空闲标记,使其在Dragonsreach的范围内


Konahrik Accoutrements-将书在Farengar的桌子上稍微移动一下,因为它正在穿过桌子上放置的物体


神秘的冷凝器-转发JK的Dragonsreach的导航网,即DarkMaster06补丁的稍有固定的版本,因此除了家具外还移动了标记。


关系对话大修-转发附魔测试的关系要求


Skyrims独特珍宝-将金船地点转移到无冲突的位置




JK的醉汉猎人


沉浸式市民AI大修-专为版本0.4设计。解决闲置标记的冲突解决,而ICAIO则在JK移动时更改所有权。使用JK的navmesh不能正确地允许ICAIO的所有空闲状态正常工作,因此使用ICAIO可以包含navmesh,但要有一个额外的三角形来连接新的阳台门。 Timiku更新的补丁


沉浸式游戏-感谢Timiku指出有一个“沉浸式公民/沉浸式游戏”补丁与其他补丁具有相同的参考意义,从而赋予了wench所有权。这是一个CR补丁,赋予了权杖所有权,因此Elendur与她共享计数器。


非官方的Skyrim特别版补丁-解决所有者的冲突解决补丁

从USSEP到新位置的倾斜标记的髋关节变化


以上三个补丁均是同一参考文献上的所有权/运动CR。您只需要其中一个,因为最后装载的任何一个都会“赢”。



JK的沉睡巨人旅馆


有趣的NPC-在NPC参考上转发持久性标签


AI Overhaul SSE-移动单个浏览闲置标记,该标记现在漂浮在楼梯上


ELFX Fixes-CR补丁,可将ELFX Fixes的照明设置转发到单元


沉浸式市民AI大修-专为版本0.4设计。稍微移动Embry的睡眠标记,以免夹到家具中,并移动Delphine的标记,如果您选择洗澡,Delphine的标记将阻止她跟随您进入浴缸。将JK的Sleeping Giant Inn装入ICAIO下方,以便从楼下导航网重新装修内部。归功于Timiku的补丁


Skyrim Project Optimization-删除平面标记,因为它已部分裁剪穿过添加的楼下走廊



JK的战争女仆


沉浸式市民AI大修-专为版本0.4设计。移动精益闲置标记以匹配新的计数器布局。没有其他冲突,JK的Warmaidens和ICAIO之间的顺序在技术上不重要。




其他补丁已在其各自页面上的各种Mod上可用,《龙之传承》和《时髦的家具》和《混乱的大修》都在各自的页面上都有补丁,以及《独特的内饰》,《保持整洁》,《黑暗的龙传》补丁,很多更多空闲标记,并希望没有其他我忽略的标记:)


安装

使用Mod经理/组织者进行安装,或将松散的文件拖放到Skyrim数据文件夹中。修补程序应设置适当的母版,并应在修补的任何mod之后加载。有问题的修复程序是针对持久性对象的,可能需要重新保存。


兼容性

我不认为这会引起基本mod之间可能存在的任何不兼容性。所有移动的对象应已移动到不重叠的位置。让我知道你打什么。


学分

Bethesda for Skyrim特别版和创作套件

ElminsterAU for SSEEdit

JKrojmal和Teabag86适用于上述所有JK的模块,并且在制作这些模块的过程中以及当我学习较早的补丁时通常都非常有帮助:)

DarkMaster06(适用于Mystic冷凝器)和Dragonsreach的AI大修补丁

mnikjom和SpiderAkiraC进行AI大修

BadGremlin的BadGremlin的收藏

Anamorfus用于增强的灯光和FX

WiZKiD for ELFX修复

沉浸式公民的Shurah-AI大修

沉浸式水槽的lordkoz

有趣的NPC的Kris Takahashi和Nexus上的KaptainCnucklz

edhelsereg for Konahrik的装备

Dave0523神秘凝汽器

关系对话大修的cloudedtruth

prister5用于Skyrim项目优化

克林特米奇和冰淇淋刺客的天际独特珍宝

Arthmoor和非官方的补丁团队进行非官方的天际特别版项目

——————————————————————————————————————
Jkrojmal recently started providing some small overhauls of various interiors, and they've found their way into my load order. Thankfully, the majority of my other mods don't need any patches beyond those which are already present on the page, but I did come across a few item placements/general clean-up which I thought I'd share :) All patches are ESP flagged as ESL, unless otherwise noted. Many of these are extremely minor and honestly not always necessary, but ESLs don't take up a plugin slot, so....why not? I do plan on continuing to keep up with any future JK's Interiors releases, but there'll obviously be a delay :)

