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正宗的眼睛

作者:Axeface
发布:LUOHUISHU98
发布日期:2020-05-16 18:11:27
更新时间:2020-05-16 18:11:27
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1.0
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正宗的眼睛


眼部纹理大修,重点在于细节和真实感。目前涵盖人类,Khajiit,Argonians和精灵。



什么是正宗的眼睛?

深度-真实性-微妙-性能


Authentic Eyes取代了人类,精灵,Khajiit和Argonians的香草眼色选项。我的目标一直是在所有照明情况下使眼睛看起来醒目逼真。


我已经制作了自己的法线贴图修复程序,而不是使用其他相同的mod进行了修改,并且花费了大量的迭代才能完成,而且需要花费数周的时间-我希望能够在这里拖延地进行拖延和迭代,这在我身上得到了回报。它调整阴影以获得真实感,并且与香草相比具有更高的分辨率,从而减少了阻塞。除了我的新反射和立方体贴图外,眼睛还应该看起来非常深and醒目。 Khajiit和Argonians也获得了自己的新法线贴图!

我还为男性和男性提供了简化的辉光贴图。我发现在不同的照明情况下,香草的发光贴图会在眼睛上造成各种奇怪的阴影,例如在完全黑暗的环境中眼睛太亮。


最后,因此是mod的名称-我希望这些眼睛适合整个世界。由于改进了法线贴图,因此阴影可能比香草眼睛更“逼真”,但我希望此mod感觉不像是mod。我有点绝杀/沉迷。我的天际只必须相对于TES知识是“真实的”。我所做的一切似乎都不应该属于。无论如何,这是我的目标,我希望任何使用此mod的人都认为我已经成功了。






Authentic Eyes包括哪些文件?

-适用于人类,Khajiit,Argonians和精灵的眼睛替换纹理。

-我自己的自定义法线贴图,发光,环境,反射贴图和立方体贴图。

-新手绘睫毛。

-Khajiit和Argonians的新法线贴图。


漫反射纹理为512分辨率(双香草)。其他地图的分辨率范围从128到1024-我无法调用

这个Mod“高分辨率”,但这并不意味着它是低质量的。



Authentic Eyes不包括什么?

-兽人的眼睛纹理(即将推出)

-人类,精灵和兽人的吸血鬼纹理(即将推出,非常复杂)

-眼网(也许很快也会来)。

-特别是只是纹理。



安装

与Vortex / MO一起安装-在改变视线的任何其他Mod之后加载。


兼容性

与取代香草眼部纹理的其他模组不兼容。

如果您愿意,可以在添加新的眼睛颜色的其他眼部mod的顶部使用这些纹理,我的mod将显示香草眼部选项,添加的其他mod仍将起作用。例如,您可以将Authentic Eyes与The Eyes of Beauty的独立版本一起使用。

一个警告-我的法线贴图适合我的虹膜纹理-如果您这样做,我不能保证一切都会看起来正确(尽管应该没问题)。


P-FAQ(可能是FAQ)。

问:2k / 4k / 80k超级高清?

答:不,此Mod在设计时考虑了性能,我已尝试将纹理保持尽可能低的分辨率,而又不损失质量。我的眼睛对于屏幕架构应该很好,但是,您必须使相机难以接近,以使纹理变得模糊。


问:在showracemenu中换眼时,眼睛会变黑吗?

答:有一个奇怪的错误,当您更换眼睛时,它会使眼睛变黑(我认为这也发生在香草中)。您可以通过再次调出showracemenu来解决此问题。如果您更改单元格或重新加载,它似乎也可以自行修复。


问:您照片中的NPC看上去略微/完全不同?

答:在过去的两年中,我一直在制作一个可以改变NPC外观的模型(我完成了大约300个)。截至目前尚无ETA。


问:屏幕截图中还使用了哪些其他Mod?

A.全面性格检修,对男性和女性进行淬火处理的皮肤,Hallgarth的附加(香草)头发SE

绘画,诺斯伯恩疤痕,胡须,逼真的发色。感谢伟大的mod,同伴modders!




