快速使用SE

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详细介绍

简单简介

在3DM Mod站下载上古卷轴5:重置版最新的快速使用SE Mod,由onvil制作。44132535在我们的平台上分享了这个免费且高质量的游戏模组,让玩家们可以享受到更加丰富的游戏体验。快来3DM Mod站下载并尝试吧!

详细介绍

Mod作者: onvil Mod版本: 1.1 Mod大小: 3.71KB 更新时间: 2020-03-27 23:47:26 发布时间: 2020-03-27 23:47:26

详细说明

这个mod是做什么的?


受MadAce的同名New Vegas mod启发,Quick Use SE使玩家可以立即装备或使用他们在世界上找到的物品。适用的物品是武器,盔甲,弹药,原料,药水和食物(请参阅兼容性)。


它是如何工作的?


当某件物品添加到玩家的库存中并且他们按住可自定义的热键(默认值:左移)时,该物品会自动配备或消耗。如果该物品是武器,并且玩家还持有其他可自定义的热键(默认值:左Alt),则武器将装备在玩家的左手中。


兼容性


快速使用SE不涵盖咒语书,我不打算添加该功能,因为它可能会引入与mod的不兼容性,从而改变玩家从咒语书中学习的方式


完全炼金术和烹饪大修之间存在SOFT不兼容。当玩家消费有部分的物品时,每部分都会被立即消耗并且效果会叠加。但是请不要担心,因为当检测到CACO时,我的mod将禁用其自身的食物功能(仅食物,而不是配料或药水)。

否则,“快速使用”与已正确设置其项目关键字的所有Mod兼容。


问题


如何更改默认热键?


这个mod没有MCM,因为我不知道如何制作一个,而拥有一个完整的两个选项将太过分了。更改热键的方式是打开SSEEdit,并将onvilGlobalQuickUseModifierKey和onvilGlobalQuickUseSlotModifierKey的值更改为与所需密钥相对应的DXScanCode。


我可以禁用不需要的部分mod吗?


从1.1开始,您可以禁用不需要的mod的各个部分。这仍然必须通过在xEdit中将全局变量的值从1更改为0来完成,反之亦然。但是,由于现在有更多选择,这使我开辟了制作MCM的想法(也许),所以请继续关注(也许)!


总结思想


如果有人想制作一个MCM来定制游戏中的热键,我愿意将其上传到此页面上。只要权限相同,您也可以在有或没有MCM的情况下,以自己的方式上传mod。

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What does this mod do?

Inspired by MadAce's New Vegas mod of the same name, Quick Use SE allows the player to instantly equip or use items they find in the world. Applicable items are weapons, armors, ammunition, ingredients, potions, and food (see compatibility).

How does it work?

When an item is added to the player's inventory and they are holding a customizable hotkey (Default: Left Shift), the item is automatically equipped or consumed. If the item is a weapon and the player is holding a different customizable hotkey (Default: Left Alt) in addition, the weapon is equipped in the player's left hand.

Compatibility

Quick Use SE does not cover spell tomes, and I don't intend to add that functionality, as it could introduce incompatibilities with mods that alter how the player learns from spell tomes


There is a SOFT incompatibility with Complete Alchemy and Cooking Overhaul. When the player consumes items with portions, every portion will be immediately consumed and the effects will stack. Do not fret however, as my mod will disable its own food functionality (only food, not ingredients or potions) when CACO is detected.

Otherwise, Quick Use is compatible with all mods that have their items' keywords set up properly.


Questions

How do I change the default hotkeys?

This mod doesn't have an MCM, as I don't know how to make one, and having one for a whole two options would be overkill. The way you change the hotkeys is by opening up SSEEdit and changing the values of onvilGlobalQuickUseModifierKey and onvilGlobalQuickUseSlotModifierKey to the DXScanCode corresponding to whichever key you want.

Can I disable parts of the mod I don't want?

As of 1.1, you can disable individual parts of the mod you don't want. This still has to be done by changing the values of the globals from 1 to 0 in xEdit and vice versa. However, this has opened up my mind on making an MCM (maybe) since there's a lot more options now, so stay tuned (maybed)!

Closing Thoughts

If anyone wants to make an MCM to customize the hotkeys in game, I am willing to upload it on this page. You can also upload the mod as your own with or without an MCM as long as the permissions are the same.


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