Included Patch Descriptions

JK's Arcadia's Cauldron

AI Overhaul SSE - Conflict resolution patch, applying AI Overhaul's Ownership tag to a lean marker.

Enhanced Lights and FX - Forwards a few candle type changes/removals. Shifts light sources to match shifted candles. Shifts/removes smoke for shifted and removed candles.

Unofficial Skyrim Special Edition Patch - USSEP lowers the height of the alchemist's stand, which causes the candles placed on it to float very slightly. This shifts them to the appropriate new height.

Quick note on Immersive Citizens - AI Overhaul: There is a slight conflict on navmesh and one idle marker that both shift in different ways. Recommendation is to have JK's Arcadia's Cauldron beneath ICAIO.


JK's The Bannered Mare

Immersive Citizens AI Overhaul - Designed for version 0.4. Forwards ICAIO's exterior navmesh to match one record ICAIO marks as persistent, which has been shifted slightly by the patch to not conflict with the new exterior, while remaining on the same navmesh triangle. Verified working. Forwards JK's Bannered Mare's interior navmesh, due to reworked interior with extended second floor/extra balcony exit. Should be load order agnostic now.


JK's Belethor's General Goods

AI Overhaul SSE - Shifts one browse idle marker which was inaccessible due to added clutter.

Enhanced Lights and FX - This is probably the largest patch on this page. I found a good deal of flickering when using ELFX. I think I've ironed this out, but it took many revisions so I may have missed something. Let me know if you have any trouble.

Immersive Citizens AI Overhaul - Designed for version 0.4. Shifts a lean idle marker and a browse idle marker, both of which were embedded in new clutter added. Load order of ICAIO and JK's Belethor's General Goods should not matter.

Skyrims Unique Treasures - Not needed if using Legacy of the Dragonborn. For the two people out there who use SUT without LOTD, this shifts a jade dragon location so it's not sticking halfway through a shelf cover. LOTD already does this, in a different way, and there's no conflict, so the patch is not needed in that case.



JK's Dragonsreach

AI Overhaul SSE - re-upload of DarkMaster06's patch, cleaned, with his blessing for consolidation purposes (give him a kudos!)

BadGremlin's Collectables - Shifts one placed fish object to not conflict

Enhanced Lights and FX - Disables a few light sources which JKs Dragonsreach already has a new light source for (alchemy table, etc). Hooks all of the smoke/mist from the chandeliers into the toggle for the dragon skeleton.

Immersive Citizens AI Overhaul - Designed for version 0.4. Shifts a browse idle marker which was inside a placed table from JK's Dragonsreach. Due to navmesh conflict, recommendation is to load JK's Dragonsreach below ICAIO. There is additionally a conflict on the enchanting table, which Dragonsreach removes and places one of its own. Loading in this order should successfully resolve that as well, so it is not included in the patch.

Immersive Wenches - Shifts one idle marker so it's within the bounds of Dragonsreach

Konahrik Accoutrements - Shifts the book on Farengar's desk just slightly because it was clipping through a placed object on his desk

Mystic Condenser - Forwards JK's Dragonsreach's navmesh, slightly fixed version of DarkMaster06's patch so the marker was moved in addition to the furniture.

