Bullseye Perk瘫痪错误修复

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在3DM Mod站下载上古卷轴5:重置版最新的Bullseye Perk瘫痪错误修复 Mod,由ChessPirate制作。y151012在我们的平台上分享了这个免费且高质量的游戏模组,让玩家们可以享受到更加丰富的游戏体验。快来3DM Mod站下载并尝试吧!

详细介绍

Mod作者: ChessPirate Mod版本: 1.3 Mod大小: 3.46KB 更新时间: 2020-03-31 23:44:44 发布时间: 2020-03-31 23:44:44

详细说明

Bullseye Perk瘫痪Bug Fix SE版本1.3


此Mod修复了游戏错误,如果玩家拥有Bullseye Perk,则在

弓箭射击会麻痹目标几秒钟,麻痹效果

而“掉落”动画会在箭头离开弓箭的那一刻开始,

而不是当箭头实际击中目标时。


Mod会创建替换的Magic Effect Shader,类似于“ HitEffectArt”

游戏用来显示目标瘫痪并“延迟”其目标的对象

动画的开始和开始,直到动画的健康

目标实际减少,表明他们刚刚被击中,再加上0.25秒

只是为了确保效果和动画在点击后即可开始。


此Mod更改的游戏条目为“ ParalysisFFContact”,位于

“魔术”下的“魔术效果”和“ PerkBullseyeParalyze”

因此,如果任何其他Mod也更改了这些条目,则一个或两个Mod可能无法正常工作。


说明:


将BullseyePerkParalyzeBugFixSE1_3.7z提取到您的Skyrim SE安装目录中,

允许它覆盖以下文件:


BullseyePerkParalyzeBugFixSE.txt文件将转到Skyrim SE安装目录。

BullseyePerkParalyzeBugFixSE.esp文件将转到<installdir> / Data目录。

magicCastDelayedSpellAndShaderScript.pex文件将提取到

<installdir> / Data / Scripts目录。


启动Skyrim后,请确保BullseyePerkParalyzeBugFixSE.esp是活动的。

除非加载了另一个有效的Mod,否则它将在哪里加载都没有关系

靶心振作。


版本1.3


-更改了法术持续时间值以使瘫痪效果着色器可见

  大约8秒。此修复程序实际上像“假定的1.1版”一样工作

  至。


-可选版本为“ BullseyePerkParalyzeBugFixSE1_3(GhostPileOnDeath)”

  可下载,如果演员将演员分解为鬼堆,

  死于Bullseye Perk瘫痪,实际上是版本1.2 Mod

  使用上述工期修复程序。


版本1.2


-将内置的Skyrim脚本“ magicAttachAshPileOnDeath”添加到

  瘫痪魔幻效果属性页面,以使在“死亡”下死亡的任何受害者解体

  Bullseye Perk的麻痹术的效果,从而避免了已知的天际

  如果演员在瘫痪时死亡,则尝试执行以下操作的错误:

  重新激活该演员,它将要么站立不动,要么将

  “就地走”。重要的是要注意,如果需要此Mod

  工作正常,应该在修改了

  Bullseye Perk或游戏的其他任何Paralyze效果,例如我的新Mod,

  “就地行走麻痹/恢复Bug修复SE”。


版本1.1


-更改了“魔术”下的“ PerkBullseyeParalyze”以确保视觉效果

  持续时间持续8秒,而不是2秒。


我的其他天际SE Mods:


重设所有位置-http://www.nexusmods.com/skyrimspecialedition/mods/9778/

新的慢速喊叫视觉-http://www.nexusmods.com/skyrimspecialedition/mods/9779/

慢速喊叫调整-http://www.nexusmods.com/skyrimspecialedition/mods/9780/

更多危险敌人-http://www.nexusmods.com/skyrimspecialedition/mods/9781/

没有天际之龙-http://www.nexusmods.com/skyrimspecialedition/mods/9782/

新的成为虚幻的呼喊视觉-http://www.nexusmods.com/skyrimspecialedition/mods/10087/

不再因健康欠佳而屈膝-http://www.nexusmods.com/skyrimspecialedition/mods/12640/

就地瘫痪/复活错误修复-https://www.nexusmods.com/skyrimspecialedition/mods/24358/


我的旧天际Mod:


Bullseye Perk瘫痪错误修复-http://www.nexusmods...rim/mods/61363/

没有天际之龙-http://www.nexusmods...rim/mods/61147/

慢速喊叫调整-http://www.nexusmods...rim/mods/39754/

新的慢速喊叫视觉-http://www.nexusmods...rim/mods/39748/

重设所有位置-http://www.nexusmods...rim/mods/39111/

更多危险敌人-http://www.nexusmods...rim/mods/42794/

新的成为虚幻的呼喊视觉-http://www.nexusmods.com/skyrim/mods/84144/

不再因健康低下而屈膝-http://www.nexusmods.com/skyrim/mods/87121/

就地瘫痪/复活错误修复-https://www.nexusmods.com/skyrim/mods/96865/

————————————————————————————————

Bullseye Perk Paralyze Bug Fix SE Version 1.3

This Mod fixes the game bug that, if the player has the Bullseye Perk, on a
bow shot that will paralyze the target for a few seconds, the Paralyze Effect
and the "falling over" animation starts the instant the arrow leaves the bow,
rather than when the arrow actually hits the target.

