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新的恩伯斯哈德矿工

作者:dkdoubledub
发布:LUOHUISHU98
发布日期:2020-04-22 14:50:08
更新时间:2020-04-22 14:50:08
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1.0
上古卷轴5:重置版
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有没有想过为什么清理掉土匪后有人不使用Embershard Mine?那里有很多矿石可供采摘,有完整的锻造,剩余的工具。好吧,现在有人会!


认识Stalgar和Goronk!一对儿时的朋友(尽管是北欧人和兽人),这两个人将在清理牢房后的下一次装载时在矿井后门外建立营地。当然,他们本可以使用矿井中的床单-但是谁愿意在矿井中睡觉呢?另外,这个地方布满了土匪的血液和胆量,直到他们有时间为您清理身体。


我知道那里有制作精良的模组,清除后会重新填充Embershard,所以请随意使用最喜欢的模组!这个mod不需要一个单独的框架,它的意思是轻巧和兼容。恩布斯哈德仍然可以正常重生并用于辐射任务。我还认为,只有几个自由职业矿工会更让人身临其境-随着内战的进行,人口众多,警卫人员似乎有点捉襟见肘。最后,mod是带有esl标志的esp。




笔记:

早晨可以在他们的营地吃Stalgar和Gorunk。在一天的大部分时间里,他们会在矿山最大的房间内或附近(有锻造的房间)进行沙箱作业。到了晚上,他们将去睡眠巨人旅馆(Sleeping Giant Inn)享用晚餐和饮料,直到最终回到营地睡觉。周末,他们在矿山工作仅几个小时,之后他们将在Riverwood度过一天,以放松身心或帮助城镇居民。

如果矿山重生,我们的新矿工将留下来!他们当然会害怕进入矿井,而是在正常工作时间在营地里闲逛。

两个NPC均受保护,不会重生。

此外,如果满足条件使其能够在Embershard中工作,则床单和陷阱将被禁用。如果土匪重生,陷阱和被褥将随它们重生。



应该可以安全地添加游戏中段。为了让营地/矿工露面,牢房必须重新装填-因此,您最好的选择就是快速前往怀特伦,然后返回,以取得即时结果。除了其他Embershard Mine大修以外,没有与其他mod发生已知冲突-如果您发现任何问题,请告诉我。


这个mod主要是作为测试而制作的,因为我预想在清理地牢时会添加更多的NPC。这将是一种沉浸式的娱乐方式,可在您玩游戏时为Skyrim的城镇增加人口,而不是从一开始就添加无名的NPC。如果您对类似基于地牢清理的NPC有任何想法,请随时分享!



我的其他模组


天际牧师

——————————————————————————————————

Ever wondered why someone doesn't use Embershard Mine after you clean out the bandits? There's plenty of ore there for the taking, a full forge, leftover tools. Well, now someone will!

Meet Stalgar and Goronk! A pair of childhood friends (though a Nord and an Orc), these two will set up camp right outside the back entrance to the mine next time the cell loads after clearing it. Sure, they could have used the bedrolls in the mine - but who wants to sleep inside a mine? Plus the place is covered in bandit blood and guts til they have the time to clean up the bodies for you. 

I know there are well-made mods out there that repopulate Embershard after clearing it, so feel free to use whichever you like best! This mod does not require a separate framework, and its meant to be lightweight and compatible. Embershard can still respawn normally and be used for radiant quests. I also figured it'd be more immersive to just have a couple freelance miners - with the Civil War going on, repopulating with a dozen and guards seems a bit of a stretch. Finally, the mod is an esl-flagged esp. 



Notes:

Stalgar and Gorunk can be found in the mornings eating at their camp. They'll sandbox/work inside or near the largest room of the mine for most of the day (the one with the forge). In the evening, they'll go to the Sleeping Giant Inn for dinner and drinks, until eventually returning to camp to sleep. On the weekends they work only a few hours at the mine, after which they'll spend the day in Riverwood relaxing or helping the townsfolk. 

If the mine respawns, our new miners will stick around! They'll be too scared to enter the mine of course, and instead will hang out at their camp during their normal work hours.

Both NPCs are protected and do not respawn.

Additionally, if conditions are met so that they are able to work in Embershard, the bedrolls and traps will be disabled inside. If the bandits respawn, the traps and bedrolls will respawn with them.



Should be safe to add mid-game. To get the camp/miners to show up, the cell must reload - therefore your best bet for immediate results is to fast travel to Whiterun and back. No known conflicts with other mods besides other Embershard Mine overhauls - if you find any please let me know. 

This mod was mainly made as a test, as I envision a larger collection of NPCs to be added as you clear out dungeons. Would be an immersive way to add population to Skyrim's towns as you play, rather than just adding nameless NPCs from the start. If you have ideas for similar dungeon-clearing based NPCs, feel free to share!


My Other Mods

The Skyrim Bestiary


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1.版本号: 1.0   更新时间: 2020-04-22 14:59:29

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    新的恩伯斯哈德矿工


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    上传时间:2020-04-22 14:50:08

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