Relationship Dialogue Overhaul - Forwards the relationship requirements for the enchantment test

Skyrims Unique Treasures - Shifts the place golden ship to a non-conflicting location



JK's The Drunken Huntsman

Immersive Citizens AI Overhaul - Designed for version 0.4. Resolves conflict resolution on an idle marker which ICAIO changes ownership, while JK's moves. Using JK's navmesh did not properly allow all idles from ICAIO to work properly, so navmesh is included, using ICAIO, but with an extra triangle to connect to the new balcony door. Patch updated by Timiku

Immersive Wenches - Thanks to Timiku for pointing out there's an Immersive Citizens/Immersive Wenches patch which touches the same reference as the other patches, giving ownership to the wench. This is a CR patch which gives ownership to the wench, so Elendur shares the counter with her.

Unofficial Skyrim Special Edition Patch - Conflict resolution patch which forwards an ownership change of a lean marker from USSEP to the new location

All three of the above patches are just ownership/movement CRs on the same reference. You should only need one of them, as whichever loads last will "win."


JK's Sleeping Giant Inn

Interesting NPCs - forwards a persistency tag on an NPC reference

AI Overhaul SSE - moves a single browse idle marker which was now floating over a staircase

ELFX Fixes - CR patch which forwards ELFX Fixes' lighting settings to the cell

Immersive Citizens AI Overhaul - Designed for version 0.4. Shifts Embry's sleep markers slightly so as not to clip into furniture, and shifts Delphine's marker which prevents her from following you into the bath if you choose to bathe. Load JK's Sleeping Giant Inn below ICAIO in order to get downstairs navmesh for reworked interior. Credit to Timiku for the patch

Skyrim Project Optimization - Removes the plane marker because it was partially clipping through a downstairs hallway that was added


JK's Warmaiden's

Immersive Citizens AI Overhaul - Designed for version 0.4. Shifts a lean idle marker to match new counter layout. No other conflicts, order should not technically matter between JK's Warmaidens and ICAIO. 



Other patches are already available for various mods on the mods' respective pages, Legacy of the Dragonborn and Snazzy Furniture and Clutter Overhaul both have patches on their respective pages, as well as Distinct Interiors, Keep it Clean, Dark's Dragonsreach patches, A Lot More Idle Markers, and hopefully no others that I overlooked :)

Installation
Use a mod manager/organizer to install, or drop the loose files into you Skyrim data folder. Patches should have their appropriate masters set, and should be loaded after any mods which they are patching. Some of the fixes in question are on persistent objects, and may require a new save.

Compatibility
I don't believe this should introduce any incompatibilities beyond anything which may be present between base mods. All moved objects should have been moved to locations which are non-overlapping. Let me know if you hit anything.

Credits
Bethesda for Skyrim Special Edition and the Creation Kit
ElminsterAU for SSEEdit
JKrojmal and Teabag86 for all of the above JK's mods and for having been generally helpful in the process of making these and when I was learning with earlier patches :)
DarkMaster06 for the Mystic Condenser and AI Overhaul patches for Dragonsreach
mnikjom and SpiderAkiraC for AI Overhaul
BadGremlin for BadGremlin's Collection
anamorfus for Enhanced Lights and FX
WiZKiD for ELFX Fixes
Shurah for Immersive Citizens - AI Overhaul
lordkoz for Immersive Wenches
Kris Takahashi for Interesting NPCs and KaptainCnucklz for keeping track of it on Nexus
edhelsereg for Konahrik's Accoutrements
Dave0523 for Mystic Condenser
cloudedtruth for Relationship Dialogue Overhaul
prister5 for Skyrim Project Optimization
clintmich and icecreamassassin for Skyrims Unique Treasures
Arthmoor and the Unofficial Patch Team for Unofficial Skyrim Special Edition Project

原贴地址
1.版本号: 1.3.0.1   更新时间: 2020-05-27 17:29:23

选择快速回复类型:
  • 感谢
  • 支持
  • 疑问
  • 卖萌
  • 关心
  • 傲娇
评论


    作者精品
    logo

    JK的内饰补丁系列


    Mod大小:12.65MB
    上传时间:2020-05-27 17:17:48

    Mod简介:

    暂无更多介绍

    本地下载
    选择快速回复类型:
    • 感谢
    • 支持
    • 疑问
    • 卖萌
    • 关心
    • 傲娇
    回复