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替代道奇动画(SE)

作者:xSmokeDawgx
发布:LUOHUISHU98
发布日期:2020-04-29 21:48:20
更新时间:2020-04-29 21:48:20
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1.0
上古卷轴5:重置版
本地下载 高速下载 需要优先下载下载器,50%提速

抱歉,视频质量我没有最好的游戏电脑


如果您喜欢mod,请考虑认可


Dash Dodge:



旋转道奇:



我发现安装了CGO和TUDM的完全是意外的机械师。显然,使用CGO跳跃两次可以使您的角色能够躲避半空,因此您实际上可以进行破折号/闪避。即使此机制是CGO的副作用,但它很酷,我想看看DS Servant是否可以完全躲避空气而不必跳两次。





我从哪里得到这个主意的:

这个想法是在发布了名为glenmoril的mod之后产生的,该mod具有很大的血腥影响力,所以我认为自己通过添加短划线躲避和血液小瓶修复等合适的动画使游戏更像是血腥的(从我的另一个mod)。最终的道奇Mod是一个很好的起点,因为它不处理任何脚本,并且完全是基于行为的道奇系统。它还具有重量依赖性和耐力控制,例如黑暗的灵魂和血腥的,并且不允许躲避中摆,这使它对我更加平衡,以及为什么我不喜欢td躲避和CGO的躲避系统版本。


Tk Dodge和CGO:

尽管不是我的优先事项,但我可能会开始为CGO制作躲避动画。我真的很想将其制作为仅CGO的mod,但是随着CGO的发布,我很失望地看到它没有TUDM这么多的功能,所以我推迟了它的开发,以后再考虑将其使用。目前,当涉及到躲避设置和躲避机制时,TUDM似乎是最好的,因此它将成为我动画使用的主要模块。我根本不愿意为tk躲闪制作动画,因为我个人不使用它,而且我不喜欢它会因为使用脚本而引起的延迟。我只为自己使用的或以后要使用的模组制作动画,因此不幸的是,对于某些人来说,他们的躲闪模组无法获得动画。至于CGO,我会考虑为其制作动画,但我真的希望它具有TUDM之类的更多功能,因此目前它不在我要做的事情之列。


安装:


手册-

您需要安装Ultimate Dodge mod才能使动画正常工作。

-在您选择的Mod Manager中手动安装TUDM

-安装完成后,打开TUDM和我的mod的文件夹

-将我的mod中的动画拖放到TUDM的动画中(记住要备份TUDM的原始动画)

-运行Nemesis或Fnis,无论您使用哪个

-(也不要忘记使用声音修补程序,因此在滚动时可以听到闪躲的声音)


Mod Manager安装-

如果您通过Mod Manager安装了Ultimate Dodge Mod,则只需下载我的Mod并选择与TUDM合并的文件即可替换文件夹中的动画。

-运行Nemesis或Fnis,无论您使用哪个

-(也不要忘记使用声音修补程序,因此在滚动时可以听到闪躲的声音)



注意事项:

-如果您只想单独替换滚动或步进躲避,则需要手动将文件替换为滚动名称或步进躲避名称。(如果您仍然需要TUDM的普通滚动或步进躲避但想要某些动画来自我的Mod

-您可以根据需要混合和匹配动画,因此可以为左和右方向设置旋转躲避,为向前和向后方向设置虚线躲避,反之亦然。随心所欲地制作动画。



我的其他模组:

替代药水饮用动画



支持:

如果有人愿意帮助我为游戏机筹集资金,我将接受捐赠,我将不胜感激。

——————————————————————————
Sorry for video Quality I dont have the best pc for gaming

Please consider Endorsing if you like the mod

Dash Dodge :




Spin Dodge:




I found a totally unintended mechanic with CGO and TUDM installed. Apparently jumping twice with CGO allows your character to be able to dodge mid air so you can actually air dash/dodge. Even though this mechanic is a side effect of CGO's it is cool and i would like to see if DS Servant can allow air dodging fully without having to jump twice. 





Where I got the idea from:
This idea came about after the release of the mod called glenmoril which has a lot of bloodborne influence in it so i took it upon myself to make the game even more like bloodborne by adding fitting animations like dash dodging and blood vial healing(from my other mod). The ultimate dodge mod was a good place to start as it deals with no scripts and is fully a behavior based dodge system. It also has weight dependency and stamina control like dark souls and bloodborne and doesnt allow dodging mid swing which makes it much more balanced to me and why i dislike tk dodge and CGO's versions of a dodge system. 

Tk Dodge & CGO:
Though its not my priority, i might start making dodge animations for CGO. I really wanted to make this a CGO only mod but with the release of CGO i was disappointed to see that it doesn't have as many features as TUDM so I postponed my progress on it and will consider working it them later. For now TUDM seems to be the best when it comes to dodge settings and dodge mechanics so it will be the primary mod for my animations to work with. Im not interested in making animations for tk dodge at all because i personally dont use it and i dont like the delay it causes because it uses scripts. I only make animations for mods i use or are gonna use at a later date, so unfortunately for some people their dodge mod wont get animations. As for CGO, i will consider working on animations for it but i really want it to have more features like TUDM so for now its not on the top of my list for to-do.

Installation:

Manual-
You need to have The Ultimate Dodge mod installed for the animations to work.
- Manually install TUDM in your mod manager of choice 
- Once its installed open the file folder for TUDM and my mod
-Drag and drop the animations from my mod into that of TUDM's animations(remember to back up TUDM's original animations)
--Run Nemesis or Fnis which ever one you use
-(Also don't forget to use the sound patcher so when you roll you can hear dodge sound)

Mod manager Install-
If you installed The Ultimate Dodge Mod through your Mod Manager then just download my mod and select merge files with TUDM to replace the animations inside the folder.
--Run Nemesis or Fnis which ever one you use
-(Also don't forget to use the sound patcher so when you roll you can hear dodge sound)


Side Notes:
-If you only want to replace the roll or step dodge individually then you will need to manually replace the files with roll name or the stepdodge name.(Do this if you still want either the vanilla Roll or Stepdodge from TUDM but want certain animations from my mod.
-You can mix and match the animations as you please so you can have spin dodges for left and right directions and dash dodge for forward and backward directions and vise versa. Just do as you wish with the animations.


My other Mod(s):
Alternate Potion Drinking Animation


Support:
I am accepting donations if anyone would like to help me raise up for a gaming pc I would really appreciate it.


原贴地址
1.版本号: 1.0   更新时间: 2020-04-29 21:58:11

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    替代道奇动画(SE)


    Mod大小:51.43KB
    上传时间:2020-04-29 21:48:20

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