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更好的FaceLight和对话Redux

作者:Sthaagg Memnochs
发布:LUOHUISHU98
发布日期:2020-03-04 20:41:20
更新时间:2020-03-04 20:41:20
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更好的FaceLight和对话

Redux



目的


如果您不喜欢安装mod,那么使游戏和NPC变得更漂亮的意义何在?

室内对话通常在黑暗中,尤其是当您使用照明模块或ENB预设时。


BDL Redux通过阐明角色,随从甚至与您聊天的NPC,将帮助您充分利用Mod。


为什么


我一直喜欢tktk1的Face Light SE和gundershot的Facelight Plus的对话自动切换功能,但我不满意。即使Face light SE是一个很棒的mod,从我的角度来看,它也缺乏关于灯光颜色的自定义功能,众所周知,Facelight Plus在对话结束时通常会导致CTD。


我重做了BFL mod,因为即使它解决了CTD问题,我也不喜欢结果,特别是对话模式和面对面模式。

这个新版本使用更少的脚本来获得相同的结果,并且看起来更好。


特征


您可以在4种浅色(2600K,3200K,5400K和7000K,从红色/温暖到蓝色/最冷)之间进行选择,以匹配您的Enb /口味(所有灯光在同一时间共享相同的色调)。

对于每种类型的启蒙(跟随者,玩家,对话),分别在3种强度级别之间进行选择。

在两种照明之间进行选择,直接照明(如“脸部照明” SE),也可以选择更接近摄影技术的“不定向”(默认情况下)。

最高亮度设置可禁用照明区域的照明,以避免过度照明的NPC

会话自动切换,无CTD;)。

支持直到五个随从(性能限制),瞄准您的随从,打开MCM,添加它,完成!

自动潜行自动切换(玩家和随从)

在第一PoV中自动熄灭以避免灯塔效应。

在第一人称视角/第三人称视角之间自动切换()

自动缩放(可切换和可配置)微型旅行以模仿旧的面对面mod效果,因为我不使用SKSE插件,它非常简单(没有自动跟随),应该与所有东西兼容(甚至与camera mod兼容)

手动缩放在对话过程中使用向左CTRL进行缩放,并向左Alt重置位置(可在MCM中配置)


我愿意提出建议,请问您是否友善和是否可以(意愿和时间)。


笔记

在使用随从设置时要当心,最好是在随从与您不在同一单元格时执行此操作。可悲的是,在这种情况下,我无法完全避免使用所有CTD。

当您靠近角色灯光环境时,您会注意到它。这是不可避免的,所有面部照明模块都存在这个问题,我通过减小光的半径最大程度地减轻了这个问题。

从列表中删除NPC时,其光效果将在下一次单元加载时被删除(Anti-ctd)。

更改单元格时会重新应用灯光效果,因为随从可能会丢失它。

如果您在旅途中失去了玩家的控制权,则我提供了一个还原您的控制权的选项,该过程仅在测试期间发生一次(在旅途中按Tab键)。播放器将在对话开始的地方进行传送,使用时请小心。

我几乎所有的mod都可以随时更新,而无需进行新的保存。

旧的BFL用户可以安全更新





兼容性

与对话自定义模块兼容。

与Quick Light SE兼容

应该与所有东西兼容,甚至与相机mod兼容。如果使用一个,则禁用重叠功能。

与简单面对面不兼容(不是真的,但是累积的效果会导致奇怪的缩放)

与其他面部照明模块不兼容(显而易见)。

如果您使用“花姑娘风情冒险”,则必须禁用AutoZoom

————————————————————————————————————————

Better FaceLight & Conversation
Redux



Purpose

What's the point of installing mods to make the game and NPCs more beautiful if you can't enjoy them? 
Indoor conversations are often in the dark especially if you are using a lighting mod or ENB preset. 

BDL Redux will help you get the most out of your mods by illuminating your character, your followers and even the NPCs you are chatting with. 

Why

I always liked Face Light SE by tktk1 and the conversation auto toggle feature from Facelight Plus by gundershot but I was not satisfied. Even if Face light SE is a great mod, from my point of view it lacks of customization about light colors and Facelight Plus is well-known to often leads to CTD when conversation ends. 

I redone my BFL mod because, even if it solved the CTD problems, I didn't like the result, especially the conversation mode and the face to face mode.
This new version uses less scripts to get the same result and looks better.

Features

Choose between 4 Light tint (2600K, 3200K, 5400K and 7000K, reddish/warmer to bluesish/coldest ) configurable to match your enb / taste (all light share same tint as same time).

Choose between 3 level of intensity independently for each type of Enlightenment (Followers, Player, conversation).

Choose between two kind of lighting, direct like Face light SE, or undirect which is closer to photography technique (by default).

Max light level setting to disable enlightenment in lighted area to avoid over lighted NPCs

Conversation Auto-toggle with no CTD ;).

Support until five followers (perfomance sake limitation), aim your follower, open the MCM, add it, done !

Auto-sneak Auto-toggle (Player and follower)

Auto light off in First PoV to avoid the lighthouse effect.

Auto switch Between First person / Third person view ()

Auto Zoom (toggleable and configurable) Mini-traveling to mimic old face to face mod effect, as I don't use SKSE plugin, it is very simple (no auto follow), should be compatible with everything (even with camera mod)

Manual Zoom Use Left CTRL during dialogue to zoom and Left Alt to reset position (configurable in MCM)


I'm open to suggestion, if you ask kindly and if I can do it (will and time).

Notes

Be wary when you play with followers settings, it is best to do that when they are not in same cell as you. Sadly, I can't totally avoid all CTDs in this situation.

You can notice that your character light environment when you are close to it. It is unavoidable, all face lighting mods share this problem, I soften this problem as max I can do by reducing the radius of the light.

When remove a NPCs from the list, his light effect will be removed at next cell load (Anti-ctd).

Light effect is reapplied when you change Cell as followers could lost it.

If you lose player control during the traveling, I included an option to restore your control, it happens only one time during my testing (alt-tabbed during the traveling). Player will be teleport where the conversation start, be wary when you use this.

Nearly all my mods can be updated on the fly, no need of a new save.

Old BFL user can update safely





Compatibility
Compatible with dialogue customization mod.
Compatible with Quick Light SE
Should be compatible with everything even with camera mod. If you use one disable the overlapping features.
Not compatible with Simple Face to Face (not really but cumulating effects leads to weird zoom)
Not compatible with other face lighting mod (obvious).
AutoZoom must be disabled if you use Flower Girls Amorous Adventures


原贴地址
1.版本号: 2.0   更新时间: 2020-03-04 20:47:33

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