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天际生物Mod指南

作者:MangaBottle
发布:joe404
发布日期:2020-03-30 23:17:55
更新时间:2020-03-30 23:17:55
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1.1
上古卷轴5:重置版
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像许多天际粉丝一样,我也接触了上古卷轴的传说和改装现场,并意识到了两者之间经常发生的冲突。是的,用Thomas the Tank Engine取代Alduin是一个爆炸,我不会判断,但是如果您打算玩的游戏尽可能地贴近知识,那么您会变得很挑剔使用什么模组


可能很难筛选其中的内容,因此我决定创建此指南来帮助我选择想要添加到游戏中的mod。我决定共享它,以便其他人可以使用它来帮助定制他们自己的Skyrim体验。


分为三类:

佳能:上古卷轴中100%被确认存在的生物

佳能灵活:那些实际上没有出现在传说中的生物,但是与其他传说中的大炮生物相似,可以通过。包括在《天际》和整个《上古卷轴》中可以说合乎逻辑的几种现实世界中的动物。

非佳能:《上古卷轴》大炮中没有提及这些生物,其中许多起源于其他游戏和媒体。包括一些现实世界中的动物和古动物,它们在天际中的存在可能会令人怀疑


提供了有关该生物在“天际”省中出现的可能性的更多信息,无论该生物出现在《传奇》,《特别版》还是其他mod中。目前,我只看过Mihail的生物模组,但我将慢慢浏览最受欢迎的生物包,分析其内容并相应地添加更多信息。如果您有任何建议,问题,补充或更正,请随时发表评论。请注意,这是我第一次做这样的事情,感谢您的反馈。此外,本指南中的很多内容实际上都取决于个人喜好。只需添加一点创意就可以轻松证明添加任何生物的合理性,因此一切都取决于您想要的。祝你好运!


未来的计划:


分析天际沉浸式生物和Monster Mod SE

————————————————————————————————

Like many Skyrim fans, I’ve taken to the lore of Elder Scrolls and to the modding scene and become aware of the conflicts that often crop up between the two. Yeah, yeah, replacing Alduin with Thomas the Tank Engine is a blast and I’m not going to judge, but if you’re planning on a playing a game that sticks as closely to the lore as you can, you tend to be picky with what mods you use.

It can be hard to sift through what’s out there, so I decided to create this guide to help me pick which mods I wanted to add to my play-through. I decided to share it so others can use it to help customize their own Skyrim experiences.

There are three categories:

Canon: creatures that are 100% confirmed to exist in the Elder Scrolls

Canon Flexible: creatures that have not actually appeared in lore, but are similar enough to other lore-cannon creatures to get a pass. Includes several real-world animals that arguably make logical sense in the world of Skyrim as well as the Elder Scrolls at large.

Non-Canon: no reference of any kind to these creatures exists in Elder Scrolls cannon, with many having their origin in other games and media. Includes some real-world animals and paleo-fauna whose presence in Skyrim may be considered questionable


Further information is provided on how likely the creature in question would appear in the province of Skyrim, whether it appears in Legendary or Special Edition, or in other mods. For now I have only looked at Mihail’s creature mods, but I’ll be slowly going through the most popular creature packs, analyzing their contents and adding more information accordingly. If you have any suggestions, questions, additions or corrections, feel free to post a comment. Please note that this is the first time I’ve done anything like this, so I appreciate the feedback. Also, a lot of this guide is really down to personal preference. It’s easy to justify the addition of any creature with a little creativity, so it’s all down to what you want. Happy modding!

Future Plans:

Analyze Skyrim Immersive Creatures and Monster Mod SE


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1.版本号: 1.1   更新时间: 2020-03-30 23:25:48

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