Dragonborn DLC的Reavers现在具有与SRCEO Bandits相同的属性和特权（SRCEO实际上并没有接触它们，并且保持与香草相同）。还增加了2个新等级的抢夺者，以配合SRCEO土匪的发展。
Skyrim Revamped Rebalanced and Releveled Bosses可以使用一个补丁程序，先加载我的代码，然后加载SRRRB，然后再加载该补丁程序
Small improvements to Skyrim Revamped - Complete Enemy Overhaul
Dragonborn DLC's Reavers now have the same stats and perks as SRCEO Bandits (SRCEO doesn't actually touch them and they were kept the same as vanilla). Also added 2 new tiers of reavers to match SRCEO bandits progression.
Likewise, most ghost enemies have been updated to also have the same stats and perks (minus SSOBanditPerk) as bandits. They also now have proper perks.
Added ActorTypeGhost to many vanilla or SRCEO enemies that were missing it.
ActorTypeDaedra removed from Karstaag
The Daedric arrows used by the Herne summon (which is conjured by various enemies such as Hagravens) can no longer be looted.
(Vanilla bugfix) Corrupted Shades and Shade of Malkoran were given the same resistances to poison and frost as skeletons.
Removed Cyclone shout from Draugr Thralls
A patch is available for Skyrim Revamped Rebalanced and Releveled Bosses, load my first, then SRRRB, then the patch
A patch is also available for CACO users so that the changes done to skeleton resistances are also applied to my bugfix about Corrupted Shades. Just load the patch after both mod.
Nightman0 for SRCEO.