What this mod changes:
Increases Hide/Skin prices and makes them slightly more heavy.
Slightly decreases the weight of Dragon scales and bones
Increases bounty and quest rewards to seem more fitting for harder tier quests.
Helps eliminate crafting loop by making enchanted items that improve crafting non disenchantable.
Reduces the weight of pick axes and axes slightly.
Changes summon Arvik into an ability not a spell.
Changes poison damage to have longer duration and small magnitudes making cure poisons have a use.
MAKES CHAURUS POISON A POISON AND NOT A SPELL SO THAT CURE POISON CURES IT (this is something the UOSP people should probably be made aware of)
Gets rid of salt being necessary for cooking meat (you dont NEED salt to cook, just ask my mom)
Also adds deadra using Conjured weapons at low level, and having Deadric weapons at high level.
And thats pretty much the jist of it! just a few simple changes that i've added to my "overhaul for your consideration" mod over the years that i've found were a good fit, and thought other people might like the changes as well.
Should be compatible with any mod really, just load it before any mods that you think it might effect if you want to keep those changes. Or after if you want it to overwrite.