我看到了这个mod与其他一些区别，例如kryptopyr的Complete Alchemy和Cooking Overhaul或wcpaeb的Cooking In Skyrim，它们更具野心，而且影响深远。我想做一些简单的事情，使食物变得有趣，但与香草完全不同
In the vanilla game, I never found food all that interesting. It's effects were typically just equivalent to a weak healing potion. Not only did I find this boring, it did not thematically fit the game in that you would want stop combat to eat everything in your inventory when you became damaged in combat. The one exception to this was the homecooked meal from your spouse. With this mod, I aim to make all food to be more similar to the effects of the homecooked meal, with slightly interesting 10 minute effects.
I saw slightly to distinguish this mod from others such as kryptopyr's Complete Alchemy and Cooking Overhaul or wcpaeb's Cooking In Skyrim which are much more ambitious and far reaching mods. I am going for something simple that makes food interesting but not a radical departure from Vanilla
All effects last 10 minutes. The type of effect is based on the type of food. For cooked foods that are composed of different food groups, they will have multiple effects based on their components. The effects are as follows:
Dairy - Health Regen
Meat - Fortify Health
Veggie - Magicka Regen
Fruit - Fortify Regen
Grains & Starches - Stamina Regen
Sweets - Fortify Stamina
Alcoholic Beverages have also been affected. Restore Stamina is changed to a 2 minute Fortify Stamina. It is also significantly more powerful, giving 100 or more stamina points. The stamina regen debuff also lasts 2 minutes and is also significantly stronger.
Unofficial Skyrim Special Edition Patch
Weapons Armor Clothing and Clutter Fixes (Not actually required but highly recommended. Changes from WACCF are carried over to this mod)
Load after mods that make any changes to food.
I will be working on creating compatibility patches for mods that add food in the future. Nothing will break, the new food items just won't have the slightly more interesting effects.