The Mod creates a replacement Magic Effect Shader similar to the "HitEffectArt"
Object used by the game to show the target being paralyzed and "delays" its
start and the start of the "falling over" animation until the health of the
target actually decreases, indicating they've just been hit, plus 0.25 seconds
more just to make sure the effect and animation start after the hit.

The game entries changed by this Mod are "ParalysisFFContact", under
"Magic-Magic Effect", and "PerkBullseyeParalyze", under "Magic-Spell"
so if any other Mod also changes these entries, one or both Mods may not work.

Instructions:

Extract BullseyePerkParalyzeBugFixSE1_3.7z to your Skyrim SE install directory,
allowing it to overwrite the following files:

The BullseyePerkParalyzeBugFixSE.txt file will go to the Skyrim SE install directory.
The BullseyePerkParalyzeBugFixSE.esp file will go to the <installdir>/Data directory.
The magicCastDelayedSpellAndShaderScript.pex file will extract to the
<installdir>/Data/Scripts directory.

Upon starting Skyrim, ensure that the BullseyePerkParalyzeBugFixSE.esp is active.
It shouldn't matter where it loads unless there is another active Mod that alters
the Bullseye Perk.

Version 1.3

- Changed a Spell Duration Value to keep the Paralyzed Effect Shader visible for
  about 8 seconds. This fix actually works like the Version 1.1 fix was *supposed*
  to.

- An Optional Version, "BullseyePerkParalyzeBugFixSE1_3(GhostPileOnDeath)" will be
  available for download that will disintegrate an Actor into a Ghost Pile if he
  dies while Paralyzed by the Bullseye Perk, which is actually the Version 1.2 Mod
  with the above Duration fix.

Version 1.2

- Adds a built-in Skyrim script "magicAttachAshPileOnDeath" to the
  Paralyze Magic Effect Property Page to disintegrate any victim who dies under the
  effect of the Bullseye Perk's Paralyze Spell, thereby avoiding the known Skyrim
  bug where, if an Actor dies while being Paralyzed, then an attempt is made to
  Reanimate that Actor, it will just either stand and not move, or will
  "walk-in-place". It is importand to note that, if it is desired that this Mod
  work correctly, it should be loaded after any other Mod that modifies either the
  Bullseye Perk or any of the game's other Paralyze Effects, such as my new Mod,
  "Walking-In-Place Paralyze/Reanimate Bug Fix SE".

Version 1.1

- Changed "PerkBullseyeParalyze", under "Magic-Spell" to insure that  the visual effect
  duration lasts 8 seconds, rather than 2.

My Other Skyrim SE Mods:

All Locations Reset - http://www.nexusmods.com/skyrimspecialedition/mods/9778/
New Slow Time Shout Visual - http://www.nexusmods.com/skyrimspecialedition/mods/9779/
Slow Time Shout Tweaks - http://www.nexusmods.com/skyrimspecialedition/mods/9780/
More Dangerous Enemies - http://www.nexusmods.com/skyrimspecialedition/mods/9781/
No Skyrim Dragons - http://www.nexusmods.com/skyrimspecialedition/mods/9782/
New Become Ethereal Shout Visual - http://www.nexusmods.com/skyrimspecialedition/mods/10087/
No More Sinking To A Knee On Low Health - http://www.nexusmods.com/skyrimspecialedition/mods/12640/
Walking-In-Place Paralyze/Reanimation Bug Fix - https://www.nexusmods.com/skyrimspecialedition/mods/24358/

My Old Skyrim Mods:

Bullseye Perk Paralyze Bug Fix - http://www.nexusmods...rim/mods/61363/
No Skyrim Dragons - http://www.nexusmods...rim/mods/61147/
Slow Time Shout Tweaks - http://www.nexusmods...rim/mods/39754/
New Slow Time Shout Visual - http://www.nexusmods...rim/mods/39748/
All Locations Reset - http://www.nexusmods...rim/mods/39111/
More Dangerous Enemies - http://www.nexusmods...rim/mods/42794/
New Become Ethereal Shout Visual - http://www.nexusmods.com/skyrim/mods/84144/
No More Sinking To A Knee On Low Health - http://www.nexusmods.com/skyrim/mods/87121/
Walking-In-Place Paralyze/Reanimation Bug Fix - https://www.nexusmods.com/skyrim/mods/96865/

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