-再摇一摇-

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简单简介

在3DM Mod站下载上古卷轴5:重置版最新的-再摇一摇- Mod,由LoopsOrLamps制作。honiebao在我们的平台上分享了这个免费且高质量的游戏模组,让玩家们可以享受到更加丰富的游戏体验。快来3DM Mod站下载并尝试吧!

详细介绍

Mod作者: LoopsOrLamps Mod版本: 1.1.0 Mod大小: 92.76MB 更新时间: 2020-05-25 09:49:32 发布时间: 2020-05-25 09:49:32

详细说明

4037/5000当前的SKYRIM状态:项目已完成!
该项目被认为已完成,因此不会收到重大更新。
您可以随意修改自己发现的任何东西以供个人使用。请保持它。


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                                      /'。 。 ---.--,,,
                                        p ^。 .`。' \
                                            `-.. /。 / \。
      .-'(/:|] \
             (.-')----..__> / / _ /,;
            (_.--``(__./(_ / /。|
                                                                              .-._.-'。' ; /
                                                                           '-...-''
你做到了!

总览
“再摇一摇!”是《天际》特别版中呼吸生命最终过程的一部分。

基本mod“摇一摇!”移植是第一步。但是随之而来的是不可克服的错误。因此,当需要推出“再摇一摇!”时,未解决的错误以及其他一些错误导致了不稳定的境界,这最终不值得麻烦。因此,门被关闭。

主要和最艰巨的问题是如何全部执行文件。因为扩展名需要一个新的esp,所以它创建了一个副本,MCM将其作为另一个条目,而不是替代品。没有外部帮助,这两个菜单都不符合。所以这个mod做了不可能的事情。它结合了两个。


-推荐用于正确初始化的新游戏-
如果由于某种原因您无法这样做,请注意可能会出现一些问题。
建议您按照此处原始Skyrim Mod页面上发布的说明进行操作

在您下载/安装之前
-确保“摇一摇!”或其他任何变体及其亲戚都已关闭并停用。
-在保存个人备份的同时进行新保存。
-按照原始Skyrim Mod页面上的原始安装说明来获取此Mod无法提供的基本资产。
 -注意:必须正确转换它们,以便Skyrim特别版正确检测到它。

下载/安装后
-合并或安装为新模组
  (请勿替换!其中仅包含“ SISM!”“ Shake It!”的核心文件才能正常运行)
-正确安装此Mod需要正常工作的所有基本资产。
-运行FNIS或Nemesis。
-通过查看程序是否检测到“ Shake It!”,确认它已成功安装了动画和行为。和“再摇一摇!”
-[高级]打开“输出”文件夹,检查其中的所有内容是否与程序创建的内容匹配
-在运行mod的情况下运行您的游戏,并确认一切正常运行并正常运行


特征
剧透:表演


已知的修复问题
-如果没有,大多数(如果没有的话)与每次迭代相同的所有问题可能仍然存在于其中,可能还会有较新的问题。
使用时请注意。


信用和特别感谢
-indexMemories用于创建原始Skyrim Mod“摇一摇!”
-Gruberix,用于上传和创建“再摇一摇!”以及授予上传权限
-Dani创建了“再摇一摇!”不幸的是,无法联系谁进行批准
-bchick3,用于移植“摇一摇!”和“再摇一摇!”谁也允许我上传

-日本动画师的辛勤工作和不懈的努力,使《天际》中的舞蹈成为现实
 -Dance Animation Modders资源,用于提供更多所说的Dance Animations
 -Dance Rave Dance Collection(舞蹈狂欢舞蹈收藏)提供更多的说舞蹈动画
 -Selene Kate Follower Mod,用于提供新的动画以及“再摇一摇!”的框架。
-创建FNIS的前身
-ShikyoKira用于创造复仇女神无限行为
-用于制作和编写“整个新mod”脚本的CPU
-Bethesda仅用于制作游戏,而NexusMods用于允许网关对其进行修改。
-你...不,你。———————————————————————————————————————————————————————————————

CURRENT SKYRIM STATUS: PROJECT COMPLETE!
This project is considered complete and as such, will not receive major updates.
You are free to modify anything you find for your own personal use. Please keep it at that.



                  /\)--( \,, 
                                      /              '. . - - - .- -  , , ,
                                        p  ^ . .`                .'    \
                                            `--..  .  /               .        /     \ .
      .-'     (                  /        :     |]\
             (.-'    ) - - - -..__> /     / _    / , ;
            (_.--``        (  __./    (_/ /.|
                                                                              .-._.-'.' ;/
                                                                           '-...-' '
You did it!


OVERVIEW
"Shake It Some Even More!" is part of the final process of breathing life back into Skyrim: Special Edition.

The base mod "Shake It!" being ported was the first step. But with it came its inveitable errors. So when it came time to bring "Shake It Some More!", the unsolved errors coupled with a few others created a realm of instability which ultimately wasn't worth the hassle. Thus, the doors were closed.

The main and most daunting problem was how the files were all executed. Because the extension required a new esp, it created a duplicate which the MCM took as another entry, rather than a replacement. Neither menu complied without outside help. So this mod did the impossible. IT COMBINED THE TWO.


-- RECOMMENDED NEW GAME FOR PROPER INITIALIZATION --
If you are unable to do so for whatever reason, note some issues may arise.
It is advised you follow the instructions posted on the original Skyrim Mod Page here

BEFORE YOU DOWNLOAD/INSTALL
- Ensure "Shake It!" or any other variation of it and its relatives are turned off and deactivated. 
- Make a new save while keeping your personal backup.
- Follow the original Installation Instructions on the Original Skyrim Mod Page to accquire Essential Assets which this mod cannot provide.
 - NOTE: They will need to be properly converted in order for Skyrim Special Edition to properly detect it.

AFTER YOU DOWNLOAD/INSTALL
- Either MERGE or Install As New Mod 
  (DO NOT REPLACE! This only contains "SISM!" The Core Files of "Shake It!" are needed to fully operate) 
- Properly install ALL Essential Assets which this mod needs to work properly.
- Run FNIS or Nemesis.
- Confirm it successfully installed the animation and behaviors by seeing if the program detected "Shake It!" and "Shake It Some More!"
- [ADVANCED] Open your Output folder and check if everything in it matches up with what the program created
- Run your game with the mod running and confirm everythign is running and functioning properly


FEATURES

Spoiler:  

Show




KNOWN RECURRING ISSUES
- Most, if not, all of the same issues that each iteration had may still be present in this, with possibly newer ones. 
Be advised while using this.


CREDITS AND SPECIAL THANK
- indexMemories for creating the Original Skyrim Mod "Shake It!"
- Gruberix for Uploading and Creating "Shake It Some More!" As well as granting permission to upload
- Dani for Creating "Shake It Some More!" Who was unfortunately unable to be contacted for approval
- bchick3 for Porting "Shake It!" and "Shake It Some More!" who also allowed me permission to upload

- Japanese Animators for all their hard work and dedicated effort in making Dancing in Skyrim a reality
 - Dance Animation Modders Resource for providing more said Dance Animations
 - Dance Rave Dance Collection for providing even more said Dance Animations
 - Selene Kate Follower Mod for providing new animations as well as the framework for "Shake It Some More!"
- Fore for creating FNIS
- ShikyoKira for creating Nemesis Unlimited Behavior
- CPU for making and scripting the "whole new mod" which this entire thing depends on
- Bethesda for just making the game, and NexusMods for allowing a gateway to mod it.
- And You... no u.


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