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天窗-创作自己的绘画

天窗-创作自己的绘画
天窗-创作自己的绘画 天窗-创作自己的绘画 天窗-创作自己的绘画 天窗-创作自己的绘画
作者:Forsaken Nomad
发布:arming
发布日期:2020-05-27 15:24:25
更新时间:2020-05-27 15:24:25
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3.0
上古卷轴5:重置版
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总览


该mod的灵感来自游戏Eastshade,您可以在其中扮演可以画任何风景的艺术家的角色。您可以使用在Skyrim中看到的任何内容来创建绘画,然后将这些绘画放置在您喜欢的任何位置。也许您想粉刷Eldergleam的威严或创建自己喜欢的伴侣的肖像,然后将其挂在家里,选择取决于您,因为您可以随意绘画。您甚至可能想扮演一名角色,扮演一名漫游Skyrim的画家,画出您遇到的各种风景,而不是像其他所有人一样在黑暗的地牢中与敌人作战。


用法


安装此模块后,您将拥有一个新的“绘画”功能,可用于创建绘画。要使用此功能,您需要在库存中有一个画布。可以使用一件柴火和一件皮革在晒黑的架子上创建画布。对于不在乎沉浸的人,可以在MCM中禁用在库存中有画布的要求。当您使用“绘画”功能时,新绘画将出现在您面前,您可以在不喜欢的地方使用或销毁它。然后,您可以随身携带它,将其放置在另一个位置上进行展示。如果安装了UIExtensions,则还可以重命名绘画。


已知限制


使用此mod时,请牢记以下几点:


为了实际创建绘画,您需要在窗口模式下运行Skyrim。您可以在Skyrim特别版启动器中配置无边界全屏窗口模式。当DirectX具有全屏锁定功能时,捕获屏幕会有点困难,而且我不确定是否能够弄清楚如何使其起作用。

如果您同时玩多个角色,并与多个角色一起使用,则绘画将被覆盖。尝试解决此问题有点复杂,因为我能想到的所有解决方案最终都将占用大量磁盘空间,这将给清理工作带来麻烦。如果收到足够多的请求,我可能会看到一种实现使该mod跨多个角色工作的方法,但是暂时确保您的角色中只有一个是画家,因此您不会意外破坏另一个画家的画作。

此mod适用于纵横比为16:9的人。如果您在21:9或4:3中玩《天际》,画作可能会被挤压/拉伸。我可能想弄清楚如何裁剪图像或某些东西,如果最终有很多人不是16:9的长宽比想要使用此mod。

当前,绘画的纹理以未压缩的格式存储。如果您的播放器家中只有少量绘画,这应该不是问题,但是如果您有一台低端计算机,并试图将Dragononsreach变成一个大型美术馆,可能会给您带来麻烦。我将研究添加一个最终将绘画存储为压缩纹理的选项。

最多可以创建128幅绘画。如果要在当前游戏中绘制之后的新内容,则必须销毁现有的绘画。希望没有人最终真正达到该限制,但是如果我收到足够的请求,我可能会看到增加该限制。


学分


Apepi的Art Assets用于框架网格非常有效,因为它接近16:9的比例,并使用香草纹理与游戏完美融合。

—————————————————————————————


OVERVIEW

This mod is inspired by the game Eastshade where you play as an artist who can paint any scenery. You can create a painting from anything you can see in Skyrim and then place these paintings anywhere you like. Maybe you want to paint the majesty of the Eldergleam or create a portrait of your favorite companion that you can hang in your home, the choice is up to you since you can paint anything you like. You may even want to role play as a painter who roams Skyrim painting the various scenery you come across instead of battling enemies in dark dungeons like everyone else.

USAGE

When this mod is installed you will have a new "Paint" power that can be used to create a painting. To use this you will need to have a canvas in your inventory. A canvas can be created at a tanning rack using one piece of firewood and one piece of leather. The requirement to have a canvas in your inventory can be disabled in the MCM for people who don't care about immersion. When you use the "Paint" power, the new painting will appear before you where you can take it or destroy it if you don't like it. You can then carry it with you to be placed at another location to be put on display. If you have UIExtensions installed you can also rename the painting.

KNOWN LIMITATIONS

These are some things to keep in mind when using this mod:

In order to actually create a painting you need to run Skyrim in windowed mode. You can configure a borderless fullscreen windowed mode in the Skyrim Special Edition Launcher. It is a bit more difficult to capture the screen when DirectX has the fullscreen lock and I am not sure if I will be able to figure out how to get this to work.

If you play with multiple characters at the same time and use this with more than one of them, the paintings will be overwritten. Trying to work around this is a bit complicated as all the solutions I can think of would end up taking up a lot of disk space that would be a pain to cleanup. I may see about implementing a way to make this mod work across multiple characters if I get enough requests, but for the time being make sure only one of your characters is a painter so you don't accidentally destroy paintings for another one.

This mod is meant for people with a 16:9 aspect ratio. If you are playing Skyrim in 21:9 or 4:3 the paintings may look squeezed/stretched. I may look into figuring out how to crop images or something if there ends up being a lot of people with aspect ratios other than 16:9 wanting to use this mod.

Currently textures for paintings are stored in an uncompressed format. This shouldn't be a problem if you only have a handful of paintings in your player home, but if you have a low end computer and try to turn Dragononsreach into a large art gallery it may cause problems for you. I am going to look into adding an option to store paintings as compressed textures eventually.

There is a limit of 128 paintings that can be created. If you want to paint anything new after that in your current game you will have to destroy an existing painting. Hopefully nobody ends up actually reaching that limit, but if I get enough requests I may see about increasing that limit.


CREDITS

Apepi's Art Assets for the frame mesh which worked perfectly since it is close to a 16:9 ratio and uses vanilla textures to blend in well with the game.




原贴地址
1.版本号: 3.0   更新时间: 2020-05-27 15:35:49

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    上传时间:2020-05-27 15:24:25

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