最后,制作此模组花了我很长时间,大多数纹理都是用Gimp手绘的。大约2年的无数深夜,所以我真的希望有人从mod中获得一些乐趣!


请享用!如果您喜欢MOD,请发表图片!

——————————————————————————————————

Authentic Eyes


An eye texture overhaul with a focus on subtlety and realism. Currently covers Humans, Khajiit, Argonians and Elves.



What is Authentic Eyes?
Depth - Authenticity - Subtlety - Performance

Authentic Eyes replaces the vanilla eye colour options for Humans, Elves, Khajiit and Argonians. My aim has always been to make eyes look striking and realistic in all lighting situations.

I have made my own normal map fix rather than using other mods that do the same and it took a huge amount of iteration to make, weeks of work - my obsessively procrastinative and iterative nature has payed off here I hope. It adjusts shading for realism and has an increased resolution versus vanilla for less blockiness. Alongside my new reflection and cubemaps eyes should look very deep and striking. Khajiit and Argonians get their own new normal map too!
I have also included a reduced glowmap for men and mer. I found that the vanilla glow map causes all sorts of odd shading on eyes in varying lighting situations, like eyes that were too bright in full darkness.

Lastly, and hence the name of the mod - I want these eyes to fit into the world. The shading might be more 'realistic' than vanilla eyes because of my improved normal map, but I want this mod to not feel like a mod. I am a bit of a lore/immersion freak. My Skyrim simply must be 'authentic' in relation to TES lore. Nothing I make should ever seem like it doesn't belong. That's my aim anyway and I hope anyone that uses this mod thinks I have succeeded in that.




What files does Authentic Eyes include?
- Eye replacer textures for Humans, Khajiit, Argonians and Elves.
- My own custom Normal map, Glow, Environment, Reflection maps and Cubemap.
- New hand painted eyelashes.
- New normal maps for Khajiit and Argonians.

Diffuse textures are 512 resolution (double vanilla). Other maps range from 128 to 1024 resolution - I can't call 
this mod 'high res' but that doesn't mean it is low quality.


What does Authentic Eyes not include?
- Orc eye textures (coming soon)
- Vampire textures for Humans, Elves and Orcs (coming soon, its complicated)
- Eye meshes (maybe coming soon too).
- An esp. Just textures.


Installation
Install with Vortex/MO - load after any other mod that changes eyes.

Compatibility
Not compatible with other mods that replace the vanilla eye textures.
If you want to you can use these textures over the top of other eye mods that ADD new eye colours, my mod will show for the vanilla eye options and the other mods added colours will still work. For example, you could use Authentic Eyes alongside The Eyes of Beauty's standalone version.
One caveat - my normal map is made to fit my iris textures - I can't guarantee things will look right if you do this (should be fine though).

P-FAQ (Probably FAQ).
Q. 2k/4k/80k super mega HD?
A. No, this mod was designed with performance in mind and I've tried to keep the textures as low resolution as possible, without losing quality. My eyes should be fine for screenarchery however, you have to get the camera incredibly close for the textures to star to blur.

Q. Eyes appear darker when I change eyes in showracemenu?
A. Theres a weird bug that causes eyes to go darker when you change them (this happens in vanilla too I think). You can fix it by just bringing up showracemenu again. It seems to fix itself if you change cells or reload too.

Q. The NPC's in your pics look slightly/completely different?
A. For the last 2 years I have been making a mod that changes a lot of NPC's appearances (ive finished about 300 of them). No ETA as of yet.

Q. What other mods are you using in your screenshots?
A. Total Character Overhaul, Tempered Skins for Males and Females, Hallgarth's Additional (Vanilla) hair SE
Painterly, Northborn Scars, Beards, Realistic Hair Colors. Thanks for the great mods, fellow modders!



Finally, making this mod has taken me a long time, most textures are hand painted in Gimp. Countless late nights over about 2 years, so I really hope someone gets some enjoyment out of the mod!

Enjoy! Please post images if you like the mod!


原贴地址
1.版本号: 1.0   更新时间: 2020-05-16 18:22:24

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    正宗的眼睛


    Mod大小:10.25MB
    上传时间:2020-05-16 18:11:28

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