早晨可以在他们的营地吃Stalgar和Gorunk。在一天的大部分时间里，他们会在矿山最大的房间内或附近（有锻造的房间）进行沙箱作业。到了晚上，他们将去睡眠巨人旅馆（Sleeping Giant Inn）享用晚餐和饮料，直到最终回到营地睡觉。周末，他们在矿山工作仅几个小时，之后他们将在Riverwood度过一天，以放松身心或帮助城镇居民。
Ever wondered why someone doesn't use Embershard Mine after you clean out the bandits? There's plenty of ore there for the taking, a full forge, leftover tools. Well, now someone will!
Meet Stalgar and Goronk! A pair of childhood friends (though a Nord and an Orc), these two will set up camp right outside the back entrance to the mine next time the cell loads after clearing it. Sure, they could have used the bedrolls in the mine - but who wants to sleep inside a mine? Plus the place is covered in bandit blood and guts til they have the time to clean up the bodies for you.
I know there are well-made mods out there that repopulate Embershard after clearing it, so feel free to use whichever you like best! This mod does not require a separate framework, and its meant to be lightweight and compatible. Embershard can still respawn normally and be used for radiant quests. I also figured it'd be more immersive to just have a couple freelance miners - with the Civil War going on, repopulating with a dozen and guards seems a bit of a stretch. Finally, the mod is an esl-flagged esp.
Stalgar and Gorunk can be found in the mornings eating at their camp. They'll sandbox/work inside or near the largest room of the mine for most of the day (the one with the forge). In the evening, they'll go to the Sleeping Giant Inn for dinner and drinks, until eventually returning to camp to sleep. On the weekends they work only a few hours at the mine, after which they'll spend the day in Riverwood relaxing or helping the townsfolk.
If the mine respawns, our new miners will stick around! They'll be too scared to enter the mine of course, and instead will hang out at their camp during their normal work hours.
Both NPCs are protected and do not respawn.
Additionally, if conditions are met so that they are able to work in Embershard, the bedrolls and traps will be disabled inside. If the bandits respawn, the traps and bedrolls will respawn with them.
Should be safe to add mid-game. To get the camp/miners to show up, the cell must reload - therefore your best bet for immediate results is to fast travel to Whiterun and back. No known conflicts with other mods besides other Embershard Mine overhauls - if you find any please let me know.
This mod was mainly made as a test, as I envision a larger collection of NPCs to be added as you clear out dungeons. Would be an immersive way to add population to Skyrim's towns as you play, rather than just adding nameless NPCs from the start. If you have ideas for similar dungeon-clearing based NPCs, feel free to share!
My Other Mods
The Skyrim Bestiary